Player Matchup

Ra
Ra
D1-_-Dre
Ra
Level 79
God Stats
1W - 5L
1,271 SR
Queue Stats
138W - 176L
1,288 Elo+
Party 1
Arachne
Arachne
DrasticSign4973
Arachne
Level 46
God Stats
5W - 10L
1,567 SR
Queue Stats
44W - 77L
1,267 Elo+
Solo
Chaac
Chaac
SahBabii-Tonight
Chaac
Level 69
God Stats
13W - 9L
1,684 SR
Queue Stats
214W - 260L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
freeser0305
Nu Wa
Level 101
God Stats
59W - 50L
1,508 SR
Queue Stats
438W - 559L
1,416 Elo+
Solo
Xbalanque
Xbalanque
tactical takeda
Xbalanque
Level 56
God Stats
2W - 3L
1,628 SR
Queue Stats
36W - 49L
1,294 Elo+
Solo
Team Averages
Level 70
1,532 SR
1,317 Elo+

VS

Team Averages
Level 85
1,537 SR
1,360 Elo+
Cthulhu
Cthulhu
AcePuchi
Cthulhu
Level 59
God Stats
50W - 41L
1,629 SR
Queue Stats
370W - 351L
1,379 Elo+
Solo
Ravana
Ravana
SWIFT666TIGER
Ravana
Level 87
God Stats
28W - 24L
1,516 SR
Queue Stats
192W - 184L
1,389 Elo+
Solo
Aphrodite
Aphrodite
XxkomalixX
Aphrodite
Level 82
God Stats
42W - 33L
1,590 SR
Queue Stats
541W - 564L
1,312 Elo+
Solo
Kukulkan
Kukulkan
nass783
Kukulkan
Level 69
God Stats
52W - 66L
1,429 SR
Queue Stats
52W - 66L
1,350 Elo+
Solo
Skadi
Skadi
seaseil
Skadi
Level 127
God Stats
37W - 23L
1,520 SR
Queue Stats
227W - 259L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,772
629
1,330
3,184
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 2 / 0
3,407
568
69
2,685
575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
2 / 1 / 0
3,684
614
1,919
3,976
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
2,901
484
635
1,371
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
tactical takeda
Xbalanque
1
0 / 0 / 0
2,678
446
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcePuchi
Cthulhu
5
1 / 0 / 0
3,450
575
259
1,520
663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 2 / 0
3,705
618
2,080
3,002
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
XxkomalixX
Aphrodite
6
1 / 1 / 0
3,813
636
1,109
2,963
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
nass783
Kukulkan
5
0 / 0 / 1
3,438
573
329
960
217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
seaseil
Skadi
7
2 / 0 / 0
4,475
746
1,134
1,096
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
5
5
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AcePuchi
Cthulhu
1
0
0
1
L
1
1
2
2
L
0
2
0
0
W
1
2
0
0.5
L
2
1
0
2
W
Aphrodite
XxkomalixX
Aphrodite
1
1
0
1
L
0
1
0
0
W
Kukulkan
nass783
Kukulkan
0
0
1
0.5
W
Skadi
seaseil
Skadi
2
0
0
2
L
Xbalanque
tactical takeda
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,953
Damage
4,911
11,216
Taken
9,541
3,007
Mitigated
2,806
3,060
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AcePuchi
Cthulhu
259
0
0
450
1,520
663
375
149
1,251
7,327
0
L
1,330
157
30
1,238
3,184
642
0
578
2,490
11,301
0
L
69
69
0
700
2,685
575
0
0
2,685
0
8,904
W
2,080
577
0
93
3,002
869
0
510
2,442
0
13,423
L
1,919
804
0
870
3,976
1,519
0
438
3,452
0
11,819
W
Aphrodite
XxkomalixX
Aphrodite
1,109
151
246
1,413
2,963
807
0
662
2,193
13,336
0
L
635
124
0
222
1,371
271
0
414
892
5,404
0
W
Kukulkan
nass783
Kukulkan
329
0
0
250
960
217
225
28
892
10,379
0
W
Skadi
seaseil
Skadi
1,134
480
0
607
1,096
250
434
256
798
0
18,645
L
Xbalanque
tactical takeda
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,442
Gold Earned
18,881
89
Minions Killed
146
0
Camps Cleared
0
431,481
Distance Traveled
513,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,450
575
14
2
0
107,589
0
L
Ra
3,772
629
27
5
0
98,652
0
L
Arachne
3,407
568
30
5
0
112,697
0
W
Ravana
3,705
618
32
5
0
110,736
0
L
Chaac
3,684
614
24
4
0
116,106
0
W
Aphrodite
3,813
636
24
4
0
99,506
0
L
Nu Wa
2,901
484
8
1
0
95,376
0
W
Kukulkan
3,438
573
23
4
0
96,994
2
W
Skadi
4,475
746
53
9
0
98,276
0
L
Xbalanque
2,678
446
0
0
0
8,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role