Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
MrBean4REALZ
Athena
Gold V
Level 160
God Stats
4W - 2L
1,786 SR
Queue Stats
255W - 252L
1,311 MMR
Party 1
Bellona
Bellona
Gold V
Sire143
Bellona
Gold V
Level 104
God Stats
27W - 18L
1,607 SR
Queue Stats
276W - 249L
1,341 MMR
Solo
Izanami
Izanami
Gold I
SrAlfred93
Izanami
Gold I
Level 136
God Stats
61W - 28L
1,718 SR
Queue Stats
675W - 679L
1,390 MMR
Solo
Pele
Pele
Gold IV
YRUyelling
Pele
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,622 SR
1,408 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,475 SR
1,358 MMR
Ra
Ra
Silver III
FlimsyCarpet247
Ra
Silver III
Level 124
God Stats
4W - 4L
1,690 SR
Queue Stats
11W - 16L
1,444 MMR
Party 2
Ullr
Ullr
Silver I
GaelZR_i05
Ullr
Silver I
Level 50
God Stats
3W - 6L
1,229 SR
Queue Stats
33W - 43L
1,403 MMR
Solo
Thanatos
Thanatos
Bronze III
RedVelvetBear
Thanatos
Bronze III
Level 63
God Stats
0W - 1L
1,430 SR
Queue Stats
12W - 23L
1,216 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Schelela_
Sun Wukong
Silver I
Level 88
God Stats
0W - 4L
1,553 SR
Queue Stats
61W - 87L
1,401 MMR
Solo
Terra
Terra
Bronze IV
TN_Clan_Kisame
Terra
Bronze IV
Level 33
God Stats
7W - 12L
1,476 SR
Queue Stats
306W - 376L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 2 / 8
10,587
529
12,099
8,931
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
14
2 / 1 / 17
10,427
521
6,311
13,484
13,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Sire143
Bellona
19
12 / 2 / 4
13,222
661
16,709
17,079
15,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SrAlfred93
Izanami
20
6 / 0 / 14
12,694
635
9,201
10,574
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 2 / 7
12,459
623
11,273
14,853
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CthulhuAphroditeDanzaburouSetTiamat

VS

Bans
ChaacNemesisKing ArthurYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,981
499
9,334
12,076
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 6 / 2
7,710
386
3,164
10,817
3,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
RedVelvetBear
Thanatos
10
0 / 9 / 2
7,163
358
3,563
18,120
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Schelela_
Sun Wukong
16
3 / 6 / 0
9,718
486
7,286
18,002
14,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 1
7,754
388
722
11,278
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
34
Kills
6
7
Deaths
34
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
8
3.5
L
1
6
5
0.58
L
1
6
2
0.33
W
Athena
2
1
17
10.5
L
Thanatos
RedVelvetBear
Thanatos
0
9
2
0.11
L
Sun Wukong
Schelela_
Sun Wukong
3
6
0
0.5
W
Bellona
Sire143
Bellona
12
2
4
7
W
Izanami
SrAlfred93
Izanami
6
0
14
13
L
1
7
1
0.21
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,593
Damage
24,069
64,921
Taken
70,293
44,554
Mitigated
37,847
21,825
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,099
449
0
339
8,931
3,654
972
2,910
5,750
55,811
0
L
9,334
744
1,095
3,247
12,076
4,847
0
5,738
6,098
64,065
0
L
3,164
1,416
0
1,241
10,817
3,357
0
2,636
8,131
0
38,805
W
Athena
6,311
1,201
0
2,946
13,484
13,662
801
2,374
10,916
27,501
0
L
Thanatos
RedVelvetBear
Thanatos
3,563
423
0
8,339
18,120
6,479
0
3,095
14,883
0
33,665
L
Sun Wukong
Schelela_
Sun Wukong
7,286
2,503
0
2,142
18,002
14,218
0
2,529
15,295
0
48,691
W
Bellona
Sire143
Bellona
16,709
9,339
0
5,091
17,079
15,134
2,253
1,763
14,898
0
83,169
W
Izanami
SrAlfred93
Izanami
9,201
5,495
0
6,229
10,574
5,498
7,257
1,126
9,395
0
121,825
L
722
175
312
1,279
11,278
8,946
0
3,698
7,476
9,700
0
W
11,273
2,172
0
7,220
14,853
6,606
2,206
1,320
13,456
0
99,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,389
Gold Earned
42,326
641
Minions Killed
390
0
Camps Cleared
0
1,959,833
Distance Traveled
1,591,014
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,587
529
121
6
0
378,136
5
L
Ra
9,981
499
129
6
0
352,253
15
L
Ullr
7,710
386
84
4
0
319,165
3
W
Athena
10,427
521
48
2
0
406,590
2
L
Thanatos
7,163
358
63
3
0
331,767
5
L
Sun Wukong
9,718
486
91
5
0
330,287
2
W
Bellona
13,222
661
144
7
0
382,894
2
W
Izanami
12,694
635
174
9
0
365,505
0
L
Terra
7,754
388
23
1
0
257,542
0
W
Pele
12,459
623
154
8
0
426,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role