Player Matchup

Bellona
Bellona
Chillsvg___
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Raymondz_
Anubis
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 10L
1,314 Elo+
Party 1
Ymir
Ymir
TutiiFrutii16
Ymir
Level 63
God Stats
6W - 5L
1,616 SR
Queue Stats
86W - 87L
1,480 Elo+
Party 1
Skadi
Skadi
federiken25
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
iDeLuXeD
Izanami
Level 23
God Stats
21W - 12L
1,683 SR
Queue Stats
60W - 47L
1,533 Elo+
Party 1
Team Averages
Level 25
1,560 SR
1,465 Elo+

VS

Team Averages
Level 16
1,502 SR
1,390 Elo+
Bellona
Bellona
Lucid_Rain-_-
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TheFistList
Ymir
Level 27
God Stats
10W - 4L
1,701 SR
Queue Stats
43W - 40L
1,436 Elo+
Solo
Vulcan
Vulcan
icytreemonkey16
Vulcan
Level 20
God Stats
17W - 17L
1,499 SR
Queue Stats
86W - 106L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
murdockjr02
Ah Muzen Cab
Level 24
God Stats
1W - 2L
1,308 SR
Queue Stats
44W - 46L
1,379 Elo+
Party 2
Ra
Ra
xImLobito-
Ra
Level 8
God Stats
2W - 3L
1,503 SR
Queue Stats
28W - 37L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chillsvg___
Bellona
9
1 / 3 / 2
5,322
484
879
5,986
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Raymondz_
Anubis
13
9 / 1 / 2
7,542
686
6,672
6,525
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
4 / 2 / 4
6,050
550
4,108
6,113
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 7
6,303
573
4,479
5,513
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
iDeLuXeD
Izanami
14
5 / 0 / 0
7,823
711
5,354
4,649
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 8 / 3
4,429
403
2,780
6,687
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 3
4,882
444
2,021
6,246
2,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
4 / 6 / 0
5,997
545
4,009
6,035
1,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
murdockjr02
Ah Muzen Cab
7
4 / 2 / 1
5,496
500
4,095
7,116
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 1
4,942
449
1,872
5,448
1,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
21
Kills
9
9
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chillsvg___
Bellona
1
3
2
0.67
L
Bellona
0
8
3
0.19
W
Anubis
Raymondz_
Anubis
9
1
2
10
L
1
3
3
0.83
W
4
2
4
3
W
2
3
7
1.83
W
Izanami
iDeLuXeD
Izanami
5
0
0
5
L
4
6
0
0.67
L
Ah Muzen Cab
murdockjr02
Ah Muzen Cab
4
2
1
2.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
14,777
28,786
Taken
31,532
13,034
Mitigated
10,393
6,941
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chillsvg___
Bellona
879
418
0
298
5,986
3,677
960
2,908
3,078
0
11,856
L
Bellona
2,780
1,144
0
110
6,687
3,161
42
2,237
4,450
0
8,391
W
Anubis
Raymondz_
Anubis
6,672
199
0
2,940
6,525
2,854
413
1,230
5,295
45,125
0
L
2,021
707
294
1,838
6,246
2,635
48
1,826
4,420
11,705
0
W
4,108
858
0
1,314
6,113
2,969
0
969
5,144
15,111
0
W
4,479
2,060
0
280
5,513
1,508
547
1,831
3,682
0
20,745
W
Izanami
iDeLuXeD
Izanami
5,354
3,127
0
2,109
4,649
2,026
108
964
3,685
0
59,213
L
4,009
2,154
0
0
6,035
1,421
671
3,516
2,519
20,330
0
L
Ah Muzen Cab
murdockjr02
Ah Muzen Cab
4,095
2,625
0
2,645
7,116
1,831
22
1,809
5,307
0
18,970
L
1,872
283
107
1,807
5,448
1,345
0
1,392
4,056
18,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
25,746
299
Minions Killed
135
0
Camps Cleared
0
1,050,113
Distance Traveled
926,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,322
484
21
2
0
224,831
0
L
Bellona
4,429
403
11
1
0
219,736
2
W
Anubis
7,542
686
84
8
0
187,989
1
L
Ymir
4,882
444
20
2
0
151,971
0
W
Ymir
6,050
550
27
2
0
214,930
0
W
Skadi
6,303
573
43
4
0
203,435
1
W
Izanami
7,823
711
124
11
0
218,928
2
L
Vulcan
5,997
545
35
3
0
146,724
1
L
Ah Muzen Cab
5,496
500
35
3
0
212,180
0
L
Ra
4,942
449
34
3
0
195,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role