Player Matchup

Pele
Pele
Str8Crzy07
Pele
Level 28
God Stats
13W - 13L
1,378 SR
Queue Stats
88W - 100L
1,344 Elo+
Solo
Yemoja
Yemoja
Y-E-H-O-S-H-U-A
Yemoja
Level 69
God Stats
2W - 1L
1,344 SR
Queue Stats
119W - 108L
1,444 Elo+
Party 2
Skadi
Skadi
YallaQueen
Skadi
Level 28
God Stats
171W - 195L
1,479 SR
Queue Stats
177W - 202L
1,360 Elo+
Solo
Danzaburou
Danzaburou
dumbgemini
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
olloG4m3Rollo
Baron Samedi
Level 28
God Stats
76W - 77L
1,453 SR
Queue Stats
144W - 186L
1,356 Elo+
Solo
Team Averages
Level 33
1,431 SR
1,401 Elo+

VS

Team Averages
Level 19
1,436 SR
1,224 Elo+
Medusa
Medusa
BE_GONE_THOUGHT
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,081 Elo+
Solo
Athena
Athena
OL_killchris_TTV
Athena
Level 28
God Stats
1W - 4L
1,531 SR
Queue Stats
368W - 395L
1,423 Elo+
Party 1
Bellona
Bellona
TITANS_GERY16
Bellona
Level 24
God Stats
7W - 4L
1,491 SR
Queue Stats
62W - 66L
1,314 Elo+
Solo
Agni
Agni
UsR diesalot
Agni
Level 4
God Stats
26W - 42L
1,500 SR
Queue Stats
155W - 184L
1,043 Elo+
Solo
Jormungandr
Jormungandr
ghoststike_ttv
Jormungandr
Level 28
God Stats
3W - 4L
1,157 SR
Queue Stats
155W - 189L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
11 / 1 / 1
6,769
615
5,249
7,483
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 4
5,280
480
2,096
4,904
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
10
3 / 2 / 1
5,658
514
3,487
4,924
1,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
dumbgemini
Danzaburou
9
3 / 1 / 5
5,619
511
3,626
5,916
1,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
olloG4m3Rollo
Baron Samedi
10
2 / 0 / 5
5,876
534
2,902
4,009
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,595
418
2,761
4,389
1,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 4 / 1
5,434
494
3,435
5,836
2,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
9
0 / 2 / 1
5,113
465
3,698
6,533
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 7 / 0
3,900
355
1,529
5,035
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ghoststike_ttv
Jormungandr
6
1 / 5 / 3
5,066
461
5,465
7,276
3,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
5
6
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
3
4
1
0.88
W
11
1
1
11.5
L
Bellona
0
2
1
0.25
L
0
7
0
0
W
1
2
4
1.5
W
Skadi
3
2
1
1.75
W
Danzaburou
dumbgemini
Danzaburou
3
1
5
5.5
L
Jormungandr
ghoststike_ttv
Jormungandr
1
5
3
0.5
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
16,888
27,236
Taken
29,069
8,684
Mitigated
11,172
10,158
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,761
1,917
0
0
4,389
1,218
0
940
3,425
0
12,028
L
3,435
801
0
0
5,836
2,001
0
747
5,089
24,962
0
W
5,249
1,710
0
2,254
7,483
2,324
172
1,204
6,249
0
23,847
L
Bellona
3,698
416
0
1,700
6,533
3,958
122
908
5,515
0
22,616
L
1,529
528
0
0
5,035
902
0
249
4,760
7,946
0
W
2,096
1,101
1,812
1,707
4,904
1,807
442
3,183
1,673
15,636
0
W
Skadi
3,487
1,810
0
1,414
4,924
1,202
1,073
267
4,613
0
19,002
W
Danzaburou
dumbgemini
Danzaburou
3,626
1,330
0
438
5,916
1,917
480
3,448
2,462
0
17,837
L
Jormungandr
ghoststike_ttv
Jormungandr
5,465
1,931
0
690
7,276
3,093
0
1,876
5,282
15,645
0
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
2,902
241
531
2,002
4,009
1,434
1,235
2,147
1,810
21,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
24,108
181
Minions Killed
150
0
Camps Cleared
0
922,220
Distance Traveled
992,298
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,595
418
19
2
0
173,978
0
L
Athena
5,434
494
40
4
0
209,887
0
W
Pele
6,769
615
44
4
0
212,561
1
L
Bellona
5,113
465
55
5
0
219,921
2
L
Agni
3,900
355
14
1
0
176,732
0
W
Yemoja
5,280
480
32
3
0
151,522
4
W
Skadi
5,658
514
37
3
0
184,904
1
W
Danzaburou
5,619
511
33
3
0
187,248
0
L
Jormungandr
5,066
461
22
2
0
211,780
0
W
Baron Samedi
5,876
534
35
3
0
185,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role