Player Matchup

Artemis
Artemis
Clock_Work95
Artemis
Level 81
God Stats
25W - 15L
1,600 SR
Queue Stats
252W - 255L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Honcho Mutty
Cthulhu
Level 68
God Stats
71W - 52L
1,642 SR
Queue Stats
349W - 320L
1,476 Elo+
Solo
Tiamat
Tiamat
JavyRodz
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
dabeastslayer666
Baba Yaga
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 403L
1,428 Elo+
Solo
Da Ji
Da Ji
xShaDoW Wo1F 3
Da Ji
Level 118
God Stats
5W - 0L
1,655 SR
Queue Stats
194W - 193L
1,503 Elo+
Solo
Team Averages
Level 101
1,579 SR
1,468 Elo+

VS

Team Averages
Level 118
1,420 SR
1,410 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JF1325
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MestreBolacha
Ao Kuang
Level 58
God Stats
0W - 1L
1,309 SR
Queue Stats
4W - 14L
1,165 Elo+
Party 2
He Bo
He Bo
Shallok
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,458 Elo+
Solo
Rama
Rama
XxRioTxReaPeRxX
Rama
Level 108
God Stats
6W - 7L
1,291 SR
Queue Stats
250W - 256L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clock_Work95
Artemis
13
5 / 0 / 2
7,919
528
7,897
6,802
2,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Honcho Mutty
Cthulhu
12
1 / 0 / 5
7,047
470
4,883
6,105
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
JavyRodz
Tiamat
15
1 / 0 / 0
8,092
539
4,279
4,403
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
14
4 / 0 / 4
8,226
548
4,401
4,829
1,775
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 5
7,319
488
7,214
8,457
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 0
7,666
511
3,706
9,712
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JF1325
Cthulhu
9
0 / 3 / 1
5,974
398
2,913
11,347
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
MestreBolacha
Ao Kuang
10
0 / 3 / 0
6,205
414
356
9,944
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Shallok
He Bo
12
1 / 2 / 0
6,917
461
3,076
6,718
1,940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

11
0 / 4 / 0
6,413
428
2,668
9,371
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Artemis
Clock_Work95
Artemis
5
0
2
6
W
Cthulhu
Honcho Mutty
Cthulhu
1
0
5
3.5
L
Cthulhu
JF1325
Cthulhu
0
3
1
0.17
W
Tiamat
JavyRodz
Tiamat
1
0
0
1
L
Ao Kuang
MestreBolacha
Ao Kuang
0
3
0
0
L
He Bo
Shallok
He Bo
1
2
0
0.5
L
0
4
0
0
W
Baba Yaga
4
0
4
6
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
12,719
30,596
Taken
47,092
16,603
Mitigated
16,060
11,793
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,706
1,432
0
4,590
9,712
3,974
922
5,173
4,155
0
47,948
W
Artemis
Clock_Work95
Artemis
7,897
4,151
0
3,284
6,802
2,131
1,566
1,312
5,490
0
44,001
W
Cthulhu
Honcho Mutty
Cthulhu
4,883
40
210
2,252
6,105
4,201
0
1,644
4,461
28,313
0
L
Cthulhu
JF1325
Cthulhu
2,913
207
0
1,083
11,347
5,290
0
3,251
7,971
8,987
0
W
Tiamat
JavyRodz
Tiamat
4,279
762
0
2,332
4,403
4,937
666
108
4,295
44,070
0
L
Ao Kuang
MestreBolacha
Ao Kuang
356
192
0
3,775
9,944
2,742
0
1,452
8,434
24,718
0
L
He Bo
Shallok
He Bo
3,076
0
0
2,048
6,718
1,940
0
1,499
5,169
36,830
0
L
2,668
2,200
258
3,965
9,371
2,114
0
1,446
7,800
0
38,077
W
Baba Yaga
4,401
700
0
2,206
4,829
1,775
0
1,193
3,636
48,160
0
W
7,214
1,027
0
1,509
8,457
3,559
0
2,088
6,369
0
46,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
33,175
412
Minions Killed
366
0
Camps Cleared
0
1,487,172
Distance Traveled
1,242,085
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,666
511
128
9
0
274,556
1
W
Artemis
7,919
528
70
5
0
275,899
6
W
Cthulhu
7,047
470
64
4
0
322,091
2
L
Cthulhu
5,974
398
10
1
0
230,293
2
W
Tiamat
8,092
539
110
7
0
310,682
3
L
Ao Kuang
6,205
414
65
4
0
271,315
1
L
He Bo
6,917
461
81
5
0
242,930
7
L
Rama
6,413
428
82
5
0
222,991
1
W
Baba Yaga
8,226
548
91
6
0
257,998
2
W
Da Ji
7,319
488
77
5
0
320,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role