Player Matchup

Fenrir
Fenrir
CharizardGod12
Fenrir
Level 18
God Stats
7W - 11L
1,213 SR
Queue Stats
49W - 61L
1,286 Elo+
Solo
Nox
Nox
HoodedGardevoir
Nox
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,162 Elo+
Solo
Cerberus
Cerberus
SunlightBoi420
Cerberus
Level 28
God Stats
8W - 4L
1,696 SR
Queue Stats
100W - 122L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
Zh0ngl1
Jormungandr
Level 28
God Stats
47W - 46L
1,374 SR
Queue Stats
523W - 551L
1,400 Elo+
Solo
Arachne
Arachne
astrotrain4131
Arachne
Level 20
God Stats
7W - 10L
1,368 SR
Queue Stats
63W - 93L
1,319 Elo+
Party 1
Team Averages
Level 23
1,430 SR
1,297 Elo+

VS

Team Averages
Level 13
1,427 SR
1,311 Elo+
Ares
Ares
CaptianBags
Ares
Level 18
God Stats
2W - 3L
1,720 SR
Queue Stats
136W - 164L
1,365 Elo+
Solo
Hades
Hades
HellHound212383
Hades
Level 11
God Stats
1W - 3L
1,344 SR
Queue Stats
9W - 15L
1,312 Elo+
Solo
Thor
Thor
Jesusraddl
Thor
Level 16
God Stats
3W - 13L
1,073 SR
Queue Stats
141W - 166L
1,212 Elo+
Solo
Medusa
Medusa
SavageNinja314
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo
The Morrigan
The Morrigan
juiceboxeee
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 12
12,641
1,053
9,207
15,245
6,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 15
12,921
1,077
16,553
7,879
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cerberus
20
3 / 3 / 25
12,726
1,061
18,612
18,462
23,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Zh0ngl1
Jormungandr
19
4 / 1 / 18
12,483
1,040
12,754
11,926
9,077
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 5 / 13
13,872
1,156
24,580
15,298
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 8
12,431
1,036
13,458
22,216
25,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 10 / 5
15,045
1,254
32,686
33,582
19,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 14 / 7
10,248
854
1,504
20,552
6,882
16
1 / 2 / 6
10,487
874
7,654
9,616
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
juiceboxeee
The Morrigan
14
0 / 2 / 6
9,611
801
2,124
3,922
1,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
51
37
Kills
19
19
Deaths
37
83
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
9
8
1.11
W
7
7
12
1.86
L
12
10
5
1.45
W
8
3
15
5.17
L
0
14
7
0.25
L
1
2
6
2
W
Cerberus
3
3
25
5.17
W
Jormungandr
Zh0ngl1
Jormungandr
4
1
18
13
W
15
5
13
4.3
L
The Morrigan
juiceboxeee
The Morrigan
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,706
Damage
57,426
68,810
Taken
89,888
48,052
Mitigated
56,194
11,633
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,458
2,148
0
0
22,216
25,105
0
10,077
11,939
23,900
0
W
9,207
2,343
382
910
15,245
6,214
0
9,895
5,350
0
24,793
L
32,686
2,792
1,263
5,300
33,582
19,800
0
16,638
16,794
81,068
0
W
16,553
2,418
0
0
7,879
3,398
0
6,290
1,589
32,718
0
L
1,504
1,131
0
0
20,552
6,882
0
13,162
7,265
0
5,267
L
7,654
3,818
0
699
9,616
3,018
0
6,180
3,386
0
20,025
W
Cerberus
18,612
2,491
483
6,276
18,462
23,610
0
11,919
6,543
46,437
0
W
Jormungandr
Zh0ngl1
Jormungandr
12,754
3,520
0
481
11,926
9,077
0
8,536
3,390
48,449
0
W
24,580
19,780
0
3,101
15,298
5,753
0
11,628
3,670
0
31,567
L
The Morrigan
juiceboxeee
The Morrigan
2,124
1,155
0
0
3,922
1,389
0
1,312
2,585
4,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,643
Gold Earned
57,822
244
Minions Killed
170
5
Camps Cleared
5
1,054,937
Distance Traveled
743,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,431
1,036
11
1
1
166,123
0
W
Fenrir
12,641
1,053
28
2
2
194,394
1
L
Hades
15,045
1,254
126
11
2
187,994
0
W
Nox
12,921
1,077
33
3
1
233,157
0
L
Thor
10,248
854
6
1
0
152,339
0
L
Medusa
10,487
874
25
2
2
179,902
0
W
Cerberus
12,726
1,061
82
7
1
208,036
0
W
Jormungandr
12,483
1,040
92
8
0
196,158
1
W
Arachne
13,872
1,156
9
1
1
223,192
0
L
The Morrigan
9,611
801
2
0
0
56,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role