Player Matchup

Olorun
Olorun
asdnk
Olorun
Level 32
God Stats
2W - 0L
1,307 SR
Queue Stats
13W - 5L
1,427 Elo+
Party 2
Anhur
Anhur
tygrysor090
Anhur
Level 141
God Stats
3W - 0L
1,567 SR
Queue Stats
44W - 47L
1,507 Elo+
Party 2
Sobek
Sobek
Îtsyourfault
Sobek
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 49L
1,336 Elo+
Solo
Team Averages
Level 99
1,458 SR
1,423 Elo+

VS

Team Averages
Level 30
1,565 SR
1,531 Elo+
Pele
Pele
HollyTM
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 1
Scylla
Scylla
Rênfri
Scylla
Level 15
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Teslo
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
asdnk
Olorun
13
3 / 8 / 10
10,016
668
15,733
14,841
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 5 / 5
11,275
752
11,242
11,908
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 8
11,296
753
7,506
19,278
18,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HollyTM
Pele
13
7 / 4 / 6
10,521
701
11,178
14,042
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Rênfri
Scylla
14
5 / 5 / 7
10,575
705
15,655
11,445
3,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Teslo
Odin
13
3 / 5 / 7
9,586
639
6,232
14,806
11,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
14
Kills
15
15
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
HollyTM
Pele
7
4
6
2.5
L
Scylla
Rênfri
Scylla
5
5
7
1.7
L
Odin
Teslo
Odin
3
5
7
1.3
W
Olorun
asdnk
Olorun
3
8
10
1
W
7
5
5
1.9
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
33,065
46,027
Taken
40,293
27,138
Mitigated
20,218
11,585
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
HollyTM
Pele
11,178
1,233
0
3,871
14,042
5,528
424
7,305
6,737
0
38,034
L
Scylla
Rênfri
Scylla
15,655
2,224
0
1,086
11,445
3,431
163
6,640
4,805
63,297
0
L
Odin
Teslo
Odin
6,232
2,584
0
1,525
14,806
11,259
275
9,362
5,444
0
17,404
W
Olorun
asdnk
Olorun
15,733
7,658
748
3,875
14,841
5,063
963
5,429
9,412
37,081
0
W
11,242
5,327
0
2,236
11,908
3,376
1,302
4,362
7,546
0
52,617
W
7,506
740
0
4,726
19,278
18,699
81
5,970
13,308
32,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
30,682
153
Minions Killed
155
0
Camps Cleared
0
738,234
Distance Traveled
821,385
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,521
701
44
3
0
305,144
1
L
Scylla
10,575
705
87
6
0
252,783
5
L
Odin
9,586
639
24
2
0
263,458
0
W
Olorun
10,016
668
46
3
0
222,236
3
W
Anhur
11,275
752
79
5
0
243,803
4
W
Sobek
11,296
753
28
2
0
272,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role