Player Matchup

Xing Tian
Xing Tian
ICarryYouBoi
Xing Tian
Level 6
God Stats
4W - 7L
1,228 SR
Queue Stats
15W - 16L
1,423 Elo+
Solo
Mercury
Mercury
JinkoMamba
Mercury
Level 8
God Stats
9W - 8L
1,632 SR
Queue Stats
81W - 76L
1,331 Elo+
Solo
Poseidon
Poseidon
MookieA1
Poseidon
Level 23
God Stats
3W - 6L
1,371 SR
Queue Stats
115W - 130L
1,321 Elo+
Solo
Osiris
Osiris
Replaces
Osiris
Level 6
God Stats
3W - 5L
1,415 SR
Queue Stats
8W - 14L
1,332 Elo+
Solo
Chernobog
Chernobog
Vebv
Chernobog
Level 25
God Stats
1W - 4L
1,502 SR
Queue Stats
3W - 5L
1,223 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,326 Elo+

VS

Team Averages
Level 26
1,578 SR
1,422 Elo+
Ymir
Ymir
BeefyxMoose13
Ymir
Level 8
God Stats
8W - 13L
1,348 SR
Queue Stats
55W - 66L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
Blackjack0929
Heimdallr
Level 68
God Stats
9W - 7L
1,992 SR
Queue Stats
94W - 125L
1,297 Elo+
Party 1
Arachne
Arachne
Chase1029
Arachne
Level 29
God Stats
5W - 5L
1,548 SR
Queue Stats
335W - 340L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Nordrak99
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Thats Slight
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ICarryYouBoi
Xing Tian
11
0 / 2 / 2
8,143
354
4,496
10,711
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
JinkoMamba
Mercury
16
1 / 8 / 5
10,232
445
5,314
18,338
8,343
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
MookieA1
Poseidon
18
4 / 6 / 1
11,019
479
10,597
11,360
5,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Replaces
Osiris
15
7 / 6 / 2
10,506
457
11,738
17,016
11,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Vebv
Chernobog
17
2 / 3 / 4
10,638
463
10,311
14,865
5,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
9,201
400
4,256
13,730
12,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Blackjack0929
Heimdallr
18
7 / 1 / 1
11,351
494
12,688
12,100
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Chase1029
Arachne
20
14 / 3 / 5
13,233
575
20,513
20,604
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Nordrak99
Cthulhu
10
2 / 3 / 2
8,564
372
2,628
6,670
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 4 / 5
11,313
492
5,325
12,202
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
24
25
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
W
Heimdallr
Blackjack0929
Heimdallr
7
1
1
7.5
W
Arachne
Chase1029
Arachne
14
3
5
5.5
L
Xing Tian
ICarryYouBoi
Xing Tian
0
2
2
0.5
L
Mercury
JinkoMamba
Mercury
1
8
5
0.44
L
Poseidon
MookieA1
Poseidon
4
6
1
0.75
W
Cthulhu
Nordrak99
Cthulhu
2
3
2
1
L
Osiris
Replaces
Osiris
7
6
2
1.33
W
1
4
5
0.88
L
Chernobog
Vebv
Chernobog
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
45,410
72,290
Taken
65,306
39,552
Mitigated
42,174
14,488
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,256
932
618
2,629
13,730
12,082
324
4,282
9,448
32,990
0
W
Heimdallr
Blackjack0929
Heimdallr
12,688
5,894
0
5,447
12,100
6,438
2,103
3,198
8,902
0
85,985
W
Arachne
Chase1029
Arachne
20,513
13,040
0
8,173
20,604
12,584
346
1,959
18,645
0
95,409
L
Xing Tian
ICarryYouBoi
Xing Tian
4,496
394
0
1,576
10,711
8,804
0
3,034
7,635
21,652
0
L
Mercury
JinkoMamba
Mercury
5,314
2,369
0
1,985
18,338
8,343
0
2,282
15,791
0
47,482
L
Poseidon
MookieA1
Poseidon
10,597
1,250
0
0
11,360
5,418
678
2,136
9,018
63,438
0
W
Cthulhu
Nordrak99
Cthulhu
2,628
375
21
826
6,670
5,721
69
0
6,670
15,987
0
L
Osiris
Replaces
Osiris
11,738
5,692
0
3,319
17,016
11,264
0
2,391
14,524
0
56,939
W
5,325
250
168
1,805
12,202
5,349
3,021
5,654
6,548
63,918
0
L
Chernobog
Vebv
Chernobog
10,311
5,323
536
7,072
14,865
5,723
1,403
1,637
13,113
0
77,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
53,662
437
Minions Killed
510
0
Camps Cleared
0
2,123,659
Distance Traveled
1,960,090
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,201
400
55
2
0
438,601
3
W
Heimdallr
11,351
494
130
6
0
449,630
4
W
Arachne
13,233
575
144
6
0
474,477
0
L
Xing Tian
8,143
354
28
1
0
380,469
2
L
Mercury
10,232
445
73
3
0
475,544
7
L
Poseidon
11,019
479
108
5
0
424,092
0
W
Cthulhu
8,564
372
44
2
0
217,963
0
L
Osiris
10,506
457
87
4
0
381,143
11
W
Ra
11,313
492
137
6
0
379,419
5
L
Chernobog
10,638
463
141
6
0
462,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role