Player Matchup

Artemis
Artemis
Platinum I
AnimeG3
Artemis
Platinum I
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
545W - 534L
1,817 MMR
Party 1
Cerberus
Cerberus
Platinum II
DarthNoz
Cerberus
Platinum II
Level 148
God Stats
3W - 6L
1,243 SR
Queue Stats
271W - 249L
1,848 MMR
Solo
Loki
Loki
Diamond V
Inxrtz
Loki
Diamond V
Level 139
God Stats
13W - 6L
1,769 SR
Queue Stats
733W - 721L
1,913 MMR
Party 1
Thoth
Thoth
Platinum I
Lou Shelby
Thoth
Platinum I
Level 139
God Stats
87W - 77L
1,624 SR
Queue Stats
141W - 126L
1,798 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Thy_Demise_
Cthulhu
Platinum V
Level 145
God Stats
9W - 6L
1,568 SR
Queue Stats
173W - 161L
1,755 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,541 SR
1,826 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,495 SR
1,827 MMR
Guan Yu
Guan Yu
Platinum III
Ares x JiB
Guan Yu
Platinum III
Level 64
God Stats
11W - 10L
1,619 SR
Queue Stats
266W - 262L
1,882 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
JRomer-
Ah Muzen Cab
Platinum IV
Level 124
God Stats
1W - 4L
1,298 SR
Queue Stats
71W - 68L
1,899 MMR
Party 2
Pele
Pele
Gold II
JWT-EU
Pele
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,730 MMR
Party 2
Khepri
Khepri
Platinum III
jon_kav123
Khepri
Platinum III
Level 96
God Stats
3W - 2L
1,643 SR
Queue Stats
142W - 137L
1,877 MMR
Solo
Janus
Janus
Platinum I
vG Titan
Janus
Platinum I
Level 157
God Stats
3W - 4L
1,414 SR
Queue Stats
97W - 88L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnimeG3
Artemis
20
4 / 5 / 7
15,389
592
15,714
16,665
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
DarthNoz
Cerberus
20
5 / 0 / 9
15,847
610
19,178
26,119
29,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Loki
Inxrtz
Loki
20
9 / 1 / 10
16,257
625
17,591
16,520
9,318
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
20
7 / 2 / 7
15,287
588
13,543
9,879
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Thy_Demise_
Cthulhu
20
4 / 2 / 12
14,305
550
11,706
34,045
35,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
NemesisTiamatCu ChulainnScyllaApollo

VS

Bans
SetDanzaburouTsukuyomiPersephoneHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ares x JiB
Guan Yu
18
2 / 6 / 1
11,822
455
13,563
23,788
23,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
JRomer-
Ah Muzen Cab
17
4 / 6 / 1
11,252
433
12,446
16,282
6,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
JWT-EU
Pele
16
0 / 7 / 3
10,198
392
11,496
20,850
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
jon_kav123
Khepri
14
0 / 5 / 4
9,648
371
4,949
20,127
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
vG Titan
Janus
20
3 / 5 / 1
12,602
485
11,493
17,010
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
29
Kills
9
10
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
AnimeG3
Artemis
4
5
7
1.5
L
Guan Yu
Ares x JiB
Guan Yu
2
6
1
0.42
W
Cerberus
DarthNoz
Cerberus
5
0
9
9.5
W
Loki
Inxrtz
Loki
9
1
10
14
L
Ah Muzen Cab
JRomer-
Ah Muzen Cab
4
6
1
0.75
L
Pele
JWT-EU
Pele
0
7
3
0.21
W
Thoth
7
2
7
5.25
W
Cthulhu
Thy_Demise_
Cthulhu
4
2
12
5
L
Khepri
jon_kav123
Khepri
0
5
4
0.4
L
Janus
vG Titan
Janus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,732
Damage
53,947
103,228
Taken
98,057
87,700
Mitigated
57,511
44,763
Healing
23,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AnimeG3
Artemis
15,714
9,753
0
4,572
16,665
9,222
4,102
3,039
13,626
0
122,184
L
Guan Yu
Ares x JiB
Guan Yu
13,563
1,590
1,432
5,814
23,788
23,359
0
11,639
12,087
546
80,033
W
Cerberus
DarthNoz
Cerberus
19,178
2,498
991
12,554
26,119
29,909
655
4,397
21,566
112,546
0
W
Loki
Inxrtz
Loki
17,591
3,969
0
8,121
16,520
9,318
2,527
3,155
13,239
0
148,567
L
Ah Muzen Cab
JRomer-
Ah Muzen Cab
12,446
4,703
0
6,048
16,282
6,444
0
2,809
13,411
0
73,851
L
Pele
JWT-EU
Pele
11,496
4,206
0
4,856
20,850
7,298
0
11,484
9,207
0
79,324
W
Thoth
13,543
295
0
2,945
9,879
3,708
5,036
3,176
6,574
128,109
0
W
Cthulhu
Thy_Demise_
Cthulhu
11,706
1,463
3,219
12,361
34,045
35,543
456
7,600
26,140
68,964
0
L
Khepri
jon_kav123
Khepri
4,949
550
0
3,813
20,127
14,920
0
8,860
10,987
29,819
0
L
Janus
vG Titan
Janus
11,493
313
0
1,754
17,010
5,490
0
8,648
7,858
101,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,085
Gold Earned
55,522
916
Minions Killed
652
0
Camps Cleared
0
2,489,075
Distance Traveled
2,170,952
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,389
592
215
8
0
439,879
3
L
Guan Yu
11,822
455
133
5
0
489,019
0
W
Cerberus
15,847
610
234
9
0
480,185
5
W
Loki
16,257
625
188
7
0
570,212
8
L
Ah Muzen Cab
11,252
433
126
5
0
414,131
8
L
Pele
10,198
392
143
6
0
374,863
4
W
Thoth
15,287
588
211
8
0
508,233
5
W
Cthulhu
14,305
550
68
3
0
490,566
12
L
Khepri
9,648
371
44
2
0
393,176
4
L
Janus
12,602
485
206
8
0
499,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role