Player Matchup

Chaac
Chaac
DadJustice9
Chaac
Level 105
God Stats
2W - 3L
1,645 SR
Queue Stats
5W - 6L
1,675 Elo+
Party 1
Tiamat
Tiamat
GrizlyKingSloth
Tiamat
Level 69
God Stats
7W - 7L
1,770 SR
Queue Stats
49W - 46L
1,687 Elo+
Party 1
Kuzenbo
Kuzenbo
Killcornmuff
Kuzenbo
Level 66
God Stats
1W - 1L
1,151 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 1
Cabrakan
Cabrakan
SON OF AQUAMAN
Cabrakan
Level 126
God Stats
2W - 0L
1,804 SR
Queue Stats
68W - 70L
1,634 Elo+
Party 1
Neith
Neith
TyphoonGhost20
Neith
Level 49
God Stats
3W - 3L
1,412 SR
Queue Stats
3W - 3L
1,589 Elo+
Party 1
Team Averages
Level 83
1,556 SR
1,605 Elo+

VS

Team Averages
Level 102
1,551 SR
1,568 Elo+
Jormungandr
Jormungandr
BALEC69
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
BigMungus69
Cthulhu
Level 130
God Stats
1W - 2L
1,223 SR
Queue Stats
63W - 46L
1,557 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lartar
Cu Chulainn
Level 129
God Stats
0W - 1L
1,381 SR
Queue Stats
74W - 58L
1,543 Elo+
Party 2
Athena
Athena
SP33D13PICO92
Athena
Level 149
God Stats
3W - 1L
1,798 SR
Queue Stats
101W - 89L
1,486 Elo+
Solo
Cerberus
Cerberus
shadowpanther02
Cerberus
Level 83
God Stats
0W - 1L
1,855 SR
Queue Stats
6W - 3L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 14
11,313
870
11,557
16,094
12,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 2 / 13
12,319
948
18,291
8,733
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Killcornmuff
Kuzenbo
14
2 / 4 / 8
9,098
700
5,531
21,056
12,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
17
6 / 1 / 17
12,194
938
12,258
18,759
19,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 10
10,214
786
10,800
8,494
2,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BALEC69
Jormungandr
15
0 / 5 / 8
8,368
644
10,665
16,428
13,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
BigMungus69
Cthulhu
17
8 / 6 / 3
10,944
842
16,782
17,355
19,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Lartar
Cu Chulainn
12
2 / 3 / 1
8,099
623
2,667
6,141
2,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 4 / 5
8,323
640
7,797
12,943
10,839
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
4 / 7 / 8
10,048
773
16,662
19,445
9,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
25
Kills
15
15
Deaths
25
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BALEC69
Jormungandr
0
5
8
0.8
L
Cthulhu
BigMungus69
Cthulhu
8
6
3
1.58
W
7
5
14
2.8
W
7
2
13
6.75
W
Kuzenbo
Killcornmuff
Kuzenbo
2
4
8
1.5
L
Cu Chulainn
Lartar
Cu Chulainn
2
3
1
0.83
W
Cabrakan
6
1
17
14.5
L
1
4
5
0.88
W
3
3
10
2.67
L
Cerberus
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,437
Damage
54,573
73,136
Taken
72,312
53,074
Mitigated
55,733
30,821
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BALEC69
Jormungandr
10,665
1,901
460
301
16,428
13,328
0
8,377
7,798
32,843
0
L
Cthulhu
BigMungus69
Cthulhu
16,782
2,925
0
0
17,355
19,385
225
8,136
9,032
39,604
0
W
11,557
2,839
1,280
5,865
16,094
12,354
1,721
13,198
2,527
0
29,706
W
18,291
1,821
738
4,138
8,733
6,708
1,957
4,811
3,785
52,381
0
W
Kuzenbo
Killcornmuff
Kuzenbo
5,531
2,185
392
6,515
21,056
12,092
641
16,200
4,704
12,913
0
L
Cu Chulainn
Lartar
Cu Chulainn
2,667
296
0
744
6,141
2,336
0
4,050
1,959
0
7,239
W
Cabrakan
12,258
1,422
0
8,440
18,759
19,266
823
10,216
8,402
25,658
0
L
7,797
2,797
0
656
12,943
10,839
0
6,267
6,522
21,147
0
W
10,800
5,553
1,036
2,417
8,494
2,654
2,097
7,013
1,319
0
34,028
L
Cerberus
16,662
1,022
0
5,599
19,445
9,845
116
8,636
10,691
32,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,138
Gold Earned
45,782
239
Minions Killed
240
11
Camps Cleared
2
1,164,157
Distance Traveled
947,827
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,368
644
51
4
0
221,083
0
L
Cthulhu
10,944
842
67
5
0
227,512
1
W
Chaac
11,313
870
40
3
2
245,383
0
W
Tiamat
12,319
948
92
7
8
239,413
0
W
Kuzenbo
9,098
700
14
1
0
226,677
0
L
Cu Chulainn
8,099
623
17
1
0
68,777
0
W
Cabrakan
12,194
938
29
2
0
241,969
1
L
Athena
8,323
640
32
2
2
224,097
0
W
Neith
10,214
786
64
5
1
210,715
0
L
Cerberus
10,048
773
73
6
0
206,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role