Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BSM013
Tiamat
Level 48
God Stats
2W - 1L
1,393 SR
Queue Stats
4W - 10L
1,226 Elo+
Solo
Hou Yi
Hou Yi
PATR1CKSTAR999
Hou Yi
Level 107
God Stats
2W - 2L
1,287 SR
Queue Stats
56W - 92L
1,213 Elo+
Party 2
Team Averages
Level 68
1,394 SR
1,313 Elo+

VS

Team Averages
Level 28
1,460 SR
1,431 Elo+
Thanatos
Thanatos
Darkrebornss
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
PaiMing
Hercules
Level 62
God Stats
25W - 38L
1,381 SR
Queue Stats
348W - 561L
1,293 Elo+
Solo
Tiamat
Tiamat
iqbale9821
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
8 / 1 / 7
10,362
797
6,247
9,577
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
BSM013
Tiamat
10
2 / 3 / 11
8,505
654
4,293
8,945
4,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 8
10,104
777
12,190
12,625
4,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkrebornss
Thanatos
10
1 / 9 / 3
7,678
591
3,887
9,744
3,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
PaiMing
Hercules
10
1 / 3 / 2
7,247
557
6,895
9,759
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
iqbale9821
Tiamat
11
2 / 6 / 2
8,110
624
7,507
9,062
5,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
4
5
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
1
7
11.5
W
Tiamat
BSM013
Tiamat
2
3
11
2.5
L
Thanatos
Darkrebornss
Thanatos
1
9
3
0.28
W
8
1
8
12
L
Hercules
PaiMing
Hercules
1
3
2
0.67
L
Tiamat
iqbale9821
Tiamat
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
18,289
31,147
Taken
28,565
19,851
Mitigated
14,113
13,406
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,247
880
1,353
2,497
9,577
10,993
444
1,502
7,937
14,394
0
W
Tiamat
BSM013
Tiamat
4,293
926
270
3,502
8,945
4,391
291
3,076
5,711
23,074
0
L
Thanatos
Darkrebornss
Thanatos
3,887
637
0
2,435
9,744
3,186
0
3,664
6,080
0
10,249
W
12,190
7,354
0
5,784
12,625
4,467
1,168
3,053
9,447
0
54,107
L
Hercules
PaiMing
Hercules
6,895
2,176
0
2,239
9,759
5,616
0
3,522
6,237
0
22,234
L
Tiamat
iqbale9821
Tiamat
7,507
606
0
1,282
9,062
5,311
0
3,394
5,668
24,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
23,035
135
Minions Killed
74
0
Camps Cleared
0
666,722
Distance Traveled
645,242
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,362
797
17
1
0
247,702
6
W
Tiamat
8,505
654
35
3
0
204,476
1
L
Thanatos
7,678
591
14
1
0
209,988
1
W
Hou Yi
10,104
777
83
6
0
214,544
1
L
Hercules
7,247
557
20
2
0
206,185
5
L
Tiamat
8,110
624
40
3
0
229,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role