Player Matchup

Chiron
Chiron
Platinum I
Beezei
Chiron
Platinum I
Level 140
God Stats
13W - 15L
1,852 SR
Queue Stats
241W - 214L
1,922 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
HyperChrome
Erlang Shen
Platinum IV
Level 160
God Stats
1W - 0L
1,153 SR
Queue Stats
36W - 6L
1,961 MMR
Solo
Scylla
Scylla
Platinum II
IHaveA3rdLeg
Scylla
Platinum II
Level 127
God Stats
17W - 11L
1,984 SR
Queue Stats
272W - 251L
2,106 MMR
Solo
King Arthur
King Arthur
Platinum I
JayDaaBeast
King Arthur
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
lJerkzl
Hercules
Diamond IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 62L
1,957 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,598 SR
1,889 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,614 SR
1,868 MMR
Cernunnos
Cernunnos
Diamond IV
BrysonKiller
Cernunnos
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum I
MarcoPol0
Guan Yu
Platinum I
Level 160
God Stats
4W - 3L
1,558 SR
Queue Stats
430W - 406L
2,035 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Messene
Hun Batz
Platinum IV
Level 158
God Stats
2W - 1L
1,912 SR
Queue Stats
78W - 84L
1,912 MMR
Solo
Ganesha
Ganesha
Platinum I
XxStaTicaLxX
Ganesha
Platinum I
Level 149
God Stats
36W - 39L
1,645 SR
Queue Stats
567W - 567L
1,925 MMR
Solo
Persephone
Persephone
Platinum I
Ãcuario
Persephone
Platinum I
Level 160
God Stats
8W - 6L
1,453 SR
Queue Stats
264W - 258L
1,965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beezei
Chiron
20
14 / 0 / 8
14,529
692
20,025
17,069
6,075
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
HyperChrome
Erlang Shen
17
2 / 3 / 11
11,313
539
10,861
18,949
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
5 / 3 / 6
12,637
602
9,432
9,092
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
JayDaaBeast
King Arthur
18
4 / 4 / 7
11,904
567
10,331
24,424
15,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
lJerkzl
Hercules
15
1 / 3 / 18
10,615
505
10,245
18,399
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatSetDanzaburouChang'eApollo

VS

Bans
NemesisCupidSobekAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrysonKiller
Cernunnos
17
3 / 8 / 0
11,133
530
8,192
16,903
7,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
MarcoPol0
Guan Yu
18
4 / 4 / 2
11,328
539
12,967
17,757
19,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hun Batz
Messene
Hun Batz
18
2 / 5 / 1
11,046
526
6,047
14,999
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
XxStaTicaLxX
Ganesha
15
0 / 6 / 8
10,540
502
7,176
22,100
23,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Ãcuario
Persephone
17
4 / 3 / 5
11,356
541
16,192
9,349
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
26
Kills
13
13
Deaths
26
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Beezei
Chiron
14
0
8
18
L
Cernunnos
BrysonKiller
Cernunnos
3
8
0
0.38
W
Erlang Shen
HyperChrome
Erlang Shen
2
3
11
2.5
W
Scylla
5
3
6
2.67
W
King Arthur
JayDaaBeast
King Arthur
4
4
7
1.88
L
Guan Yu
MarcoPol0
Guan Yu
4
4
2
1.25
L
Hun Batz
Messene
Hun Batz
2
5
1
0.5
L
Ganesha
XxStaTicaLxX
Ganesha
0
6
8
0.67
W
Hercules
lJerkzl
Hercules
1
3
18
3.33
L
Persephone
Ãcuario
Persephone
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,894
Damage
50,574
87,933
Taken
81,108
46,648
Mitigated
59,925
34,695
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Beezei
Chiron
20,025
8,791
903
9,525
17,069
6,075
4,475
2,835
14,180
0
147,322
L
Cernunnos
BrysonKiller
Cernunnos
8,192
2,796
0
3,406
16,903
7,225
8,064
908
15,953
0
82,519
W
Erlang Shen
HyperChrome
Erlang Shen
10,861
5,583
0
5,489
18,949
10,816
1,572
6,586
12,061
0
80,399
W
Scylla
9,432
1,121
0
2,951
9,092
3,170
0
2,989
5,935
74,350
0
W
King Arthur
JayDaaBeast
King Arthur
10,331
1,322
0
8,340
24,424
15,361
333
3,269
20,995
0
69,615
L
Guan Yu
MarcoPol0
Guan Yu
12,967
1,888
50
6,476
17,757
19,423
452
2,335
15,326
750
73,174
L
Hun Batz
Messene
Hun Batz
6,047
1,605
0
4,678
14,999
6,120
0
1,231
13,636
0
94,363
L
Ganesha
XxStaTicaLxX
Ganesha
7,176
584
190
1,864
22,100
23,522
0
1,861
20,131
20,395
0
W
Hercules
lJerkzl
Hercules
10,245
3,266
0
7,487
18,399
11,226
148
7,875
10,294
0
28,833
L
Persephone
Ãcuario
Persephone
16,192
756
0
1,359
9,349
3,635
0
2,597
6,629
75,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,998
Gold Earned
55,403
611
Minions Killed
600
0
Camps Cleared
0
2,122,579
Distance Traveled
2,043,305
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,529
692
198
9
0
395,726
4
L
Cernunnos
11,133
530
151
7
0
349,862
2
W
Erlang Shen
11,313
539
118
6
0
445,063
7
W
Scylla
12,637
602
143
7
0
401,981
8
W
King Arthur
11,904
567
116
6
0
409,152
6
L
Guan Yu
11,328
539
132
6
0
420,166
3
L
Hun Batz
11,046
526
161
8
0
448,550
2
L
Ganesha
10,540
502
7
0
0
400,924
8
W
Hercules
10,615
505
36
2
0
470,657
8
L
Persephone
11,356
541
149
7
0
423,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role