Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MetroKing224
Scylla
Level 64
God Stats
1W - 1L
1,396 SR
Queue Stats
11W - 13L
1,527 Elo+
Party 2
Chaac
Chaac
penguingoboom
Chaac
Level 72
God Stats
2W - 5L
1,796 SR
Queue Stats
196W - 168L
1,633 Elo+
Party 2
Team Averages
Level 81
1,564 SR
1,553 Elo+

VS

Team Averages
Level 103
1,570 SR
1,517 Elo+
Discordia
Discordia
ApianDoughnut43
Discordia
Level 83
God Stats
31W - 25L
1,628 SR
Queue Stats
619W - 653L
1,499 Elo+
Party 1
Chaac
Chaac
RoyalPhantomKM
Chaac
Level 120
God Stats
8W - 3L
1,492 SR
Queue Stats
81W - 70L
1,573 Elo+
Party 1
Artemis
Artemis
W9EMAN
Artemis
Level 107
God Stats
10W - 10L
1,591 SR
Queue Stats
279W - 340L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 10 / 3
10,676
562
9,880
16,449
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
12
1 / 9 / 2
10,524
554
2,112
10,624
4,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 6 / 1
11,391
600
15,636
23,889
21,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApianDoughnut43
Discordia
17
12 / 0 / 9
14,024
738
19,077
9,469
3,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 0 / 18
12,767
672
12,193
16,147
18,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
W9EMAN
Artemis
16
7 / 6 / 16
12,850
676
14,058
13,893
5,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
25
25
Deaths
6
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
10
3
0.25
W
Discordia
ApianDoughnut43
Discordia
12
0
9
16.5
L
Scylla
1
9
2
0.22
W
6
0
18
15
W
Artemis
W9EMAN
Artemis
7
6
16
2.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
45,328
50,962
Taken
39,509
31,749
Mitigated
27,395
7,293
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,880
2,217
477
948
16,449
5,602
0
6,479
9,363
0
70,447
W
Discordia
ApianDoughnut43
Discordia
19,077
545
638
3,428
9,469
3,231
828
519
8,950
90,085
0
L
Scylla
2,112
293
0
0
10,624
4,525
0
3,638
6,485
10,171
0
W
12,193
2,557
0
9,621
16,147
18,814
670
1,262
14,885
0
43,198
W
Artemis
W9EMAN
Artemis
14,058
6,346
1,089
1,242
13,893
5,350
2,188
704
13,189
0
42,911
L
15,636
1,203
385
5,483
23,889
21,622
0
7,758
15,215
0
52,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
39,641
192
Minions Killed
219
0
Camps Cleared
0
897,619
Distance Traveled
1,045,176
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,676
562
94
5
0
278,631
2
W
Discordia
14,024
738
119
6
0
366,840
3
L
Scylla
10,524
554
19
1
0
261,478
0
W
Chaac
12,767
672
44
2
0
354,371
6
W
Artemis
12,850
676
56
3
0
323,965
2
L
Chaac
11,391
600
79
4
0
357,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role