Player Matchup

Ne Zha
Ne Zha
DuronHD
Ne Zha
Level 10
God Stats
1W - 1L
1,700 SR
Queue Stats
39W - 37L
1,272 Elo+
Solo
Heimdallr
Heimdallr
HydroHomiie
Heimdallr
Level 14
God Stats
1W - 5L
1,293 SR
Queue Stats
12W - 18L
1,472 Elo+
Party 1
Eset
Eset
NoveNove6
Eset
Level 27
God Stats
0W - 3L
1,315 SR
Queue Stats
28W - 33L
1,285 Elo+
Solo
Khepri
Khepri
TheeCoCoNuT
Khepri
Level 16
God Stats
4W - 2L
1,712 SR
Queue Stats
9W - 13L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
clone859
Sun Wukong
Level 18
God Stats
3W - 2L
1,572 SR
Queue Stats
16W - 19L
1,514 Elo+
Party 1
Team Averages
Level 17
1,518 SR
1,410 Elo+

VS

Team Averages
Level 17
1,452 SR
1,451 Elo+
Fafnir
Fafnir
Devil002iraq
Fafnir
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
295W - 337L
1,474 Elo+
Solo
Thor
Thor
Krasopotiros
Thor
Level 8
God Stats
3W - 3L
1,264 SR
Queue Stats
36W - 32L
1,174 Elo+
Solo
Janus
Janus
Krevet6414
Janus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,595 Elo+
Solo
Apollo
Apollo
Seirin101
Apollo
Level 29
God Stats
31W - 39L
1,498 SR
Queue Stats
96W - 112L
1,448 Elo+
Solo
Kukulkan
Kukulkan
furymonkey
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DuronHD
Ne Zha
15
2 / 9 / 5
9,560
398
7,573
21,485
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
HydroHomiie
Heimdallr
13
4 / 11 / 4
9,635
401
13,400
19,296
8,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
15
1 / 12 / 3
9,197
383
8,750
20,768
8,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
3 / 6 / 6
10,008
417
9,593
26,925
27,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
clone859
Sun Wukong
16
4 / 11 / 3
10,556
440
18,218
28,353
23,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 4 / 27
12,166
507
12,867
22,608
26,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 7 / 17
10,698
446
4,926
16,243
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
19
23 / 1 / 14
13,956
582
34,048
19,337
8,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Seirin101
Apollo
19
3 / 1 / 8
11,992
500
7,959
17,021
7,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
furymonkey
Kukulkan
20
19 / 1 / 18
14,322
597
40,085
13,402
6,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
133
14
Kills
49
49
Deaths
14
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
4
27
4.13
L
Ne Zha
DuronHD
Ne Zha
2
9
5
0.5
L
Heimdallr
HydroHomiie
Heimdallr
4
11
4
0.55
W
1
7
17
1.36
W
Janus
23
1
14
30
L
Eset
1
12
3
0.21
W
Apollo
Seirin101
Apollo
3
1
8
7
L
Khepri
3
6
6
1
L
Sun Wukong
clone859
Sun Wukong
4
11
3
0.5
W
Kukulkan
furymonkey
Kukulkan
19
1
18
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,534
Damage
99,885
116,827
Taken
88,611
77,201
Mitigated
55,960
11,067
Healing
35,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
12,867
3,251
416
9,118
22,608
26,817
1,212
5,733
16,609
32,510
0
L
Ne Zha
DuronHD
Ne Zha
7,573
1,205
0
2,798
21,485
9,197
0
16,412
4,827
0
36,196
L
Heimdallr
HydroHomiie
Heimdallr
13,400
8,040
0
1,290
19,296
8,889
757
12,563
6,464
0
34,922
W
4,926
892
0
3,852
16,243
6,574
2,695
2,488
13,653
0
54,750
W
Janus
34,048
1,401
675
9,595
19,337
8,059
364
3,334
15,901
81,468
0
L
Eset
8,750
210
757
3,411
20,768
8,514
0
16,280
4,274
48,778
0
W
Apollo
Seirin101
Apollo
7,959
5,131
0
7,238
17,021
7,844
3,801
3,316
13,587
0
81,821
L
Khepri
9,593
1,734
0
1,471
26,925
27,113
249
20,033
6,510
27,394
0
L
Sun Wukong
clone859
Sun Wukong
18,218
3,987
0
1,340
28,353
23,488
876
20,153
7,752
1,012
57,201
W
Kukulkan
furymonkey
Kukulkan
40,085
3,570
0
4,565
13,402
6,666
1,679
3,456
9,654
131,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
63,134
344
Minions Killed
554
0
Camps Cleared
0
1,945,403
Distance Traveled
2,308,253
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,166
507
27
1
0
463,148
1
L
Ne Zha
9,560
398
53
2
0
422,585
0
L
Heimdallr
9,635
401
59
2
0
358,754
0
W
Thor
10,698
446
97
4
0
442,175
0
W
Janus
13,956
582
101
4
0
488,385
6
L
Eset
9,197
383
98
4
0
341,152
2
W
Apollo
11,992
500
145
6
0
434,708
4
L
Khepri
10,008
417
31
1
0
445,347
3
L
Sun Wukong
10,556
440
103
4
0
377,565
0
W
Kukulkan
14,322
597
184
8
0
479,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role