Player Matchup

Bellona
Bellona
CaligulaTheGreat
Bellona
Level 63
God Stats
25W - 21L
1,641 SR
Queue Stats
249W - 272L
1,528 Elo+
Party 3
Loki
Loki
SloppySnipes
Loki
Level 109
God Stats
3W - 4L
1,548 SR
Queue Stats
142W - 150L
1,501 Elo+
Party 4
Cerberus
Cerberus
bottombetch
Cerberus
Level 18
God Stats
1W - 3L
1,820 SR
Queue Stats
33W - 31L
1,582 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
cavinator100
Ah Muzen Cab
Level 29
God Stats
5W - 5L
1,436 SR
Queue Stats
37W - 58L
1,404 Elo+
Party 4
Tiamat
Tiamat
kurjaky
Tiamat
Level 43
God Stats
6W - 10L
1,432 SR
Queue Stats
776W - 764L
1,508 Elo+
Solo
Team Averages
Level 52
1,575 SR
1,505 Elo+

VS

Team Averages
Level 33
1,569 SR
1,485 Elo+
King Arthur
King Arthur
Allucardes
King Arthur
Level 27
God Stats
10W - 8L
1,562 SR
Queue Stats
24W - 17L
1,573 Elo+
Party 2
Cupid
Cupid
Cerberes
Cupid
Level 35
God Stats
10W - 1L
1,809 SR
Queue Stats
49W - 44L
1,541 Elo+
Party 2
Yemoja
Yemoja
frakentaken
Yemoja
Level 13
God Stats
5W - 1L
1,473 SR
Queue Stats
13W - 13L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
koffe02
Ao Kuang
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,434 Elo+
Party 1
Sol
Sol
konbec
Sol
Level 36
God Stats
17W - 19L
1,500 SR
Queue Stats
159W - 143L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,585
452
12,971
15,132
13,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 5 / 4
9,193
484
11,636
13,048
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
bottombetch
Cerberus
12
2 / 0 / 2
7,385
389
2,893
8,534
4,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
cavinator100
Ah Muzen Cab
15
2 / 1 / 2
8,846
466
4,649
8,109
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
kurjaky
Tiamat
13
2 / 2 / 4
8,878
467
10,319
8,108
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Allucardes
King Arthur
18
2 / 1 / 3
10,201
537
5,555
15,246
9,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Cerberes
Cupid
15
1 / 2 / 1
9,040
476
6,946
11,661
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
13
1 / 4 / 2
8,334
439
3,663
9,916
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
koffe02
Ao Kuang
17
7 / 4 / 1
10,493
552
7,468
16,420
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
konbec
Sol
16
2 / 2 / 5
9,720
512
9,693
15,854
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
13
Kills
13
13
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Allucardes
King Arthur
2
1
3
3.5
L
0
5
2
0.2
W
Cupid
Cerberes
Cupid
1
2
1
0.75
L
7
5
4
1.8
L
Cerberus
bottombetch
Cerberus
2
0
2
3
L
Ah Muzen Cab
cavinator100
Ah Muzen Cab
2
1
2
3
W
Yemoja
1
4
2
0.5
W
Ao Kuang
koffe02
Ao Kuang
7
4
1
1.88
W
Sol
konbec
Sol
2
2
5
2.25
L
Tiamat
kurjaky
Tiamat
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
33,325
52,931
Taken
69,097
32,104
Mitigated
30,820
13,430
Healing
28,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Allucardes
King Arthur
5,555
295
0
4,521
15,246
9,480
260
1,259
13,249
0
64,013
L
12,971
3,247
0
1,846
15,132
13,839
342
5,030
9,898
49
53,482
W
Cupid
Cerberes
Cupid
6,946
4,251
339
6,758
11,661
3,574
1,169
1,326
10,335
0
65,670
L
11,636
2,823
0
3,156
13,048
4,965
17
6,607
6,441
0
48,199
L
Cerberus
bottombetch
Cerberus
2,893
154
0
2,572
8,534
4,906
325
1,777
6,757
14,711
0
L
Ah Muzen Cab
cavinator100
Ah Muzen Cab
4,649
1,600
0
3,938
8,109
2,866
928
1,095
7,014
0
61,537
W
Yemoja
3,663
1,048
713
1,377
9,916
6,222
633
2,293
7,519
20,461
0
W
Ao Kuang
koffe02
Ao Kuang
7,468
3,123
0
7,283
16,420
6,102
541
1,807
14,421
69,354
0
W
Sol
konbec
Sol
9,693
3,307
0
7,966
15,854
5,442
473
5,930
9,546
57,254
0
L
Tiamat
kurjaky
Tiamat
10,319
1,608
0
1,918
8,108
5,528
454
6,315
1,793
45,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
47,788
415
Minions Killed
539
0
Camps Cleared
0
1,653,871
Distance Traveled
1,747,689
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,201
537
143
8
0
382,377
1
L
Bellona
8,585
452
104
5
0
339,823
4
W
Cupid
9,040
476
161
8
0
317,590
0
L
Loki
9,193
484
72
4
0
385,710
4
L
Cerberus
7,385
389
29
2
0
271,547
0
L
Ah Muzen Cab
8,846
466
120
6
0
364,044
0
W
Yemoja
8,334
439
32
2
0
319,739
1
W
Ao Kuang
10,493
552
102
5
0
376,199
2
W
Sol
9,720
512
101
5
0
351,784
0
L
Tiamat
8,878
467
90
5
0
292,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role