Player Matchup

Olorun
Olorun
LHM0313
Olorun
Level 103
God Stats
3W - 4L
1,567 SR
Queue Stats
353W - 283L
1,662 Elo+
Party 2
Kuzenbo
Kuzenbo
SuitedColt09156
Kuzenbo
Level 94
God Stats
8W - 10L
1,389 SR
Queue Stats
88W - 78L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
patmcfly
Hun Batz
Level 85
God Stats
18W - 14L
1,720 SR
Queue Stats
295W - 287L
1,526 Elo+
Party 2
Team Averages
Level 94
1,559 SR
1,573 Elo+

VS

Team Averages
Level 82
1,535 SR
1,344 Elo+
Vamana
Vamana
PesantKiller
Vamana
Level 117
God Stats
3W - 3L
1,606 SR
Queue Stats
119W - 146L
1,474 Elo+
Solo
Ymir
Ymir
grizzlysyntax
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,234 Elo+
Party 1
Ah Puch
Ah Puch
mgarcia13579
Ah Puch
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 272L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LHM0313
Olorun
17
6 / 0 / 4
12,849
642
26,724
15,514
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 1 / 6
11,456
573
8,523
14,678
22,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
patmcfly
Hun Batz
16
3 / 1 / 5
12,409
620
11,479
11,369
7,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 1 / 0
11,200
560
13,266
32,337
19,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 0
9,849
492
865
9,157
7,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
mgarcia13579
Ah Puch
15
0 / 6 / 0
10,825
541
18,698
14,206
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
2
2
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
LHM0313
Olorun
6
0
4
8
L
Vamana
2
1
0
2
W
1
1
6
4
L
0
3
0
0
L
Ah Puch
mgarcia13579
Ah Puch
0
6
0
0
W
Hun Batz
patmcfly
Hun Batz
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
32,829
41,561
Taken
55,700
36,983
Mitigated
31,866
13,431
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
LHM0313
Olorun
26,724
13,083
1,785
10,492
15,514
7,038
3,166
8,716
6,598
94,135
0
L
Vamana
13,266
5,683
0
13,668
32,337
19,221
0
21,094
11,243
0
68,303
W
8,523
2,298
0
778
14,678
22,508
0
5,559
8,743
29,647
0
L
865
226
0
290
9,157
7,546
0
6,197
2,960
8,521
0
L
Ah Puch
mgarcia13579
Ah Puch
18,698
162
0
4,007
14,206
5,099
199
8,037
6,169
79,608
0
W
Hun Batz
patmcfly
Hun Batz
11,479
3,293
0
376
11,369
7,437
166
5,388
5,756
0
63,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
31,874
269
Minions Killed
203
0
Camps Cleared
0
1,108,544
Distance Traveled
959,501
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,849
642
135
7
0
346,258
3
L
Vamana
11,200
560
79
4
0
372,551
6
W
Kuzenbo
11,456
573
36
2
0
382,953
7
L
Ymir
9,849
492
13
1
0
257,074
0
L
Ah Puch
10,825
541
111
6
0
329,876
0
W
Hun Batz
12,409
620
98
5
0
379,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role