Player Matchup

Fenrir
Fenrir
Gold IV
HazeG59
Fenrir
Gold IV
Level 120
God Stats
7W - 16L
1,577 SR
Queue Stats
331W - 338L
1,587 MMR
Solo
Vamana
Vamana
Gold II
Itz-DoDaDash
Vamana
Gold II
Level 116
God Stats
2W - 4L
1,660 SR
Queue Stats
73W - 70L
1,584 MMR
Solo
Danzaburou
Danzaburou
Gold II
Mr-Karno
Danzaburou
Gold II
Level 117
God Stats
12W - 11L
1,544 SR
Queue Stats
442W - 457L
1,635 MMR
Party 1
Athena
Athena
Gold II
The_RuSHER_220
Athena
Gold II
Level 124
God Stats
22W - 24L
1,326 SR
Queue Stats
905W - 917L
1,536 MMR
Party 1
Ra
Ra
Gold I
lMogry-
Ra
Gold I
Level 140
God Stats
5W - 9L
1,650 SR
Queue Stats
489W - 470L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,551 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,640 SR
1,597 MMR
Tiamat
Tiamat
Gold I
Minguoz
Tiamat
Gold I
Level 122
God Stats
2W - 1L
1,662 SR
Queue Stats
97W - 87L
1,509 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
MrPoronga666
Ao Kuang
Bronze III
Level 39
God Stats
1W - 0L
1,811 SR
Queue Stats
82W - 63L
1,600 MMR
Solo
Cerberus
Cerberus
Gold III
StrafeScratch
Cerberus
Gold III
Level 102
God Stats
11W - 10L
1,564 SR
Queue Stats
653W - 649L
1,535 MMR
Party 2
Artemis
Artemis
Gold III
SylaxWTF
Artemis
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,549 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
iS0tox
Cu Chulainn
Platinum IV
Level 119
God Stats
64W - 52L
1,665 SR
Queue Stats
613W - 619L
1,790 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HazeG59
Fenrir
20
7 / 9 / 9
14,028
484
15,186
28,843
16,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
20
6 / 5 / 6
14,949
515
24,265
34,191
33,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Mr-Karno
Danzaburou
20
1 / 8 / 7
14,413
497
15,143
23,567
12,654
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 6 / 16
14,091
486
13,773
32,543
41,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 8 / 4
13,654
471
20,942
18,974
10,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaJanusApolloSetNemesis

VS

Bans
Guan YuSobekCupidHun BatzHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Minguoz
Tiamat
20
5 / 4 / 12
15,347
529
16,176
13,716
10,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
MrPoronga666
Ao Kuang
20
21 / 2 / 9
18,976
654
36,923
35,477
18,890
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
StrafeScratch
Cerberus
20
3 / 8 / 17
14,527
501
13,969
32,325
32,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
SylaxWTF
Artemis
20
4 / 7 / 15
15,584
537
16,478
20,678
9,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
iS0tox
Cu Chulainn
20
3 / 5 / 10
16,458
568
24,787
31,960
39,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
26
Kills
36
36
Deaths
26
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HazeG59
Fenrir
7
9
9
1.28
L
Vamana
6
5
6
1.8
W
Tiamat
Minguoz
Tiamat
5
4
12
2.75
L
Danzaburou
Mr-Karno
Danzaburou
1
8
7
0.56
W
Ao Kuang
MrPoronga666
Ao Kuang
21
2
9
12.75
W
Cerberus
StrafeScratch
Cerberus
3
8
17
1.44
W
Artemis
SylaxWTF
Artemis
4
7
15
1.64
L
6
6
16
2.33
W
Cu Chulainn
iS0tox
Cu Chulainn
3
5
10
1.6
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,309
Damage
108,333
138,118
Taken
134,156
114,072
Mitigated
110,586
36,447
Healing
44,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HazeG59
Fenrir
15,186
3,565
0
7,914
28,843
16,448
0
15,100
13,535
0
102,603
L
Vamana
24,265
13,043
0
10,953
34,191
33,562
252
16,141
17,904
7,807
90,857
W
Tiamat
Minguoz
Tiamat
16,176
964
0
4,507
13,716
10,167
883
3,755
9,876
98,977
0
L
Danzaburou
Mr-Karno
Danzaburou
15,143
7,488
0
6,536
23,567
12,654
0
8,586
14,885
0
137,044
W
Ao Kuang
MrPoronga666
Ao Kuang
36,923
10,152
0
17,211
35,477
18,890
2,058
11,530
23,617
152,822
0
W
Cerberus
StrafeScratch
Cerberus
13,969
640
0
8,259
32,325
32,449
541
11,659
20,402
68,566
0
W
Artemis
SylaxWTF
Artemis
16,478
9,489
0
9,190
20,678
9,088
4,108
4,707
15,839
0
116,042
L
13,773
3,022
0
3,117
32,543
41,114
0
17,914
14,433
43,283
0
W
Cu Chulainn
iS0tox
Cu Chulainn
24,787
4,853
261
5,014
31,960
39,992
1,056
6,549
25,245
13,312
124,495
L
20,942
994
3,103
4,824
18,974
10,294
0
11,977
6,741
122,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,135
Gold Earned
80,892
754
Minions Killed
838
0
Camps Cleared
0
2,699,092
Distance Traveled
2,592,171
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,028
484
152
5
0
554,973
14
L
Vamana
14,949
515
167
6
0
509,078
0
W
Tiamat
15,347
529
147
5
0
488,729
2
L
Danzaburou
14,413
497
202
7
0
465,300
3
W
Ao Kuang
18,976
654
151
5
0
599,838
4
W
Cerberus
14,527
501
121
4
0
515,327
14
W
Artemis
15,584
537
173
6
0
456,751
1
L
Athena
14,091
486
52
2
0
617,348
6
W
Cu Chulainn
16,458
568
246
8
0
531,526
5
L
Ra
13,654
471
181
6
0
552,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role