Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Drgreenthumb291
Bacchus
Level 29
God Stats
81W - 118L
1,350 SR
Queue Stats
154W - 225L
1,260 Elo+
Party 2
Eset
Eset
INNOMINATAM7
Eset
Level 105
God Stats
16W - 9L
1,565 SR
Queue Stats
688W - 770L
1,452 Elo+
Party 2
Loki
Loki
dasilvaking
Loki
Level 29
God Stats
31W - 43L
1,277 SR
Queue Stats
149W - 186L
1,278 Elo+
Party 2
Neith
Neith
superstargreen
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,438 SR
1,398 Elo+

VS

Team Averages
Level 13
1,583 SR
1,440 Elo+
Chernobog
Chernobog
AKAT_Itachi-_-
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,460 Elo+
Party 1
Neith
Neith
CrazyPiggy209
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Dredhak
Tiamat
Level 17
God Stats
6W - 8L
1,417 SR
Queue Stats
82W - 72L
1,290 Elo+
Solo
Nemesis
Nemesis
KingNexus8711
Nemesis
Level 27
God Stats
2W - 3L
1,810 SR
Queue Stats
49W - 48L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
xXPINKBELLLY65Xx
Cthulhu
Level 8
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
4 / 0 / 3
6,626
473
2,509
2,205
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 8
5,678
406
1,984
7,710
5,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 0 / 2
8,128
581
9,248
7,446
2,580
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 2 / 2
7,349
525
5,599
6,196
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
5,870
419
699
4,013
1,011

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AKAT_Itachi-_-
Chernobog
8
0 / 4 / 1
5,693
407
3,100
5,476
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 6 / 0
5,907
422
2,041
6,006
1,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Dredhak
Tiamat
13
3 / 1 / 1
7,686
549
3,049
6,356
2,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
10
1 / 2 / 0
6,117
437
3,536
9,579
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 8 / 1
5,085
363
929
7,775
2,092
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
6
7
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
3
5.5
L
Chernobog
AKAT_Itachi-_-
Chernobog
0
4
1
0.13
L
2
6
0
0.33
L
Tiamat
Dredhak
Tiamat
3
1
1
3.5
W
0
1
8
4
W
10
0
2
11
L
Nemesis
1
2
0
0.5
W
5
2
2
3
W
0
4
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
12,655
27,570
Taken
35,192
11,963
Mitigated
9,847
5,226
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,509
1,135
183
907
2,205
687
0
0
2,205
24,911
0
L
Chernobog
AKAT_Itachi-_-
Chernobog
3,100
1,200
0
0
5,476
1,455
80
2,919
2,531
0
21,582
L
2,041
1,380
0
788
6,006
1,488
0
3,015
2,951
0
15,017
L
Tiamat
Dredhak
Tiamat
3,049
1,037
0
2,701
6,356
2,047
674
671
5,685
36,586
0
W
1,984
593
405
938
7,710
5,325
239
538
7,172
7,883
0
W
9,248
1,172
529
1,602
7,446
2,580
268
820
6,626
60,688
0
L
Nemesis
3,536
1,000
0
3,708
9,579
2,765
60
4,429
5,134
0
28,093
W
5,599
1,909
0
510
6,196
2,360
0
885
5,311
0
38,648
W
699
267
0
152
4,013
1,011
0
1,735
2,278
0
17,735
L
929
151
0
0
7,775
2,092
0
2,547
5,150
9,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
30,488
269
Minions Killed
215
0
Camps Cleared
0
1,274,059
Distance Traveled
1,135,351
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,626
473
42
3
0
275,167
5
L
Chernobog
5,693
407
30
2
0
196,922
1
L
Neith
5,907
422
26
2
0
223,589
1
L
Tiamat
7,686
549
80
6
0
221,868
1
W
Bacchus
5,678
406
10
1
0
277,193
2
W
Eset
8,128
581
107
8
0
263,296
5
L
Nemesis
6,117
437
60
4
0
285,880
2
W
Loki
7,349
525
71
5
0
245,281
0
W
Neith
5,870
419
39
3
0
213,122
0
L
Cthulhu
5,085
363
19
1
0
207,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role