Player Matchup

Ne Zha
Ne Zha
DOGE2MoonVVX
Ne Zha
Level 23
God Stats
12W - 4L
1,808 SR
Queue Stats
111W - 83L
1,659 Elo+
Solo
Ra
Ra
MARIOKKB
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,603 Elo+
Solo
Danzaburou
Danzaburou
MercenaryAtlas
Danzaburou
Level 27
God Stats
17W - 13L
1,618 SR
Queue Stats
420W - 364L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeenBye
Tsukuyomi
Level 24
God Stats
11W - 4L
1,761 SR
Queue Stats
21W - 16L
1,716 Elo+
Solo
Fenrir
Fenrir
zanshine03
Fenrir
Level 25
God Stats
9W - 8L
1,460 SR
Queue Stats
83W - 82L
1,669 Elo+
Solo
Team Averages
Level 25
1,629 SR
1,663 Elo+

VS

Team Averages
Level 19
1,583 SR
1,624 Elo+
Ullr
Ullr
AlphaOmega6666
Ullr
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Baba Yaga
Baba Yaga
KarlaD21
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMountainMomma
Tsukuyomi
Level 17
God Stats
4W - 2L
1,655 SR
Queue Stats
35W - 19L
1,700 Elo+
Solo
Chaac
Chaac
Xygra
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 87L
1,580 Elo+
Solo
King Arthur
King Arthur
jeffswager
King Arthur
Level 29
God Stats
12W - 12L
1,545 SR
Queue Stats
121W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
4 / 0 / 3
6,007
667
2,816
4,019
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

1
0 / 0 / 0
1,881
209
0
0
0
Danzaburou
MercenaryAtlas
Danzaburou
11
5 / 1 / 2
6,571
730
4,326
4,127
1,252
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SeenBye
Tsukuyomi
10
3 / 2 / 0
5,780
642
3,254
4,527
1,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
zanshine03
Fenrir
11
2 / 1 / 3
5,819
647
3,252
6,347
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,769
419
95
2,313
424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
KarlaD21
Baba Yaga
8
0 / 3 / 1
4,719
524
3,741
4,551
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
11
2 / 1 / 2
6,027
670
3,954
6,066
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Xygra
Chaac
8
2 / 2 / 0
4,875
542
1,495
4,803
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
jeffswager
King Arthur
7
0 / 5 / 0
4,326
481
1,773
6,306
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
4
4
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ne Zha
4
0
3
5.5
L
Baba Yaga
KarlaD21
Baba Yaga
0
3
1
0.17
W
0
0
0
0
W
Danzaburou
MercenaryAtlas
Danzaburou
5
1
2
6
W
Tsukuyomi
SeenBye
Tsukuyomi
3
2
0
1.5
L
Tsukuyomi
2
1
2
3
L
Chaac
Xygra
Chaac
2
2
0
1
L
King Arthur
jeffswager
King Arthur
0
5
0
0
W
Fenrir
zanshine03
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,648
Damage
11,058
19,020
Taken
24,039
6,437
Mitigated
9,356
8,385
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
95
95
0
0
2,313
424
0
0
2,313
0
4,167
W
Ne Zha
2,816
312
0
1,880
4,019
1,601
0
1,678
2,179
0
15,745
L
Baba Yaga
KarlaD21
Baba Yaga
3,741
50
0
1,298
4,551
1,246
306
0
4,551
19,212
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
MercenaryAtlas
Danzaburou
4,326
2,356
0
1,795
4,127
1,252
662
256
3,843
0
39,654
W
Tsukuyomi
SeenBye
Tsukuyomi
3,254
773
0
1,494
4,527
1,499
968
0
4,457
0
23,191
L
Tsukuyomi
3,954
454
0
2,215
6,066
1,941
40
0
6,066
0
33,144
L
Chaac
Xygra
Chaac
1,495
498
0
1,250
4,803
2,930
52
0
4,803
0
15,375
L
King Arthur
jeffswager
King Arthur
1,773
295
0
410
6,306
2,815
0
0
6,306
0
16,734
W
Fenrir
zanshine03
Fenrir
3,252
780
0
3,216
6,347
2,085
0
1,455
4,705
0
26,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
23,716
216
Minions Killed
193
0
Camps Cleared
0
644,013
Distance Traveled
736,944
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,769
419
11
1
0
51,152
1
W
Ne Zha
6,007
667
23
3
0
166,203
2
L
Baba Yaga
4,719
524
34
4
0
169,888
3
W
Ra
1,881
209
0
0
0
0
0
W
Danzaburou
6,571
730
89
10
0
151,132
2
W
Tsukuyomi
5,780
642
41
5
0
132,758
3
L
Tsukuyomi
6,027
670
80
9
0
210,532
1
L
Chaac
4,875
542
40
4
0
123,622
1
L
King Arthur
4,326
481
28
3
0
181,750
0
W
Fenrir
5,819
647
63
7
0
193,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role