Player Matchup

Sun Wukong
Sun Wukong
Deeroy98
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,331 Elo+
Party 2
Ra
Ra
LokiThePug
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taiga
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 87L
1,581 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,471 Elo+

VS

Team Averages
Level 125
1,540 SR
1,505 Elo+
Skadi
Skadi
Asteriom
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Lánre
Thoth
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
cerebeus
Fafnir
Level 66
God Stats
3W - 1L
1,619 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deeroy98
Sun Wukong
9
0 / 8 / 1
6,444
586
3,068
11,965
8,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

11
3 / 8 / 1
8,392
763
7,482
9,079
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Taiga
Tsukuyomi
12
2 / 8 / 3
8,499
773
7,603
15,229
7,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Asteriom
Skadi
13
7 / 3 / 11
9,455
860
7,996
10,177
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thoth
Lánre
Thoth
13
13 / 2 / 9
10,384
944
15,808
9,061
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
cerebeus
Fafnir
12
4 / 0 / 17
9,925
902
4,534
9,648
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
24
24
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
Asteriom
Skadi
7
3
11
4.17
L
Sun Wukong
Deeroy98
Sun Wukong
0
8
1
0.06
L
3
8
1
0.44
W
Thoth
Lánre
Thoth
13
2
9
8.75
L
Tsukuyomi
Taiga
Tsukuyomi
2
8
3
0.44
W
Fafnir
cerebeus
Fafnir
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
28,338
36,273
Taken
28,886
17,687
Mitigated
17,001
6,364
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Asteriom
Skadi
7,996
4,257
306
4,199
10,177
3,721
2,056
3,427
6,550
0
44,325
L
Sun Wukong
Deeroy98
Sun Wukong
3,068
307
0
708
11,965
8,057
141
6,347
5,288
0
15,324
L
7,482
323
1,364
950
9,079
2,412
459
6,007
2,864
36,838
0
W
Thoth
Lánre
Thoth
15,808
341
0
4,412
9,061
3,262
719
1,478
7,483
38,457
0
L
Tsukuyomi
Taiga
Tsukuyomi
7,603
2,312
0
3,342
15,229
7,218
26
7,197
7,711
0
33,554
W
Fafnir
cerebeus
Fafnir
4,534
765
0
3,868
9,648
10,018
366
2,688
6,860
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
29,764
125
Minions Killed
144
0
Camps Cleared
0
518,185
Distance Traveled
593,246
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,455
860
78
7
0
162,878
5
L
Sun Wukong
6,444
586
16
1
0
183,808
0
L
Ra
8,392
763
64
6
0
168,688
2
W
Thoth
10,384
944
53
5
0
204,694
0
L
Tsukuyomi
8,499
773
45
4
0
165,689
1
W
Fafnir
9,925
902
13
1
0
225,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role