Player Matchup

Kuzenbo
Kuzenbo
HeyBubUrDead
Kuzenbo
Level 156
God Stats
13W - 13L
1,292 SR
Queue Stats
465W - 470L
1,503 Elo+
Solo
Susano
Susano
MvP iBoogieman
Susano
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 295L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
Oblivious Man01
Kukulkan
Level 124
God Stats
9W - 1L
1,610 SR
Queue Stats
187W - 153L
1,500 Elo+
Party 1
Rama
Rama
iwacka
Rama
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
275W - 228L
1,522 Elo+
Party 1
Serqet
Serqet
zMxbz
Serqet
Level 108
God Stats
1W - 1L
1,274 SR
Queue Stats
14W - 14L
1,499 Elo+
Solo
Team Averages
Level 122
1,435 SR
1,526 Elo+

VS

Team Averages
Level 81
1,427 SR
1,522 Elo+
Anubis
Anubis
FastPass_Jimmy
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,489 Elo+
Solo
Fenrir
Fenrir
IMIcGuire
Fenrir
Level 83
God Stats
0W - 3L
1,289 SR
Queue Stats
29W - 39L
1,468 Elo+
Solo
Da Ji
Da Ji
KhalJeff
Da Ji
Level 104
God Stats
0W - 1L
1,449 SR
Queue Stats
39W - 36L
1,567 Elo+
Solo
Loki
Loki
NaTeThEsPoNgE25
Loki
Level 86
God Stats
1W - 1L
1,598 SR
Queue Stats
41W - 44L
1,545 Elo+
Party 2
Fafnir
Fafnir
outcastedrebel9
Fafnir
Level 89
God Stats
1W - 2L
1,297 SR
Queue Stats
20W - 25L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeyBubUrDead
Kuzenbo
13
1 / 2 / 7
7,375
922
3,838
5,046
4,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 9
7,206
901
3,471
5,179
1,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
15
6 / 2 / 11
8,457
1,057
10,637
4,679
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
iwacka
Rama
15
3 / 1 / 13
8,042
1,005
5,506
3,924
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
zMxbz
Serqet
13
6 / 0 / 8
7,925
991
6,905
3,651
1,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
7,121
890
2,699
7,250
2,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
IMIcGuire
Fenrir
12
2 / 3 / 3
6,165
771
3,346
5,512
2,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Da Ji
KhalJeff
Da Ji
13
2 / 4 / 3
6,650
831
4,121
6,652
2,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 2 / 3
5,808
726
2,248
3,252
846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 2
7,019
877
2,686
12,134
12,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
18
Kills
6
8
Deaths
18
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Kuzenbo
HeyBubUrDead
Kuzenbo
1
2
7
2.25
L
Fenrir
IMIcGuire
Fenrir
2
3
3
1.17
L
Da Ji
KhalJeff
Da Ji
2
4
3
0.88
W
2
3
9
2.17
L
1
2
3
1.25
W
Kukulkan
6
2
11
5.75
W
Rama
iwacka
Rama
3
1
13
9.5
L
0
5
2
0.2
W
Serqet
zMxbz
Serqet
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
15,100
22,479
Taken
34,800
11,047
Mitigated
20,781
7,031
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,699
106
484
1,963
7,250
2,872
0
3,219
3,879
15,388
0
W
Kuzenbo
HeyBubUrDead
Kuzenbo
3,838
1,992
513
615
5,046
4,689
0
1,404
3,642
8,269
0
L
Fenrir
IMIcGuire
Fenrir
3,346
233
867
761
5,512
2,152
0
1,930
3,458
0
5,838
L
Da Ji
KhalJeff
Da Ji
4,121
405
850
1,256
6,652
2,283
0
2,304
4,229
0
7,653
W
3,471
691
685
986
5,179
1,554
398
1,093
4,086
0
4,696
L
2,248
281
270
135
3,252
846
0
577
2,486
0
6,819
W
Kukulkan
10,637
437
1,802
877
4,679
1,892
0
973
3,706
29,914
0
W
Rama
iwacka
Rama
5,506
3,688
0
0
3,924
1,742
1,290
830
3,094
0
12,615
L
2,686
756
361
1,225
12,134
12,628
0
5,782
6,138
9,913
0
W
Serqet
zMxbz
Serqet
6,905
1,078
13
1,540
3,651
1,170
190
1,085
2,566
0
8,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
32,763
80
Minions Killed
71
0
Camps Cleared
0
769,291
Distance Traveled
639,639
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,121
890
31
4
0
129,460
2
W
Kuzenbo
7,375
922
7
1
0
133,202
0
L
Fenrir
6,165
771
5
1
0
143,976
0
L
Da Ji
6,650
831
15
2
0
149,792
0
W
Susano
7,206
901
4
1
0
173,671
0
L
Loki
5,808
726
7
1
0
80,632
0
W
Kukulkan
8,457
1,057
45
6
0
164,536
0
W
Rama
8,042
1,005
18
2
0
155,317
0
L
Fafnir
7,019
877
13
2
0
135,779
1
W
Serqet
7,925
991
6
1
0
142,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role