Player Matchup

Scylla
Scylla
DramaSpy
Scylla
Level 29
God Stats
149W - 161L
1,485 SR
Queue Stats
403W - 439L
1,459 Elo+
Party 2
Neith
Neith
Johnny--H0b0
Neith
Level 18
God Stats
48W - 46L
1,549 SR
Queue Stats
48W - 46L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SlickRicksFinger
Tsukuyomi
Level 9
God Stats
15W - 8L
1,656 SR
Queue Stats
18W - 9L
1,600 Elo+
Party 3
Yemoja
Yemoja
enixsa_
Yemoja
Level 17
God Stats
86W - 91L
1,447 SR
Queue Stats
86W - 94L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
jackoneill53
Kukulkan
Level 4
God Stats
45W - 45L
1,463 SR
Queue Stats
49W - 49L
1,469 Elo+
Party 2
Team Averages
Level 15
1,520 SR
1,489 Elo+

VS

Team Averages
Level 20
1,529 SR
1,458 Elo+
Danzaburou
Danzaburou
ANGEL X DESTINY
Danzaburou
Level 5
God Stats
5W - 4L
1,765 SR
Queue Stats
8W - 12L
1,514 Elo+
Party 1
Tiamat
Tiamat
DA LEONARDO
Tiamat
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
204W - 210L
1,517 Elo+
Party 1
Izanami
Izanami
MrSteff86
Izanami
Level 28
God Stats
3W - 7L
1,356 SR
Queue Stats
115W - 131L
1,393 Elo+
Solo
Yemoja
Yemoja
Versantur
Yemoja
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,466 Elo+
Party 1
Neith
Neith
sheldonezio
Neith
Level 24
God Stats
128W - 121L
1,526 SR
Queue Stats
136W - 143L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DramaSpy
Scylla
17
8 / 0 / 6
10,295
1,030
17,856
6,362
2,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 7
9,417
942
2,504
3,645
1,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
17
5 / 0 / 10
10,176
1,018
14,794
5,563
2,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
enixsa_
Yemoja
16
3 / 1 / 9
10,918
1,092
6,931
12,086
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
jackoneill53
Kukulkan
16
1 / 0 / 7
9,476
948
8,839
2,437
1,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANGEL X DESTINY
Danzaburou
15
1 / 7 / 0
9,090
909
7,569
17,728
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
15
0 / 9 / 1
8,730
873
6,672
14,433
6,208
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MrSteff86
Izanami
15
0 / 3 / 1
8,955
896
7,835
11,380
3,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Versantur
Yemoja
14
0 / 0 / 0
9,379
938
1,562
3,745
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 0 / 1
8,848
885
4,337
8,157
2,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
19
Kills
1
1
Deaths
19
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ANGEL X DESTINY
Danzaburou
1
7
0
0.14
L
Tiamat
0
9
1
0.06
W
Scylla
DramaSpy
Scylla
8
0
6
11
W
2
0
7
5.5
L
Izanami
MrSteff86
Izanami
0
3
1
0.17
W
Tsukuyomi
5
0
10
10
L
Yemoja
Versantur
Yemoja
0
0
0
0
W
Yemoja
enixsa_
Yemoja
3
1
9
7.5
W
Kukulkan
jackoneill53
Kukulkan
1
0
7
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
27,975
30,093
Taken
55,443
20,127
Mitigated
21,845
1,724
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ANGEL X DESTINY
Danzaburou
7,569
1,559
0
1,745
17,728
6,127
0
11,754
5,974
0
23,456
L
Tiamat
6,672
604
705
2,149
14,433
6,208
0
8,673
5,760
18,253
0
W
Scylla
DramaSpy
Scylla
17,856
439
0
0
6,362
2,303
0
1,835
4,527
33,444
0
W
2,504
1,168
0
83
3,645
1,440
0
883
2,762
0
12,984
L
Izanami
MrSteff86
Izanami
7,835
5,051
0
0
11,380
3,931
0
6,589
4,791
0
32,123
W
Tsukuyomi
14,794
3,742
0
108
5,563
2,469
0
1,251
4,312
0
29,692
L
Yemoja
Versantur
Yemoja
1,562
44
1,971
915
3,745
2,712
0
2,417
1,328
8,756
0
W
Yemoja
enixsa_
Yemoja
6,931
631
334
1,199
12,086
12,859
0
3,779
8,307
15,491
0
W
Kukulkan
jackoneill53
Kukulkan
8,839
73
0
0
2,437
1,056
0
486
1,951
37,202
0
L
4,337
1,619
672
1,858
8,157
2,867
0
4,193
3,964
0
29,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
45,002
203
Minions Killed
200
4
Camps Cleared
5
1,012,940
Distance Traveled
836,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,090
909
31
3
1
168,628
1
L
Tiamat
8,730
873
22
2
1
145,033
0
W
Scylla
10,295
1,030
46
5
1
208,117
0
W
Neith
9,417
942
27
3
0
180,487
0
L
Izanami
8,955
896
65
7
2
186,400
1
W
Tsukuyomi
10,176
1,018
29
3
2
219,892
0
L
Yemoja
9,379
938
18
2
0
178,975
0
W
Yemoja
10,918
1,092
23
2
1
192,764
0
W
Kukulkan
9,476
948
78
8
0
211,680
0
L
Neith
8,848
885
64
6
1
157,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role