Player Matchup

Cabrakan
Cabrakan
ColossalKitten
Cabrakan
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
130W - 136L
1,373 Elo+
Solo
Ares
Ares
Sp1d3yP00l
Ares
Level 4
God Stats
2W - 1L
1,863 SR
Queue Stats
2W - 1L
1,610 Elo+
Party 2
Hera
Hera
Yggdrasil233
Hera
Level 117
God Stats
5W - 7L
1,519 SR
Queue Stats
67W - 74L
1,558 Elo+
Party 2
Ratatoskr
Ratatoskr
xlcrazybeefxl
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,494 Elo+
Party 3
Apollo
Apollo
xlcrazydudexl
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,810 Elo+
Party 3
Team Averages
Level 32
1,576 SR
1,569 Elo+

VS

Team Averages
Level 59
1,522 SR
1,448 Elo+
Merlin
Merlin
Angelt35561
Merlin
Level 28
God Stats
2W - 2L
1,305 SR
Queue Stats
3W - 8L
1,159 Elo+
Solo
Fenrir
Fenrir
DYMOZK-HxB
Fenrir
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 151L
1,469 Elo+
Party 1
Zeus
Zeus
ItzEzio09
Zeus
Level 148
God Stats
8W - 4L
1,500 SR
Queue Stats
529W - 509L
1,476 Elo+
Party 1
Neith
Neith
XxElmntrixX
Neith
Level 8
God Stats
3W - 1L
1,806 SR
Queue Stats
24W - 17L
1,634 Elo+
Party 1
Cu Chulainn
Cu Chulainn
deaconFXT
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 0 / 0
5,921
455
1,925
5,387
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 7 / 0
5,703
439
1,537
10,376
5,492
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 1
6,851
527
4,920
8,106
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
xlcrazybeefxl
Ratatoskr
8
1 / 2 / 1
5,521
425
3,471
6,529
1,719
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 0
5,267
405
1,903
8,176
2,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
3
0 / 0 / 0
4,380
337
0
581
108
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
DYMOZK-HxB
Fenrir
12
5 / 2 / 2
7,350
565
4,057
8,090
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
14
5 / 1 / 0
8,136
626
6,962
7,136
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 1
7,682
591
5,354
5,655
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
deaconFXT
Cu Chulainn
14
8 / 1 / 4
8,562
659
10,028
12,567
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
18
19
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
0
0
L
Cabrakan
0
0
0
0
W
Fenrir
DYMOZK-HxB
Fenrir
5
2
2
3
W
Zeus
5
1
0
5
L
1
7
0
0.14
W
0
0
1
0.5
L
2
3
1
0.83
W
Cu Chulainn
deaconFXT
Cu Chulainn
8
1
4
10
L
Ratatoskr
xlcrazybeefxl
Ratatoskr
1
2
1
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
26,401
38,574
Taken
34,029
15,610
Mitigated
14,420
7,444
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
0
0
0
0
581
108
0
161
420
989
0
L
Cabrakan
1,925
190
0
1,988
5,387
3,541
0
0
5,387
14,968
0
W
Fenrir
DYMOZK-HxB
Fenrir
4,057
1,331
0
1,748
8,090
2,852
0
826
7,188
0
43,660
W
Zeus
6,962
758
0
1,726
7,136
2,241
576
3,674
3,118
49,511
0
L
1,537
485
0
99
10,376
5,492
0
0
9,976
7,920
0
W
5,354
1,659
0
4,035
5,655
1,781
340
1,764
3,891
0
56,975
L
4,920
1,107
0
3,322
8,106
2,544
579
4,393
3,392
36,409
0
W
Cu Chulainn
deaconFXT
Cu Chulainn
10,028
1,661
0
6,053
12,567
7,438
278
1,537
11,030
0
48,217
L
Ratatoskr
xlcrazybeefxl
Ratatoskr
3,471
1,605
663
1,372
6,529
1,719
211
1,354
5,095
0
16,095
L
1,903
1,488
0
0
8,176
2,314
687
793
7,187
0
22,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
36,110
173
Minions Killed
374
0
Camps Cleared
0
1,146,447
Distance Traveled
1,011,532
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,380
337
3
0
0
69,880
0
L
Cabrakan
5,921
455
29
2
0
233,366
5
W
Fenrir
7,350
565
85
7
0
250,479
3
W
Zeus
8,136
626
97
7
0
246,507
2
L
Ares
5,703
439
12
1
0
188,956
2
W
Neith
7,682
591
102
8
0
218,708
6
L
Hera
6,851
527
71
5
0
227,002
0
W
Cu Chulainn
8,562
659
87
7
0
225,958
3
L
Ratatoskr
5,521
425
20
2
0
261,787
4
L
Apollo
5,267
405
41
3
0
235,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role