Player Matchup

Nu Wa
Nu Wa
LeipeLoezz
Nu Wa
Level 21
God Stats
14W - 10L
1,392 SR
Queue Stats
35W - 31L
1,397 Elo+
Party 1
Bellona
Bellona
SkyChronicler
Bellona
Level 16
God Stats
7W - 2L
1,498 SR
Queue Stats
34W - 29L
1,544 Elo+
Solo
Izanami
Izanami
Zm00ker
Izanami
Level 14
God Stats
22W - 10L
1,554 SR
Queue Stats
42W - 37L
1,413 Elo+
Party 1
Serqet
Serqet
kupa4
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Юркен
Hel
Level 8
God Stats
8W - 6L
1,590 SR
Queue Stats
10W - 11L
1,478 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,466 Elo+

VS

Team Averages
Level 13
1,565 SR
1,578 Elo+
Nike
Nike
Altimejt
Nike
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,402 Elo+
Party 2
Zeus
Zeus
CzarneZloto
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 2
Nemesis
Nemesis
Khoalhaz
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,580 Elo+
Solo
Neith
Neith
Micap78
Neith
Level 4
God Stats
7W - 17L
1,500 SR
Queue Stats
9W - 19L
1,688 Elo+
Solo
Hera
Hera
Shirokun95
Hera
Level 10
God Stats
1W - 2L
1,824 SR
Queue Stats
87W - 74L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
10 / 4 / 26
12,978
1,180
19,660
15,781
6,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
19
11 / 3 / 21
12,869
1,170
18,682
16,650
15,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Zm00ker
Izanami
19
7 / 5 / 27
12,718
1,156
22,134
13,482
5,671
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
kupa4
Serqet
19
12 / 1 / 16
13,697
1,245
15,828
14,261
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 4 / 20
11,174
1,016
9,300
12,406
5,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 10 / 7
11,010
1,001
8,986
23,219
18,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 8 / 9
12,527
1,139
22,842
20,637
7,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Khoalhaz
Nemesis
18
4 / 8 / 11
12,006
1,091
15,716
23,164
9,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Micap78
Neith
14
1 / 6 / 3
9,367
852
1,966
8,303
2,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 11 / 12
11,517
1,047
15,729
15,404
5,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
59
43
Kills
17
17
Deaths
43
110
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nike
4
10
7
0.75
L
6
8
9
1.31
L
Nemesis
Khoalhaz
Nemesis
4
8
11
1.19
W
Nu Wa
10
4
26
5.75
L
Neith
Micap78
Neith
1
6
3
0.42
L
2
11
12
0.73
W
Bellona
11
3
21
7.17
W
Izanami
Zm00ker
Izanami
7
5
27
4.1
W
Serqet
kupa4
Serqet
12
1
16
20
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,604
Damage
65,239
72,580
Taken
90,727
48,811
Mitigated
42,960
16,409
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,986
1,888
0
0
23,219
18,275
0
8,081
14,967
23
22,417
L
22,842
2,750
0
0
20,637
7,035
0
7,169
12,689
48,165
0
L
Nemesis
Khoalhaz
Nemesis
15,716
5,676
0
2,651
23,164
9,438
0
7,075
15,985
0
37,474
W
Nu Wa
19,660
5,439
224
2,630
15,781
6,424
0
10,221
5,560
39,615
0
L
Neith
Micap78
Neith
1,966
1,637
0
20
8,303
2,635
0
3,995
4,152
0
4,330
L
15,729
3,472
291
867
15,404
5,577
0
4,252
10,390
48,360
0
W
Bellona
18,682
8,161
0
2,031
16,650
15,558
0
7,637
9,013
0
34,379
W
Izanami
Zm00ker
Izanami
22,134
16,508
0
723
13,482
5,671
0
6,142
7,340
188
44,238
W
Serqet
kupa4
Serqet
15,828
4,633
0
751
14,261
15,597
0
7,150
7,111
2,438
20,126
W
9,300
1,173
5,803
4,247
12,406
5,561
0
7,444
4,962
26,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,436
Gold Earned
56,427
192
Minions Killed
186
5
Camps Cleared
7
982,231
Distance Traveled
887,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,010
1,001
19
2
0
196,543
0
L
Zeus
12,527
1,139
64
6
2
185,778
0
L
Nemesis
12,006
1,091
31
3
4
250,005
0
W
Nu Wa
12,978
1,180
31
3
1
181,919
0
L
Neith
9,367
852
6
1
1
79,239
0
L
Hera
11,517
1,047
66
6
0
176,283
0
W
Bellona
12,869
1,170
29
3
1
214,891
0
W
Izanami
12,718
1,156
62
6
1
159,418
0
W
Serqet
13,697
1,245
11
1
2
235,371
0
W
Hel
11,174
1,016
59
5
0
190,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role