Player Matchup

Tsukuyomi
Tsukuyomi
Aren6000
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,380 Elo+
Party 2
Cabrakan
Cabrakan
NellyZamperini
Cabrakan
Level 77
God Stats
2W - 3L
1,452 SR
Queue Stats
47W - 61L
1,406 Elo+
Party 2
Ymir
Ymir
Swapiggggy553
Ymir
Level 38
God Stats
5W - 17L
1,599 SR
Queue Stats
136W - 118L
1,566 Elo+
Solo
Cerberus
Cerberus
dannylcgh
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 2
Ra
Ra
oilcart
Ra
Level 14
God Stats
0W - 1L
1,351 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Team Averages
Level 42
1,480 SR
1,431 Elo+

VS

Team Averages
Level 70
1,564 SR
1,563 Elo+
Hun Batz
Hun Batz
BabbaBananas
Hun Batz
Level 86
God Stats
32W - 25L
1,586 SR
Queue Stats
1,167W - 1,143L
1,602 Elo+
Party 1
Tiamat
Tiamat
BlodyFist
Tiamat
Level 106
God Stats
32W - 30L
1,506 SR
Queue Stats
212W - 229L
1,397 Elo+
Solo
Neith
Neith
Puppi Chow
Neith
Level 85
God Stats
14W - 12L
1,597 SR
Queue Stats
787W - 769L
1,594 Elo+
Party 1
Scylla
Scylla
ViprNova
Scylla
Level 16
God Stats
6W - 4L
1,630 SR
Queue Stats
19W - 14L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pogoman qc
Tsukuyomi
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 19L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aren6000
Tsukuyomi
17
4 / 10 / 9
11,498
1,045
17,451
22,906
9,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
17
3 / 8 / 8
11,785
1,071
10,208
26,103
28,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 9 / 12
11,301
1,027
8,510
34,207
23,392
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
dannylcgh
Cerberus
17
1 / 11 / 9
10,463
951
8,653
25,999
16,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
7 / 6 / 6
12,745
1,159
12,936
16,404
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BabbaBananas
Hun Batz
19
5 / 3 / 29
12,238
1,113
21,514
15,559
5,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
BlodyFist
Tiamat
19
5 / 3 / 28
11,962
1,087
18,746
9,262
7,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
20 / 3 / 20
15,813
1,438
38,176
11,817
3,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ViprNova
Scylla
19
6 / 3 / 22
12,154
1,105
14,425
10,260
3,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
pogoman qc
Tsukuyomi
18
8 / 6 / 22
12,340
1,122
26,548
17,951
9,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
165
17
Kills
44
44
Deaths
18
44
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aren6000
Tsukuyomi
4
10
9
0.85
W
Hun Batz
BabbaBananas
Hun Batz
5
3
29
6.5
W
Tiamat
BlodyFist
Tiamat
5
3
28
6.33
L
Cabrakan
3
8
8
0.88
W
Neith
20
3
20
10
L
2
9
12
0.89
W
Scylla
ViprNova
Scylla
6
3
22
5.67
L
Cerberus
dannylcgh
Cerberus
1
11
9
0.5
L
7
6
6
1.67
W
Tsukuyomi
pogoman qc
Tsukuyomi
8
6
22
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
119,409
125,619
Taken
64,849
84,400
Mitigated
28,935
13,396
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aren6000
Tsukuyomi
17,451
4,410
0
604
22,906
9,732
0
5,384
17,346
0
30,385
W
Hun Batz
BabbaBananas
Hun Batz
21,514
5,045
0
155
15,559
5,235
0
9,283
6,172
0
32,269
W
Tiamat
BlodyFist
Tiamat
18,746
619
0
1,668
9,262
7,560
0
6,181
2,981
35,363
0
L
Cabrakan
10,208
431
1,210
2,253
26,103
28,159
0
5,734
19,993
18,569
0
W
Neith
38,176
26,699
426
3,493
11,817
3,654
0
6,623
5,014
0
69,242
L
8,510
1,213
384
2,266
34,207
23,392
0
10,608
23,212
36,393
0
W
Scylla
ViprNova
Scylla
14,425
150
0
1,743
10,260
3,409
0
4,642
5,518
27,153
0
L
Cerberus
dannylcgh
Cerberus
8,653
366
1,272
1,876
25,999
16,994
0
7,675
18,100
16,870
0
L
12,936
973
2,387
1,144
16,404
6,123
0
2,557
13,797
44,956
0
W
Tsukuyomi
pogoman qc
Tsukuyomi
26,548
5,773
0
1,017
17,951
9,077
0
12,738
4,857
0
41,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
64,507
223
Minions Killed
203
3
Camps Cleared
5
926,118
Distance Traveled
1,007,621
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,498
1,045
28
3
0
188,066
0
W
Hun Batz
12,238
1,113
21
2
0
228,188
0
W
Tiamat
11,962
1,087
49
4
2
192,937
3
L
Cabrakan
11,785
1,071
28
3
1
172,573
0
W
Neith
15,813
1,438
79
7
1
191,636
1
L
Ymir
11,301
1,027
66
6
1
182,801
0
W
Scylla
12,154
1,105
31
3
0
192,868
0
L
Cerberus
10,463
951
15
1
0
172,309
0
L
Ra
12,745
1,159
86
8
1
210,369
0
W
Tsukuyomi
12,340
1,122
23
2
2
201,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role