Player Matchup

Chaac
Chaac
Ricky-MXII
Chaac
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,452 Elo+
Party 1
Anubis
Anubis
SzukuloKarika
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,250 Elo+
Solo
Danzaburou
Danzaburou
TUTr4NK4M0N_2do
Danzaburou
Level 26
God Stats
2W - 1L
1,227 SR
Queue Stats
29W - 22L
1,503 Elo+
Party 1
Team Averages
Level 39
1,409 SR
1,402 Elo+

VS

Team Averages
Level 85
1,573 SR
1,533 Elo+
Ymir
Ymir
IFatizy-
Ymir
Level 27
God Stats
11W - 8L
1,629 SR
Queue Stats
41W - 38L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pusu87
Tsukuyomi
Level 142
God Stats
16W - 14L
1,698 SR
Queue Stats
361W - 353L
1,564 Elo+
Party 2
Merlin
Merlin
RicecakeSoup
Merlin
Level 86
God Stats
6W - 12L
1,391 SR
Queue Stats
66W - 85L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 2 / 18
10,770
718
7,610
16,266
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
12 / 2 / 10
11,832
789
13,937
11,069
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
TUTr4NK4M0N_2do
Danzaburou
16
7 / 0 / 17
11,871
791
16,669
13,115
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 10 / 4
8,775
585
5,073
15,846
12,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Pusu87
Tsukuyomi
13
3 / 6 / 1
9,355
624
12,306
16,595
6,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
10
1 / 8 / 1
8,532
569
6,872
12,343
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
24
Kills
4
4
Deaths
24
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
10
4
0.2
L
Tsukuyomi
Pusu87
Tsukuyomi
3
6
1
0.58
L
Merlin
1
8
1
0.19
W
Chaac
5
2
18
7
W
12
2
10
8.5
W
Danzaburou
TUTr4NK4M0N_2do
Danzaburou
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
24,251
40,450
Taken
44,784
21,434
Mitigated
24,220
15,215
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,073
666
0
1,000
15,846
12,710
0
6,553
9,293
20,858
0
L
Tsukuyomi
Pusu87
Tsukuyomi
12,306
2,725
0
4,488
16,595
6,281
0
2,944
13,651
0
41,947
L
Merlin
6,872
768
0
1,185
12,343
5,229
0
4,469
7,874
22,365
0
W
Chaac
7,610
1,705
0
5,576
16,266
11,819
76
5,151
10,929
0
37,103
W
13,937
798
0
2,702
11,069
4,966
770
3,153
7,791
47,286
0
W
Danzaburou
TUTr4NK4M0N_2do
Danzaburou
16,669
9,208
0
6,937
13,115
4,649
679
3,213
9,402
0
67,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
26,662
201
Minions Killed
128
0
Camps Cleared
0
805,044
Distance Traveled
656,277
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,775
585
45
3
0
181,070
0
L
Tsukuyomi
9,355
624
43
3
0
262,599
2
L
Merlin
8,532
569
40
3
0
212,608
0
W
Chaac
10,770
718
48
3
0
282,735
0
W
Anubis
11,832
789
66
4
0
236,050
1
W
Danzaburou
11,871
791
87
6
0
286,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role