Player Matchup

Arachne
Arachne
Gold IV
Horuspocus
Arachne
Gold IV
Level 46
God Stats
6W - 3L
1,695 SR
Queue Stats
29W - 29L
1,544 MMR
Solo
Yemoja
Yemoja
Silver I
Nik2001
Yemoja
Silver I
Level 149
God Stats
2W - 2L
1,514 SR
Queue Stats
3W - 2L
1,551 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
PrivesYT
Ah Muzen Cab
Silver I
Level 140
God Stats
3W - 1L
1,835 SR
Queue Stats
3W - 4L
1,551 MMR
Party 2
Janus
Janus
Gold I
sholriga
Janus
Gold I
Level 160
God Stats
10W - 8L
1,628 SR
Queue Stats
194W - 193L
1,570 MMR
Solo
Cerberus
Cerberus
Silver I
ulisesaquiles24
Cerberus
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,634 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,599 SR
1,542 MMR
Tsukuyomi
Tsukuyomi
Silver I
Axortagos21
Tsukuyomi
Silver I
Level 89
God Stats
5W - 6L
1,571 SR
Queue Stats
232W - 233L
1,530 MMR
Solo
Bellona
Bellona
Platinum IV
BigLuckBuck
Bellona
Platinum IV
Level 141
God Stats
6W - 9L
1,511 SR
Queue Stats
77W - 82L
1,803 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
DjLenon
Sylvanus
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
Hadderz
Raijin
Gold V
Level 141
God Stats
0W - 1L
1,716 SR
Queue Stats
56W - 51L
1,317 MMR
Party 1
Chronos
Chronos
Gold III
RodenoEsp8
Chronos
Gold III
Level 144
God Stats
12W - 9L
1,698 SR
Queue Stats
482W - 490L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Horuspocus
Arachne
12
6 / 2 / 0
7,109
646
4,761
7,424
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Nik2001
Yemoja
9
0 / 0 / 3
5,755
523
613
2,550
1,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
PrivesYT
Ah Muzen Cab
11
3 / 1 / 0
6,146
559
5,772
7,827
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
sholriga
Janus
11
0 / 1 / 2
6,356
578
2,691
3,570
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
10
0 / 1 / 2
5,956
541
3,754
7,933
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
DanzaburouTiamatScyllaSet

VS

Bans
ApolloGuan YuTyrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Axortagos21
Tsukuyomi
11
1 / 2 / 0
6,087
553
1,623
6,378
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
BigLuckBuck
Bellona
12
1 / 2 / 0
6,551
596
6,192
9,537
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
DjLenon
Sylvanus
8
1 / 1 / 3
5,441
495
3,684
4,737
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Hadderz
Raijin
11
1 / 2 / 0
6,171
561
2,437
4,322
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
RodenoEsp8
Chronos
10
1 / 2 / 1
5,468
497
3,248
5,233
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Axortagos21
Tsukuyomi
1
2
0
0.5
L
Bellona
BigLuckBuck
Bellona
1
2
0
0.5
L
Sylvanus
DjLenon
Sylvanus
1
1
3
2.5
L
Raijin
Hadderz
Raijin
1
2
0
0.5
W
Arachne
Horuspocus
Arachne
6
2
0
3
W
Yemoja
Nik2001
Yemoja
0
0
3
1.5
W
Ah Muzen Cab
PrivesYT
Ah Muzen Cab
3
1
0
3
L
Chronos
RodenoEsp8
Chronos
1
2
1
0.75
W
Janus
sholriga
Janus
0
1
2
1
W
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,591
Damage
17,184
29,304
Taken
30,207
11,613
Mitigated
14,868
12,981
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Axortagos21
Tsukuyomi
1,623
314
0
2,798
6,378
1,898
0
1,108
5,194
0
35,193
L
Bellona
BigLuckBuck
Bellona
6,192
2,156
0
5,284
9,537
5,790
0
3,754
5,783
0
40,400
L
Sylvanus
DjLenon
Sylvanus
3,684
1,426
553
1,692
4,737
4,139
0
586
4,147
14,496
3,436
L
Raijin
Hadderz
Raijin
2,437
375
0
965
4,322
1,309
0
735
3,559
36,446
0
W
Arachne
Horuspocus
Arachne
4,761
2,804
0
2,628
7,424
2,925
0
2,348
5,002
0
38,118
W
Yemoja
Nik2001
Yemoja
613
306
2,998
1,109
2,550
1,447
736
1,019
1,529
2,612
0
W
Ah Muzen Cab
PrivesYT
Ah Muzen Cab
5,772
2,603
0
2,748
7,827
2,270
2,846
4,207
3,591
0
46,852
L
Chronos
RodenoEsp8
Chronos
3,248
1,044
0
1,218
5,233
1,732
0
727
4,466
27,411
2,616
W
Janus
sholriga
Janus
2,691
278
0
350
3,570
935
0
1,011
2,505
37,164
0
W
Cerberus
3,754
312
0
3,148
7,933
4,036
0
0
7,933
31,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
29,718
355
Minions Killed
381
0
Camps Cleared
0
1,044,750
Distance Traveled
1,071,332
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,087
553
95
9
0
248,072
1
L
Bellona
6,551
596
90
8
0
216,936
3
L
Sylvanus
5,441
495
45
4
0
191,236
6
L
Raijin
6,171
561
87
8
0
217,653
5
W
Arachne
7,109
646
73
7
0
219,503
2
W
Yemoja
5,755
523
5
0
0
183,273
7
W
Ah Muzen Cab
6,146
559
98
9
0
191,588
1
L
Chronos
5,468
497
64
6
0
197,435
3
W
Janus
6,356
578
89
8
0
233,071
3
W
Cerberus
5,956
541
90
8
0
217,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role