Player Matchup

Freya
Freya
Balsacc
Freya
Level 27
God Stats
8W - 9L
1,698 SR
Queue Stats
75W - 71L
1,554 Elo+
Solo
Sobek
Sobek
KaiserKlein
Sobek
Level 29
God Stats
8W - 11L
1,483 SR
Queue Stats
175W - 162L
1,541 Elo+
Solo
Guan Yu
Guan Yu
SyyyMan
Guan Yu
Level 29
God Stats
26W - 19L
1,781 SR
Queue Stats
367W - 330L
1,583 Elo+
Solo
Apollo
Apollo
ZoroTheRonin
Apollo
Level 15
God Stats
5W - 8L
1,481 SR
Queue Stats
9W - 11L
1,485 Elo+
Party 2
Set
Set
kakashi_is_dumb
Set
Level 18
God Stats
0W - 2L
1,515 SR
Queue Stats
15W - 18L
1,483 Elo+
Party 2
Team Averages
Level 24
1,592 SR
1,529 Elo+

VS

Team Averages
Level 17
1,504 SR
1,485 Elo+
King Arthur
King Arthur
EulaS1MP
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
1,051 Elo+
Solo
Cabrakan
Cabrakan
Jamil2949
Cabrakan
Level 5
God Stats
2W - 1L
1,323 SR
Queue Stats
10W - 7L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Joke21
Danzaburou
Level 21
God Stats
5W - 2L
1,548 SR
Queue Stats
132W - 97L
1,602 Elo+
Party 1
Artio
Artio
THEChrisRoberts
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 70L
1,584 Elo+
Party 1
Sol
Sol
monkeyqb
Sol
Level 27
God Stats
27W - 16L
1,651 SR
Queue Stats
116W - 106L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Balsacc
Freya
12
3 / 12 / 2
7,957
379
6,681
19,020
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 4 / 5
8,490
404
9,780
27,633
30,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
SyyyMan
Guan Yu
15
1 / 8 / 0
9,364
446
7,156
19,441
21,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
2 / 6 / 4
8,912
424
6,052
15,397
6,106
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 1
8,282
394
12,131
17,821
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EulaS1MP
King Arthur
20
13 / 0 / 7
13,043
621
20,045
18,832
18,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Jamil2949
Cabrakan
18
11 / 0 / 12
11,763
560
19,504
13,091
9,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Joke21
Danzaburou
17
4 / 6 / 7
11,129
530
14,469
14,235
5,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 13
9,698
462
8,258
16,643
13,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 3 / 11
11,237
535
18,354
14,499
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
10
Kills
38
38
Deaths
10
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Freya
Balsacc
Freya
3
12
2
0.33
W
King Arthur
EulaS1MP
King Arthur
13
0
7
16.5
W
Cabrakan
Jamil2949
Cabrakan
11
0
12
17
W
Danzaburou
Joke21
Danzaburou
4
6
7
1.25
L
3
4
5
1.38
L
Guan Yu
SyyyMan
Guan Yu
1
8
0
0.13
W
4
1
13
10.5
L
Apollo
2
6
4
0.67
L
1
8
1
0.19
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,800
Damage
80,630
99,312
Taken
77,300
73,514
Mitigated
53,601
20,687
Healing
32,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Balsacc
Freya
6,681
2,173
0
1,751
19,020
7,869
0
13,145
5,647
23,607
1,288
W
King Arthur
EulaS1MP
King Arthur
20,045
2,791
0
4,272
18,832
18,532
1,774
2,062
16,379
0
97,317
W
Cabrakan
Jamil2949
Cabrakan
19,504
3,004
563
6,163
13,091
9,705
887
2,798
9,822
76,942
0
W
Danzaburou
Joke21
Danzaburou
14,469
7,642
0
3,608
14,235
5,934
2,074
2,592
11,594
0
84,924
L
9,780
726
572
8,672
27,633
30,600
0
11,486
16,147
26,037
0
L
Guan Yu
SyyyMan
Guan Yu
7,156
1,325
588
5,191
19,441
21,542
370
5,444
13,997
0
52,480
W
8,258
2,456
2,991
7,856
16,643
13,173
264
3,488
13,080
25,837
0
L
Apollo
6,052
2,635
0
1,403
15,397
6,106
429
5,933
9,464
0
43,604
L
12,131
4,715
527
1,983
17,821
7,397
0
9,574
8,115
0
57,412
W
18,354
4,776
497
6,366
14,499
6,257
4,551
5,190
9,309
65,586
2,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,005
Gold Earned
56,870
369
Minions Killed
530
0
Camps Cleared
0
1,665,229
Distance Traveled
1,925,482
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,957
379
42
2
0
277,419
2
W
King Arthur
13,043
621
172
8
0
416,489
1
W
Cabrakan
11,763
560
109
5
0
404,415
0
W
Danzaburou
11,129
530
132
6
0
358,407
0
L
Sobek
8,490
404
21
1
0
392,736
9
L
Guan Yu
9,364
446
129
6
0
326,877
3
W
Artio
9,698
462
23
1
0
404,530
0
L
Apollo
8,912
424
89
4
0
350,334
4
L
Set
8,282
394
88
4
0
317,863
2
W
Sol
11,237
535
94
4
0
341,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role