Player Matchup

Hades
Hades
Apollyonn1
Hades
Level 25
God Stats
0W - 3L
1,549 SR
Queue Stats
41W - 48L
1,509 Elo+
Solo
Ares
Ares
Berry_Mekokiner
Ares
Level 22
God Stats
2W - 4L
1,313 SR
Queue Stats
85W - 95L
1,516 Elo+
Solo
Skadi
Skadi
Carti4126
Skadi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,674 Elo+
Solo
Fenrir
Fenrir
MoleJack
Fenrir
Level 29
God Stats
16W - 20L
1,529 SR
Queue Stats
74W - 86L
1,510 Elo+
Solo
Cupid
Cupid
SINNchron
Cupid
Level 30
God Stats
2W - 7L
1,421 SR
Queue Stats
51W - 52L
1,522 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,546 Elo+

VS

Team Averages
Level 23
1,509 SR
1,521 Elo+
Scylla
Scylla
Aphrofeetpix
Scylla
Level 19
God Stats
17W - 11L
1,611 SR
Queue Stats
26W - 24L
1,629 Elo+
Solo
Poseidon
Poseidon
OTFSIMPGOD
Poseidon
Level 24
God Stats
1W - 0L
1,623 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo
Terra
Terra
TheBronzeThief
Terra
Level 29
God Stats
41W - 18L
1,720 SR
Queue Stats
518W - 509L
1,584 Elo+
Solo
Hun Batz
Hun Batz
WhoTookChuck
Hun Batz
Level 15
God Stats
4W - 3L
1,327 SR
Queue Stats
707W - 620L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xfunkymonk3y
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
208W - 197L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 13 / 2
9,390
494
6,496
18,842
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 9 / 3
8,393
442
9,387
18,580
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Carti4126
Skadi
17
1 / 2 / 4
10,048
529
2,711
7,868
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
MoleJack
Fenrir
17
8 / 4 / 1
10,913
574
4,567
10,219
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
SINNchron
Cupid
16
4 / 5 / 2
9,663
509
10,116
15,394
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
20 / 2 / 1
12,918
680
19,209
8,114
2,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
OTFSIMPGOD
Poseidon
14
0 / 5 / 1
8,488
447
3,232
6,719
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 1 / 11
8,715
459
5,028
13,012
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
WhoTookChuck
Hun Batz
18
6 / 3 / 10
11,152
587
12,670
13,333
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
xfunkymonk3y
Ah Muzen Cab
15
6 / 4 / 5
9,657
508
11,214
13,318
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
15
Kills
32
33
Deaths
15
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
20
2
1
10.25
L
Hades
1
13
2
0.15
L
1
9
3
0.28
L
Skadi
Carti4126
Skadi
1
2
4
1.5
L
Fenrir
MoleJack
Fenrir
8
4
1
2.13
W
Poseidon
OTFSIMPGOD
Poseidon
0
5
1
0.1
L
Cupid
SINNchron
Cupid
4
5
2
1
W
0
1
11
5.5
W
Hun Batz
WhoTookChuck
Hun Batz
6
3
10
3.67
W
Ah Muzen Cab
xfunkymonk3y
Ah Muzen Cab
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
51,353
70,903
Taken
54,496
32,185
Mitigated
25,610
18,368
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,209
3,746
0
1,027
8,114
2,930
0
3,932
3,944
94,284
0
L
Hades
6,496
814
0
3,966
18,842
7,763
735
13,267
5,575
39,583
0
L
9,387
491
0
1,498
18,580
13,288
34
3,521
15,059
29,439
0
L
Skadi
Carti4126
Skadi
2,711
962
0
3,000
7,868
2,661
421
3,618
3,940
0
57,821
L
Fenrir
MoleJack
Fenrir
4,567
639
0
3,375
10,219
3,413
319
3,317
6,812
0
47,817
W
Poseidon
OTFSIMPGOD
Poseidon
3,232
92
0
948
6,719
1,985
287
408
6,267
45,907
0
L
Cupid
SINNchron
Cupid
10,116
6,622
191
6,338
15,394
5,060
596
3,346
12,048
0
73,328
W
5,028
1,325
1,060
3,698
13,012
8,950
0
3,734
9,128
28,336
0
W
Hun Batz
WhoTookChuck
Hun Batz
12,670
5,386
0
4,384
13,333
5,549
108
2,492
10,781
0
84,339
W
Ah Muzen Cab
xfunkymonk3y
Ah Muzen Cab
11,214
6,114
0
5,298
13,318
6,196
286
4,783
8,493
0
66,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
50,930
492
Minions Killed
547
0
Camps Cleared
0
1,652,571
Distance Traveled
1,661,030
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,918
680
172
9
0
339,035
1
L
Hades
9,390
494
78
4
0
294,296
2
L
Ares
8,393
442
40
2
0
341,186
1
L
Skadi
10,048
529
134
7
0
320,531
5
L
Fenrir
10,913
574
97
5
0
375,002
2
W
Poseidon
8,488
447
93
5
0
292,935
3
L
Cupid
9,663
509
143
8
0
321,556
2
W
Terra
8,715
459
42
2
0
329,438
4
W
Hun Batz
11,152
587
138
7
0
388,471
0
W
Ah Muzen Cab
9,657
508
102
5
0
311,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role