Player Matchup

Khepri
Khepri
DubAntix
Khepri
Level 68
God Stats
1W - 0L
1,325 SR
Queue Stats
96W - 101L
1,451 Elo+
Party 2
Nox
Nox
FELL1ATIOMASTER
Nox
Level 69
God Stats
16W - 23L
1,476 SR
Queue Stats
89W - 105L
1,484 Elo+
Solo
Guan Yu
Guan Yu
Wubzeii
Guan Yu
Level 36
God Stats
3W - 3L
1,773 SR
Queue Stats
73W - 76L
1,415 Elo+
Party 2
Team Averages
Level 58
1,525 SR
1,450 Elo+

VS

Team Averages
Level 51
1,356 SR
1,341 Elo+
Achilles
Achilles
R7uK
Achilles
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
imAKAnico
Thor
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Cerberus
Cerberus
ssnickasm8
Cerberus
Level 88
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DubAntix
Khepri
15
3 / 1 / 17
12,961
682
13,638
21,115
27,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 3 / 11
13,289
699
22,818
14,213
7,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Wubzeii
Guan Yu
15
11 / 5 / 9
13,143
692
15,112
26,043
14,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
R7uK
Achilles
14
4 / 6 / 3
12,105
637
12,677
20,597
26,129
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
15
3 / 7 / 4
12,253
645
9,904
18,486
6,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
ssnickasm8
Cerberus
14
2 / 9 / 4
10,968
577
21,231
23,825
18,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
9
9
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
DubAntix
Khepri
3
1
17
11.5
W
8
3
11
4.5
L
Achilles
R7uK
Achilles
4
6
3
0.92
W
Guan Yu
Wubzeii
Guan Yu
11
5
9
3.1
L
Thor
3
7
4
0.71
L
Cerberus
ssnickasm8
Cerberus
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,568
Damage
43,812
61,371
Taken
62,908
49,563
Mitigated
51,466
14,696
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DubAntix
Khepri
13,638
3,012
753
2,112
21,115
27,978
84
7,614
12,994
25,961
0
W
22,818
3,149
0
535
14,213
7,069
1,226
5,227
8,630
79,290
0
L
Achilles
R7uK
Achilles
12,677
4,233
0
4,170
20,597
26,129
530
11,229
9,368
0
39,581
W
Guan Yu
Wubzeii
Guan Yu
15,112
6,427
3,783
7,513
26,043
14,516
632
7,218
18,504
0
46,526
L
Thor
9,904
2,980
0
410
18,486
6,838
148
10,106
8,380
0
28,934
L
Cerberus
ssnickasm8
Cerberus
21,231
1,900
0
5,270
23,825
18,499
131
15,184
8,641
58,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
35,326
188
Minions Killed
204
0
Camps Cleared
0
987,579
Distance Traveled
907,987
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,961
682
14
1
0
350,702
1
W
Nox
13,289
699
123
6
0
302,683
2
L
Achilles
12,105
637
44
2
0
316,434
5
W
Guan Yu
13,143
692
51
3
0
334,194
0
L
Thor
12,253
645
50
3
0
298,107
1
L
Cerberus
10,968
577
110
6
0
293,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role