Player Matchup

Ullr
Ullr
HelmetNine
Ullr
Level 127
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Hiyaman
Tyr
Level 160
God Stats
4W - 3L
1,748 SR
Queue Stats
216W - 81L
1,875 Elo+
Party 1
Bakasura
Bakasura
Lumifrus
Bakasura
Level 124
God Stats
9W - 7L
1,829 SR
Queue Stats
124W - 96L
1,636 Elo+
Party 1
Vulcan
Vulcan
Zeuslord99
Vulcan
Level 159
God Stats
4W - 2L
1,973 SR
Queue Stats
59W - 38L
1,735 Elo+
Party 1
Athena
Athena
oMr Enigma
Athena
Level 121
God Stats
2W - 5L
1,544 SR
Queue Stats
62W - 53L
1,624 Elo+
Party 1
Team Averages
Level 138
1,660 SR
1,674 Elo+

VS

Team Averages
Level 142
1,686 SR
1,662 Elo+
Fafnir
Fafnir
JRust
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 178L
1,592 Elo+
Solo
Athena
Athena
NotAValveGame
Athena
Level 160
God Stats
6W - 0L
1,928 SR
Queue Stats
296W - 216L
1,705 Elo+
Solo
Artemis
Artemis
RejectChaos
Artemis
Level 145
God Stats
1W - 2L
1,658 SR
Queue Stats
162W - 151L
1,630 Elo+
Solo
Guan Yu
Guan Yu
Scorch
Guan Yu
Level 154
God Stats
16W - 8L
1,969 SR
Queue Stats
426W - 327L
1,688 Elo+
Solo
Poseidon
Poseidon
SpedRoyalty
Poseidon
Level 147
God Stats
3W - 4L
1,377 SR
Queue Stats
167W - 160L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 4
11,716
469
7,074
14,818
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
20
3 / 6 / 1
12,937
517
11,619
30,229
26,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Lumifrus
Bakasura
20
2 / 7 / 4
11,969
479
6,965
24,402
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Zeuslord99
Vulcan
18
0 / 6 / 3
11,475
459
11,848
15,404
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
oMr Enigma
Athena
17
4 / 4 / 4
11,961
478
8,457
25,895
27,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JRust
Fafnir
17
3 / 2 / 10
11,569
463
6,334
17,632
21,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 1 / 6
13,890
556
15,533
13,364
11,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
RejectChaos
Artemis
20
5 / 3 / 8
14,273
571
14,843
15,930
9,714
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Scorch
Guan Yu
20
5 / 1 / 9
14,182
567
21,636
19,348
21,949
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
SpedRoyalty
Poseidon
20
6 / 2 / 6
14,606
584
20,803
14,319
6,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
9
Kills
26
26
Deaths
9
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Tyr
3
6
1
0.58
W
Fafnir
JRust
Fafnir
3
2
10
4
L
Bakasura
Lumifrus
Bakasura
2
7
4
0.57
W
7
1
6
10
W
Artemis
RejectChaos
Artemis
5
3
8
3
W
Guan Yu
Scorch
Guan Yu
5
1
9
9.5
W
Poseidon
SpedRoyalty
Poseidon
6
2
6
4.5
L
Vulcan
Zeuslord99
Vulcan
0
6
3
0.25
L
Athena
oMr Enigma
Athena
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,963
Damage
79,149
110,748
Taken
80,593
74,090
Mitigated
71,319
30,559
Healing
33,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,074
3,047
0
4,281
14,818
5,599
0
7,189
7,588
0
89,172
L
Tyr
11,619
914
0
11,844
30,229
26,351
0
7,735
21,774
701
88,521
W
Fafnir
JRust
Fafnir
6,334
986
534
6,329
17,632
21,284
514
5,019
12,089
33,877
0
L
Bakasura
Lumifrus
Bakasura
6,965
4,158
0
9,640
24,402
10,436
996
6,677
17,650
0
75,295
W
15,533
5,740
0
6,566
13,364
11,923
1,340
2,726
10,638
106,425
0
W
Artemis
RejectChaos
Artemis
14,843
6,673
0
6,465
15,930
9,714
1,679
3,511
11,889
0
117,898
W
Guan Yu
Scorch
Guan Yu
21,636
3,776
1,437
10,018
19,348
21,949
1,265
4,130
14,728
219
101,801
W
Poseidon
SpedRoyalty
Poseidon
20,803
2,686
0
2,205
14,319
6,449
1,699
8,157
5,672
142,617
0
L
Vulcan
Zeuslord99
Vulcan
11,848
5,847
0
2,997
15,404
4,647
0
9,619
5,560
112,934
0
L
Athena
oMr Enigma
Athena
8,457
2,027
0
1,797
25,895
27,057
0
11,517
13,863
33,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,058
Gold Earned
68,520
710
Minions Killed
824
0
Camps Cleared
0
2,468,844
Distance Traveled
2,468,068
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,716
469
149
6
0
464,630
8
L
Tyr
12,937
517
179
7
0
511,182
4
W
Fafnir
11,569
463
32
1
0
500,088
10
L
Bakasura
11,969
479
154
6
0
485,699
4
W
Athena
13,890
556
181
7
0
487,620
3
W
Artemis
14,273
571
185
7
0
449,105
3
W
Guan Yu
14,182
567
174
7
0
516,387
6
W
Poseidon
14,606
584
252
10
0
514,868
8
L
Vulcan
11,475
459
191
8
0
474,450
7
L
Athena
11,961
478
37
1
0
532,883
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role