Player Matchup

Arachne
Arachne
Corrodant
Arachne
Level 27
God Stats
8W - 1L
1,735 SR
Queue Stats
106W - 103L
1,621 Elo+
Solo
Neith
Neith
Powerhit09
Neith
Level 28
God Stats
15W - 11L
1,579 SR
Queue Stats
29W - 23L
1,544 Elo+
Solo
Ymir
Ymir
TheGrayMan5523
Ymir
Level 25
God Stats
10W - 13L
1,347 SR
Queue Stats
70W - 61L
1,523 Elo+
Solo
Hera
Hera
YuriMateus19
Hera
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xllTr33zyllx
Ah Muzen Cab
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 23L
1,564 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,557 Elo+

VS

Team Averages
Level 24
1,668 SR
1,587 Elo+
Anubis
Anubis
Funglestreak
Anubis
Level 29
God Stats
13W - 13L
1,530 SR
Queue Stats
269W - 253L
1,639 Elo+
Party 2
Medusa
Medusa
Sophie_Anderson_
Medusa
Level 9
God Stats
47W - 29L
1,540 SR
Queue Stats
73W - 39L
1,548 Elo+
Solo
Susano
Susano
sNaggy_penns2831
Susano
Level 6
God Stats
2W - 2L
1,726 SR
Queue Stats
9W - 8L
1,701 Elo+
Party 1
Sol
Sol
two_krispy4U
Sol
Level 44
God Stats
65W - 50L
1,530 SR
Queue Stats
261W - 298L
1,436 Elo+
Party 1
Nike
Nike
xXSloppySecondsX
Nike
Level 32
God Stats
39W - 18L
2,013 SR
Queue Stats
322W - 300L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Corrodant
Arachne
8
2 / 1 / 1
5,252
584
1,541
4,911
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
6 / 0 / 3
5,961
662
7,535
4,726
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 6
4,866
541
1,064
5,070
2,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
5,341
593
2,081
3,542
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
xllTr33zyllx
Ah Muzen Cab
11
4 / 0 / 0
6,416
713
5,003
4,565
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 5 / 0
4,119
458
2,596
4,876
1,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 0
4,859
540
4,276
5,846
1,477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
3,959
440
350
4,100
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,482
498
2,175
4,989
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 0
3,846
427
2,737
6,341
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
2
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Corrodant
Arachne
2
1
1
2.5
L
Anubis
0
5
0
0
W
Neith
6
0
3
7.5
L
1
0
0
1
W
1
0
6
4
W
1
1
0
1
L
0
2
0
0
L
0
3
0
0
L
0
4
0
0
W
Ah Muzen Cab
xllTr33zyllx
Ah Muzen Cab
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
12,134
22,814
Taken
26,152
8,575
Mitigated
7,398
9,648
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Corrodant
Arachne
1,541
1,136
0
2,746
4,911
1,226
0
0
4,911
0
19,963
L
Anubis
2,596
88
61
883
4,876
1,478
295
520
4,322
17,392
0
W
Neith
7,535
3,671
0
1,858
4,726
1,743
0
1,024
3,652
0
27,068
L
4,276
1,432
0
2,617
5,846
1,477
132
1,411
4,267
0
24,727
W
1,064
381
0
416
5,070
2,929
0
1,496
3,349
3,830
0
W
2,081
406
0
970
3,542
1,031
280
76
3,441
21,256
0
L
350
158
0
1,008
4,100
934
0
325
3,745
0
9,705
L
2,175
1,250
0
2,052
4,989
1,148
0
0
4,989
19,097
0
L
2,737
457
87
1,875
6,341
2,361
0
651
5,684
0
10,498
W
Ah Muzen Cab
xllTr33zyllx
Ah Muzen Cab
5,003
3,018
0
3,658
4,565
1,646
1,928
2,175
2,390
0
34,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
21,265
207
Minions Killed
178
0
Camps Cleared
0
863,950
Distance Traveled
780,842
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,252
584
45
5
0
205,354
5
L
Anubis
4,119
458
30
3
0
149,454
1
W
Neith
5,961
662
44
5
0
167,451
1
L
Medusa
4,859
540
45
5
0
193,196
7
W
Ymir
4,866
541
4
0
0
153,390
3
W
Hera
5,341
593
52
6
0
168,355
1
L
Susano
3,959
440
26
3
0
163,213
0
L
Sol
4,482
498
56
6
0
117,093
1
L
Nike
3,846
427
21
2
0
157,886
2
W
Ah Muzen Cab
6,416
713
62
7
0
169,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role