Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Trace Ninja2283
Loki
Level 84
God Stats
17W - 9L
1,476 SR
Queue Stats
347W - 371L
1,439 Elo+
Party 1
Skadi
Skadi
XxSneezy02xX
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,507 Elo+
Party 1
Sobek
Sobek
illuminootnoot
Sobek
Level 28
God Stats
44W - 44L
1,614 SR
Queue Stats
357W - 373L
1,417 Elo+
Party 1
Hera
Hera
xReptyz Uchiha
Hera
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 242L
1,477 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,468 Elo+

VS

Team Averages
Level 89
1,514 SR
1,229 Elo+
King Arthur
King Arthur
OmegaGirth
King Arthur
Level 103
God Stats
1W - 0L
1,507 SR
Queue Stats
16W - 26L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
Reym0n Eb0narm
Cthulhu
Level 62
God Stats
2W - 2L
1,415 SR
Queue Stats
2W - 5L
1,091 Elo+
Party 2
Thanatos
Thanatos
TLB BineGamer7
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Vetus Deus
Baron Samedi
Level 107
God Stats
1W - 0L
1,615 SR
Queue Stats
22W - 30L
986 Elo+
Party 2
Chaac
Chaac
flyenn_hawaiin
Chaac
Level 64
God Stats
11W - 7L
1,532 SR
Queue Stats
39W - 35L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 4 / 1
7,251
725
3,476
9,057
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 5
6,500
650
3,971
9,639
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 4 / 4
7,380
738
10,414
7,827
2,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 5
7,436
744
8,875
12,632
9,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 4 / 4
8,337
834
12,325
7,122
2,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OmegaGirth
King Arthur
13
3 / 2 / 11
8,165
817
8,639
12,138
6,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 10
8,636
864
7,881
10,868
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
13
3 / 3 / 9
7,932
793
7,437
8,690
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Vetus Deus
Baron Samedi
13
2 / 4 / 7
7,432
743
5,572
6,901
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 11
9,028
903
10,550
12,347
8,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
11
Kills
18
18
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
1
0.88
W
King Arthur
OmegaGirth
King Arthur
3
2
11
4.25
W
4
1
10
9
W
Thanatos
3
3
9
2.5
L
0
3
5
0.83
W
Baron Samedi
Vetus Deus
Baron Samedi
2
4
7
1.38
L
2
4
4
1
W
6
1
11
11.5
L
2
3
5
1.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
40,079
46,277
Taken
50,944
22,318
Mitigated
33,152
8,906
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,476
710
0
319
9,057
4,107
322
3,098
5,862
0
10,008
W
King Arthur
OmegaGirth
King Arthur
8,639
116
588
3,278
12,138
6,967
46
5,139
6,927
0
27,827
W
7,881
629
1,182
2,274
10,868
10,176
0
4,815
5,968
18,381
0
W
Thanatos
7,437
1,102
0
3,901
8,690
4,376
275
4,494
4,146
0
13,379
L
3,971
669
0
2,572
9,639
3,377
0
2,779
6,785
0
12,034
W
Baron Samedi
Vetus Deus
Baron Samedi
5,572
185
793
508
6,901
3,406
1,116
3,137
3,739
16,502
0
L
10,414
4,551
0
30
7,827
2,769
1,145
2,286
5,516
0
24,565
W
10,550
1,287
580
5,081
12,347
8,227
134
3,836
8,486
77
30,926
L
8,875
389
747
4,430
12,632
9,638
0
4,006
8,501
16,531
0
L
12,325
2,606
128
680
7,122
2,427
0
1,703
5,294
28,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
41,193
140
Minions Killed
157
6
Camps Cleared
6
914,608
Distance Traveled
928,815
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,251
725
20
2
1
160,748
0
W
King Arthur
8,165
817
43
4
4
186,937
0
W
Cthulhu
8,636
864
22
2
0
206,024
0
W
Thanatos
7,932
793
17
2
0
196,343
3
L
Loki
6,500
650
25
3
2
188,188
0
W
Baron Samedi
7,432
743
23
2
2
144,842
2
L
Skadi
7,380
738
32
3
3
182,314
1
W
Chaac
9,028
903
52
5
0
194,669
2
L
Sobek
7,436
744
17
2
0
201,336
1
L
Hera
8,337
834
46
5
0
182,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role