Player Matchup

Da Ji
Da Ji
Dino7984
Da Ji
Level 111
God Stats
14W - 6L
1,727 SR
Queue Stats
236W - 208L
1,535 Elo+
Party 2
Horus
Horus
ItsRayLmao
Horus
Level 25
God Stats
2W - 0L
1,772 SR
Queue Stats
108W - 16L
1,946 Elo+
Party 1
Chronos
Chronos
JCHVX
Chronos
Level 143
God Stats
4W - 2L
1,788 SR
Queue Stats
149W - 77L
1,772 Elo+
Party 1
Tyr
Tyr
Umbral Deity
Tyr
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
164W - 169L
1,502 Elo+
Party 2
Tiamat
Tiamat
kemo52
Tiamat
Level 129
God Stats
25W - 11L
1,747 SR
Queue Stats
93W - 41L
1,768 Elo+
Party 1
Team Averages
Level 103
1,664 SR
1,705 Elo+

VS

Team Averages
Level 89
1,646 SR
1,566 Elo+
Erlang Shen
Erlang Shen
Conspiracee
Erlang Shen
Level 126
God Stats
13W - 9L
1,673 SR
Queue Stats
408W - 322L
1,547 Elo+
Party 3
Izanami
Izanami
Dborg
Izanami
Level 100
God Stats
42W - 23L
1,673 SR
Queue Stats
510W - 434L
1,595 Elo+
Party 3
Thor
Thor
LordIronic_
Thor
Level 89
God Stats
18W - 18L
1,410 SR
Queue Stats
785W - 672L
1,544 Elo+
Party 3
Discordia
Discordia
MaMaJoJoGamer
Discordia
Level 108
God Stats
5W - 3L
1,733 SR
Queue Stats
8W - 13L
1,493 Elo+
Party 3
Ymir
Ymir
iKingTony
Ymir
Level 22
God Stats
49W - 28L
1,742 SR
Queue Stats
132W - 71L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dino7984
Da Ji
16
6 / 1 / 8
9,425
524
9,745
10,030
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
13
1 / 4 / 13
8,368
465
7,148
16,362
13,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
JCHVX
Chronos
17
5 / 4 / 5
9,874
549
13,113
12,562
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 9
9,444
525
9,014
17,550
13,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
kemo52
Tiamat
17
8 / 1 / 5
10,020
557
12,653
8,849
8,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Conspiracee
Erlang Shen
15
4 / 5 / 1
9,183
510
12,924
16,747
9,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Dborg
Izanami
14
3 / 6 / 7
9,274
515
10,943
13,804
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 3 / 1
9,296
516
6,294
13,527
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
MaMaJoJoGamer
Discordia
12
0 / 4 / 3
7,028
390
7,517
8,024
2,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
3 / 4 / 6
8,624
479
5,985
14,843
10,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
22
Kills
13
13
Deaths
22
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Conspiracee
Erlang Shen
4
5
1
0.9
L
Izanami
Dborg
Izanami
3
6
7
1.08
W
Da Ji
Dino7984
Da Ji
6
1
8
10
W
Horus
1
4
13
1.88
W
Chronos
JCHVX
Chronos
5
4
5
1.88
L
3
3
1
1.17
L
Discordia
MaMaJoJoGamer
Discordia
0
4
3
0.38
W
2
3
9
2.17
L
Ymir
3
4
6
1.5
W
Tiamat
kemo52
Tiamat
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,673
Damage
43,663
65,353
Taken
66,945
45,037
Mitigated
32,687
24,223
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Conspiracee
Erlang Shen
12,924
7,792
0
6,328
16,747
9,505
0
4,534
12,087
549
58,258
L
Izanami
Dborg
Izanami
10,943
7,596
0
2,928
13,804
5,306
0
7,043
6,636
0
74,855
W
Da Ji
Dino7984
Da Ji
9,745
2,282
0
1,364
10,030
4,488
609
2,937
7,093
0
54,966
W
Horus
7,148
2,733
2,156
6,417
16,362
13,831
0
5,508
10,854
0
21,581
W
Chronos
JCHVX
Chronos
13,113
5,235
0
4,514
12,562
4,710
1,311
2,412
10,150
72,090
0
L
6,294
785
0
3,409
13,527
4,937
0
2,671
10,787
0
67,373
L
Discordia
MaMaJoJoGamer
Discordia
7,517
44
0
1,068
8,024
2,887
0
2,611
5,146
38,827
0
W
9,014
1,883
0
6,826
17,550
13,201
662
856
16,694
0
58,039
L
Ymir
5,985
1,490
0
1,788
14,843
10,052
0
8,163
6,523
21,928
0
W
Tiamat
kemo52
Tiamat
12,653
1,295
0
2,946
8,849
8,807
486
2,338
6,511
59,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
43,405
464
Minions Killed
501
0
Camps Cleared
0
1,717,905
Distance Traveled
1,627,950
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,183
510
111
6
0
315,787
6
L
Izanami
9,274
515
129
7
0
294,222
7
W
Da Ji
9,425
524
84
5
0
342,430
1
W
Horus
8,368
465
14
1
0
352,148
5
W
Chronos
9,874
549
135
8
0
335,552
4
L
Thor
9,296
516
141
8
0
382,394
4
L
Discordia
7,028
390
70
4
0
306,909
2
W
Tyr
9,444
525
120
7
0
379,145
6
L
Ymir
8,624
479
50
3
0
328,638
8
W
Tiamat
10,020
557
111
6
0
308,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role