Player Matchup

Tsukuyomi
Tsukuyomi
ApeiroN_ITA_
Tsukuyomi
Level 123
God Stats
6W - 0L
1,469 SR
Queue Stats
168W - 122L
1,649 Elo+
Party 2
Geb
Geb
LostMythologies
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 143L
1,684 Elo+
Party 2
Merlin
Merlin
Rashvar
Merlin
Level 14
God Stats
2W - 3L
1,248 SR
Queue Stats
7W - 6L
1,833 Elo+
Party 2
Team Averages
Level 95
1,406 SR
1,722 Elo+

VS

Team Averages
Level 21
1,533 SR
1,559 Elo+
Heimdallr
Heimdallr
MrJayT
Heimdallr
Level 26
God Stats
15W - 14L
1,556 SR
Queue Stats
115W - 101L
1,583 Elo+
Party 1
Thoth
Thoth
ZoyahOG
Thoth
Level 29
God Stats
4W - 6L
1,542 SR
Queue Stats
131W - 109L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
trelosre
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApeiroN_ITA_
Tsukuyomi
17
8 / 3 / 8
14,352
718
18,719
18,151
10,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 2 / 9
12,449
622
12,765
22,772
19,396
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Rashvar
Merlin
18
6 / 5 / 7
13,800
690
14,550
11,648
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrJayT
Heimdallr
15
3 / 7 / 4
12,377
619
11,197
17,799
8,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
ZoyahOG
Thoth
16
6 / 3 / 2
12,508
625
17,835
13,525
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
trelosre
Jormungandr
14
1 / 6 / 6
11,775
589
9,083
21,815
25,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
10
10
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ApeiroN_ITA_
Tsukuyomi
8
3
8
4
W
2
2
9
3.25
L
Heimdallr
MrJayT
Heimdallr
3
7
4
0.71
W
Merlin
Rashvar
Merlin
6
5
7
1.9
L
Thoth
ZoyahOG
Thoth
6
3
2
2.33
L
Jormungandr
trelosre
Jormungandr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
38,115
52,571
Taken
53,139
33,269
Mitigated
38,565
15,344
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ApeiroN_ITA_
Tsukuyomi
18,719
3,549
0
4,798
18,151
10,049
1,483
8,012
9,729
0
71,620
W
12,765
1,781
922
8,357
22,772
19,396
231
10,287
12,096
62,113
0
L
Heimdallr
MrJayT
Heimdallr
11,197
4,709
0
2,970
17,799
8,088
815
7,941
9,858
0
54,734
W
Merlin
Rashvar
Merlin
14,550
1,868
0
1,267
11,648
3,824
1,233
7,517
3,689
75,868
0
L
Thoth
ZoyahOG
Thoth
17,835
666
0
1,090
13,525
5,375
1,063
7,380
6,145
60,762
0
L
Jormungandr
trelosre
Jormungandr
9,083
1,485
0
0
21,815
25,102
276
12,058
9,757
31,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
36,660
240
Minions Killed
198
0
Camps Cleared
0
1,117,124
Distance Traveled
947,110
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,352
718
66
3
0
380,106
1
W
Geb
12,449
622
60
3
0
395,118
1
L
Heimdallr
12,377
619
82
4
0
305,389
3
W
Merlin
13,800
690
114
6
0
341,900
0
L
Thoth
12,508
625
87
4
0
346,498
3
L
Jormungandr
11,775
589
29
1
0
295,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role