Player Matchup

Skadi
Skadi
Blackman222
Skadi
Level 26
God Stats
3W - 1L
1,718 SR
Queue Stats
26W - 33L
1,298 Elo+
Party 1
Merlin
Merlin
JetComb9
Merlin
Level 10
God Stats
26W - 31L
1,500 SR
Queue Stats
928W - 947L
1,284 Elo+
Solo
Ra
Ra
Papìs
Ra
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 38L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
die4skills
Cthulhu
Level 15
God Stats
86W - 69L
1,527 SR
Queue Stats
242W - 259L
1,299 Elo+
Solo
Zeus
Zeus
diego603t
Zeus
Level 13
God Stats
9W - 13L
1,342 SR
Queue Stats
26W - 34L
1,240 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,292 Elo+

VS

Team Averages
Level 20
1,408 SR
1,294 Elo+
Izanami
Izanami
CaptSadbinch
Izanami
Level 28
God Stats
24W - 40L
1,402 SR
Queue Stats
92W - 124L
1,328 Elo+
Solo
Athena
Athena
Chaotic Frost
Athena
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,345 Elo+
Solo
Guan Yu
Guan Yu
EJ14
Guan Yu
Level 10
God Stats
0W - 2L
1,201 SR
Queue Stats
16W - 41L
1,140 Elo+
Solo
Bakasura
Bakasura
EnvySaint
Bakasura
Level 24
God Stats
1W - 3L
1,483 SR
Queue Stats
138W - 123L
1,369 Elo+
Solo
Hun Batz
Hun Batz
Jairolasrolas
Hun Batz
Level 16
God Stats
36W - 35L
1,454 SR
Queue Stats
37W - 44L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 23
16,510
1,101
42,001
29,189
12,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
JetComb9
Merlin
20
11 / 5 / 21
15,636
1,042
21,839
17,360
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
20
7 / 7 / 22
15,527
1,035
18,323
22,733
9,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
die4skills
Cthulhu
20
7 / 8 / 25
15,000
1,000
17,754
28,770
33,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
8 / 10 / 14
15,003
1,000
19,295
18,701
7,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptSadbinch
Izanami
20
9 / 5 / 14
16,687
1,112
30,436
20,241
9,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 6 / 23
15,242
1,016
17,544
30,372
40,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
EJ14
Guan Yu
20
1 / 19 / 19
13,530
902
8,819
35,000
17,349
Bakasura
EnvySaint
Bakasura
20
17 / 1 / 15
18,890
1,259
22,660
16,727
8,024
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Jairolasrolas
Hun Batz
20
11 / 12 / 16
16,346
1,090
29,623
27,705
12,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
128
43
Kills
41
41
Deaths
43
105
Assists
87
Player
Kills
Deaths
Assists
KDA
W
10
11
23
1.95
L
Izanami
CaptSadbinch
Izanami
9
5
14
3.2
L
3
6
23
2.42
L
Guan Yu
EJ14
Guan Yu
1
19
19
0.55
L
Bakasura
EnvySaint
Bakasura
17
1
15
24.5
L
Hun Batz
Jairolasrolas
Hun Batz
11
12
16
1.58
W
Merlin
JetComb9
Merlin
11
5
21
4.3
W
Ra
7
7
22
2.57
W
Cthulhu
die4skills
Cthulhu
7
8
25
2.44
W
Zeus
8
10
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,212
Damage
109,082
116,753
Taken
130,045
69,258
Mitigated
87,687
15,636
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,001
23,187
0
2,402
29,189
12,286
0
3,767
24,281
0
65,930
L
Izanami
CaptSadbinch
Izanami
30,436
27,145
0
2,555
20,241
9,281
0
11,114
9,127
0
103,501
L
17,544
4,680
0
0
30,372
40,226
0
17,646
12,726
34,009
0
L
Guan Yu
EJ14
Guan Yu
8,819
1,885
665
1,647
35,000
17,349
0
23,756
11,236
0
15,494
L
Bakasura
EnvySaint
Bakasura
22,660
15,139
0
1,971
16,727
8,024
0
10,176
6,551
9
43,928
L
Hun Batz
Jairolasrolas
Hun Batz
29,623
7,905
0
0
27,705
12,807
0
14,519
13,186
0
37,589
W
Merlin
JetComb9
Merlin
21,839
2,363
0
0
17,360
6,782
0
4,862
12,428
58,655
0
W
Ra
18,323
4,615
3,543
6,723
22,733
9,883
0
1,573
21,090
45,265
0
W
Cthulhu
die4skills
Cthulhu
17,754
476
1,740
1,228
28,770
33,172
0
3,975
23,273
29,126
0
W
Zeus
19,295
5,099
0
0
18,701
7,135
0
3,376
15,135
43,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,676
Gold Earned
80,695
264
Minions Killed
269
2
Camps Cleared
8
1,293,345
Distance Traveled
1,507,556
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,510
1,101
50
3
1
244,828
0
L
Izanami
16,687
1,112
176
12
0
263,178
0
L
Athena
15,242
1,016
23
2
0
307,916
0
L
Guan Yu
13,530
902
11
1
0
255,500
2
L
Bakasura
18,890
1,259
51
3
8
351,161
2
L
Hun Batz
16,346
1,090
8
1
0
329,801
0
W
Merlin
15,636
1,042
86
6
0
263,879
1
W
Ra
15,527
1,035
60
4
1
257,408
0
W
Cthulhu
15,000
1,000
20
1
0
304,672
0
W
Zeus
15,003
1,000
48
3
0
222,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role