Player Matchup

Fenrir
Fenrir
CapitanPrince
Fenrir
Level 158
God Stats
5W - 6L
1,282 SR
Queue Stats
982W - 684L
1,643 Elo+
Party 1
Hercules
Hercules
Dorllan
Hercules
Level 129
God Stats
8W - 4L
1,308 SR
Queue Stats
278W - 185L
1,603 Elo+
Party 1
Janus
Janus
Magreelin
Janus
Level 101
God Stats
36W - 17L
1,778 SR
Queue Stats
451W - 300L
1,599 Elo+
Party 1
Team Averages
Level 129
1,456 SR
1,615 Elo+

VS

Team Averages
Level 63
1,493 SR
1,417 Elo+
Ah Puch
Ah Puch
CaioAatrox
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,408 Elo+
Party 2
Neith
Neith
Fesegaty
Neith
Level 45
God Stats
20W - 30L
1,479 SR
Queue Stats
32W - 53L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OnLapFlames
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 16
12,142
809
14,885
18,195
12,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Dorllan
Hercules
14
9 / 4 / 12
11,655
777
13,429
15,041
9,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Magreelin
Janus
16
9 / 3 / 12
12,314
821
13,283
9,248
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaioAatrox
Ah Puch
15
7 / 9 / 6
12,079
805
14,466
17,056
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Fesegaty
Neith
13
1 / 8 / 7
9,961
664
4,864
13,818
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
OnLapFlames
Cu Chulainn
15
6 / 7 / 5
11,333
756
12,672
19,016
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
24
Kills
14
14
Deaths
24
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CaioAatrox
Ah Puch
7
9
6
1.11
W
6
7
16
2
W
Hercules
Dorllan
Hercules
9
4
12
3.75
L
Neith
Fesegaty
Neith
1
8
7
0.56
W
Janus
Magreelin
Janus
9
3
12
5
L
Cu Chulainn
OnLapFlames
Cu Chulainn
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
32,002
42,484
Taken
49,890
24,961
Mitigated
25,093
8,756
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CaioAatrox
Ah Puch
14,466
1,425
0
4,694
17,056
5,675
0
5,562
11,494
45,817
0
W
14,885
3,810
240
2,841
18,195
12,265
364
5,210
12,660
430
32,941
W
Hercules
Dorllan
Hercules
13,429
2,825
74
4,694
15,041
9,393
1,187
7,476
7,315
8,650
30,547
L
Neith
Fesegaty
Neith
4,864
1,899
0
966
13,818
4,759
0
4,497
9,321
0
22,380
W
Janus
Magreelin
Janus
13,283
1,077
0
907
9,248
3,303
1,209
3,993
5,205
62,039
0
L
Cu Chulainn
OnLapFlames
Cu Chulainn
12,672
3,177
0
4,602
19,016
14,659
0
6,118
12,898
7,241
44,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
33,373
168
Minions Killed
146
0
Camps Cleared
0
873,800
Distance Traveled
743,628
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,079
805
66
4
0
227,405
0
W
Fenrir
12,142
809
28
2
0
290,706
1
W
Hercules
11,655
777
42
3
0
293,953
5
L
Neith
9,961
664
31
2
0
227,403
0
W
Janus
12,314
821
98
7
0
289,141
3
L
Cu Chulainn
11,333
756
49
3
0
288,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role