Player Matchup

Hercules
Hercules
Feat-6ubba
Hercules
Level 153
God Stats
15W - 18L
1,880 SR
Queue Stats
342W - 327L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alejandro03
Ah Muzen Cab
Level 147
God Stats
9W - 4L
1,737 SR
Queue Stats
287W - 274L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
arkalain
Baba Yaga
Level 159
God Stats
3W - 2L
1,668 SR
Queue Stats
351W - 362L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
pepperoooni
Cu Chulainn
Level 125
God Stats
4W - 2L
1,648 SR
Queue Stats
42W - 33L
1,575 Elo+
Solo
Kali
Kali
raul0905sk8
Kali
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 62L
1,461 Elo+
Solo
Team Averages
Level 139
1,687 SR
1,522 Elo+

VS

Team Averages
Level 116
1,611 SR
1,668 Elo+
Hera
Hera
Adan0705
Hera
Level 157
God Stats
1W - 3L
1,598 SR
Queue Stats
351W - 348L
1,710 Elo+
Solo
Bakasura
Bakasura
AndroFruna
Bakasura
Level 85
God Stats
3W - 4L
1,720 SR
Queue Stats
136W - 116L
1,623 Elo+
Party 1
Ymir
Ymir
JescompDragon
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,787 Elo+
Solo
Tyr
Tyr
Rhaegön
Tyr
Level 143
God Stats
9W - 11L
1,578 SR
Queue Stats
217W - 180L
1,614 Elo+
Party 1
Neith
Neith
krizzu32
Neith
Level 86
God Stats
14W - 9L
1,657 SR
Queue Stats
168W - 148L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Feat-6ubba
Hercules
16
5 / 4 / 6
11,982
856
9,575
15,758
10,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
alejandro03
Ah Muzen Cab
18
4 / 6 / 9
11,367
812
16,697
12,731
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
arkalain
Baba Yaga
19
3 / 0 / 7
11,063
790
15,176
4,684
2,346
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
pepperoooni
Cu Chulainn
18
4 / 0 / 9
11,038
788
11,482
12,174
11,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 2 / 6
9,709
694
7,581
14,435
6,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 2 / 7
10,341
739
15,307
12,977
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
AndroFruna
Bakasura
16
1 / 3 / 4
9,546
682
5,614
15,512
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 5 / 5
10,226
730
9,159
18,557
24,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 3
10,490
749
8,684
15,972
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
krizzu32
Neith
16
2 / 4 / 4
9,981
713
7,251
10,760
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
17
Kills
12
12
Deaths
17
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
2
2
7
2.75
L
Bakasura
AndroFruna
Bakasura
1
3
4
1
W
Hercules
Feat-6ubba
Hercules
5
4
6
2
L
2
5
5
0.9
L
5
3
3
2.17
W
Ah Muzen Cab
alejandro03
Ah Muzen Cab
4
6
9
1.42
W
Baba Yaga
arkalain
Baba Yaga
3
0
7
6.5
L
Neith
krizzu32
Neith
2
4
4
1
W
Cu Chulainn
pepperoooni
Cu Chulainn
4
0
9
8.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,511
Damage
46,015
59,782
Taken
73,778
36,453
Mitigated
59,751
12,330
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
15,307
2,868
0
4,132
12,977
5,693
614
3,002
9,975
52,819
0
L
Bakasura
AndroFruna
Bakasura
5,614
3,556
0
3,874
15,512
8,072
1,158
3,091
12,421
0
24,875
W
Hercules
Feat-6ubba
Hercules
9,575
3,077
0
4,152
15,758
10,218
0
5,480
9,484
0
22,845
L
9,159
1,188
0
1,105
18,557
24,667
0
3,343
15,214
27,951
0
L
8,684
374
0
2,016
15,972
16,261
1
3,068
12,904
3,571
14,033
W
Ah Muzen Cab
alejandro03
Ah Muzen Cab
16,697
6,906
0
2,503
12,731
5,375
2,697
5,559
6,761
0
53,205
W
Baba Yaga
arkalain
Baba Yaga
15,176
1,220
0
1,500
4,684
2,346
1,301
1,625
2,648
58,324
0
L
Neith
krizzu32
Neith
7,251
1,856
0
857
10,760
5,058
1,276
3,383
7,377
0
37,944
W
Cu Chulainn
pepperoooni
Cu Chulainn
11,482
1,836
0
1,916
12,174
11,517
130
5,458
5,749
580
36,628
W
7,581
3,401
0
2,259
14,435
6,997
0
7,390
6,674
0
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,159
Gold Earned
50,584
363
Minions Killed
369
8
Camps Cleared
10
1,325,681
Distance Traveled
1,329,778
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,341
739
111
8
4
252,584
2
L
Bakasura
9,546
682
83
6
3
296,195
1
W
Hercules
11,982
856
31
2
3
255,304
2
L
Ymir
10,226
730
49
4
0
240,759
3
L
Tyr
10,490
749
27
2
1
313,264
3
W
Ah Muzen Cab
11,367
812
91
7
2
244,632
0
W
Baba Yaga
11,063
790
125
9
2
254,230
3
L
Neith
9,981
713
99
7
2
226,976
1
W
Cu Chulainn
11,038
788
70
5
0
287,915
0
W
Kali
9,709
694
46
3
1
283,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role