Player Matchup

Fenrir
Fenrir
Fa-Vulpis
Fenrir
Level 27
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Stottsta
Heimdallr
Level 18
God Stats
6W - 3L
1,990 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
TheMemeYouKnow
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
get-established
Nemesis
Level 28
God Stats
13W - 14L
1,880 SR
Queue Stats
219W - 240L
1,481 Elo+
Solo
Cerberus
Cerberus
pikmenbit
Cerberus
Level 17
God Stats
8W - 2L
1,685 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 1
Team Averages
Level 42
1,718 SR
1,507 Elo+

VS

Team Averages
Level 37
1,433 SR
1,545 Elo+
Hou Yi
Hou Yi
ChestyBro
Hou Yi
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 157L
1,545 Elo+
Solo
Olorun
Olorun
Elmatakrakens1
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JkeanX
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
177W - 176L
1,500 Elo+
Party 2
Bakasura
Bakasura
OmegaGanni
Bakasura
Level 28
God Stats
5W - 4L
1,365 SR
Queue Stats
207W - 186L
1,792 Elo+
Party 2
Amaterasu
Amaterasu
enz5102
Amaterasu
Level 123
God Stats
1W - 3L
1,299 SR
Queue Stats
237W - 218L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fa-Vulpis
Fenrir
13
7 / 1 / 0
8,760
584
5,969
11,437
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Stottsta
Heimdallr
15
5 / 1 / 8
9,070
605
8,958
8,492
3,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 7
9,534
636
10,510
6,359
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 3
8,604
574
8,593
11,279
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
pikmenbit
Cerberus
13
8 / 0 / 6
8,474
565
4,201
8,210
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChestyBro
Hou Yi
11
1 / 4 / 0
6,236
416
5,125
9,476
2,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 10 / 1
5,758
384
4,119
10,814
3,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
JkeanX
Kukulkan
8
0 / 9 / 1
5,841
389
1,375
6,987
1,958
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
OmegaGanni
Bakasura
9
0 / 6 / 1
6,165
411
2,719
10,736
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
enz5102
Amaterasu
14
6 / 3 / 0
8,687
579
7,404
11,463
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
31
Kills
7
7
Deaths
32
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ChestyBro
Hou Yi
1
4
0
0.25
L
0
10
1
0.05
W
Fenrir
Fa-Vulpis
Fenrir
7
1
0
7
L
Kukulkan
JkeanX
Kukulkan
0
9
1
0.06
L
Bakasura
OmegaGanni
Bakasura
0
6
1
0.08
W
Heimdallr
Stottsta
Heimdallr
5
1
8
9
W
8
1
7
11.5
L
Amaterasu
enz5102
Amaterasu
6
3
0
2
W
3
4
3
1.13
W
Cerberus
pikmenbit
Cerberus
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,231
Damage
20,742
45,777
Taken
49,476
17,583
Mitigated
18,431
13,609
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ChestyBro
Hou Yi
5,125
2,839
0
3,189
9,476
2,850
0
2,614
6,862
0
32,774
L
4,119
1,607
80
1,103
10,814
3,183
0
3,302
7,512
15,201
0
W
Fenrir
Fa-Vulpis
Fenrir
5,969
1,510
123
1,064
11,437
4,193
632
448
10,914
0
51,541
L
Kukulkan
JkeanX
Kukulkan
1,375
205
0
0
6,987
1,958
0
4,212
2,775
17,123
0
L
Bakasura
OmegaGanni
Bakasura
2,719
1,877
0
818
10,736
3,051
0
3,300
7,436
0
16,646
W
Heimdallr
Stottsta
Heimdallr
8,958
4,273
0
4,627
8,492
3,318
3,360
1,801
6,663
0
51,843
W
10,510
109
0
2,756
6,359
2,185
1,834
1,546
4,718
66,391
0
L
Amaterasu
enz5102
Amaterasu
7,404
2,808
0
2,725
11,463
7,389
154
1,283
10,180
0
30,269
W
8,593
4,335
0
2,356
11,279
4,084
0
0
11,217
0
43,064
W
Cerberus
pikmenbit
Cerberus
4,201
115
0
2,683
8,210
3,803
0
1,579
6,511
21,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
32,687
448
Minions Killed
210
0
Camps Cleared
0
1,465,434
Distance Traveled
1,316,598
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,236
416
51
3
0
223,360
4
L
Olorun
5,758
384
19
1
0
355,875
0
W
Fenrir
8,760
584
85
6
0
327,421
0
L
Kukulkan
5,841
389
39
3
0
165,016
0
L
Bakasura
6,165
411
47
3
0
288,101
1
W
Heimdallr
9,070
605
106
7
0
281,555
0
W
Ah Puch
9,534
636
131
9
0
277,280
3
L
Amaterasu
8,687
579
54
4
0
284,246
2
W
Nemesis
8,604
574
82
5
0
289,847
0
W
Cerberus
8,474
565
44
3
0
289,331
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role