Player Matchup

Heimdallr
Heimdallr
DeathscytheV1
Heimdallr
Level 138
God Stats
8W - 3L
1,768 SR
Queue Stats
147W - 152L
1,532 Elo+
Party 3
Fenrir
Fenrir
Odobaska
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SvBTame
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,716 Elo+
Party 3
Chaac
Chaac
XxBabyBratxX
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Terra
Terra
iplaytoday12
Terra
Level 47
God Stats
1W - 3L
1,417 SR
Queue Stats
41W - 41L
1,533 Elo+
Party 3
Team Averages
Level 70
1,537 SR
1,556 Elo+

VS

Team Averages
Level 83
1,584 SR
1,560 Elo+
Mulan
Mulan
BLUNTROLLER99
Mulan
Level 85
God Stats
11W - 7L
1,509 SR
Queue Stats
65W - 54L
1,480 Elo+
Party 2
Chiron
Chiron
DookieFloss
Chiron
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,554 Elo+
Party 1
Artio
Artio
McKanye
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 91L
1,626 Elo+
Party 1
Tyr
Tyr
Mr-Villey
Tyr
Level 154
God Stats
6W - 11L
1,489 SR
Queue Stats
103W - 99L
1,470 Elo+
Party 2
Ra
Ra
OmahaBuckShank
Ra
Level 86
God Stats
2W - 2L
1,921 SR
Queue Stats
104W - 79L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathscytheV1
Heimdallr
19
10 / 2 / 6
13,358
742
29,376
13,756
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Odobaska
Fenrir
18
3 / 8 / 10
11,622
646
14,195
18,530
14,718
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
17
4 / 5 / 8
12,197
678
10,008
17,005
9,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 8
10,560
587
18,092
26,418
31,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 6 / 16
11,647
647
12,564
28,627
30,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 20
13,391
744
22,966
22,740
24,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
17
3 / 3 / 12
11,901
661
13,175
12,415
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
McKanye
Artio
18
2 / 3 / 23
12,200
678
15,727
31,614
53,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 6 / 13
12,715
706
14,832
24,529
25,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 0 / 9
15,435
858
24,934
12,023
6,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
18
Kills
28
28
Deaths
18
48
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
6
20
2.67
L
Heimdallr
DeathscytheV1
Heimdallr
10
2
6
6.5
W
Chiron
3
3
12
3
W
Artio
McKanye
Artio
2
3
23
4.5
W
4
6
13
1.75
L
Fenrir
Odobaska
Fenrir
3
8
10
1
W
13
0
9
17.5
L
Nox
4
5
8
1.6
L
1
7
8
0.71
L
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,235
Damage
91,634
104,336
Taken
103,321
93,534
Mitigated
115,778
27,940
Healing
49,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,966
3,763
0
4,616
22,740
24,780
1,657
4,752
17,985
58
38,771
L
Heimdallr
DeathscytheV1
Heimdallr
29,376
18,192
0
2,637
13,756
7,011
1,837
5,488
7,890
0
65,279
W
Chiron
13,175
3,394
1,505
3,507
12,415
5,230
670
1,783
10,632
0
33,778
W
Artio
McKanye
Artio
15,727
1,938
5,292
9,905
31,614
53,249
409
8,703
22,906
35,454
0
W
14,832
2,339
0
4,823
24,529
25,819
1,762
6,750
17,779
0
39,605
L
Fenrir
Odobaska
Fenrir
14,195
2,511
0
845
18,530
14,718
378
5,429
12,545
1,684
29,197
W
24,934
1,433
12,112
7,408
12,023
6,700
782
1,844
10,179
68,555
0
L
Nox
10,008
2,224
0
1,348
17,005
9,864
96
6,492
10,021
23,773
0
L
18,092
1,976
0
6,335
26,418
31,707
126
8,058
17,378
0
40,781
L
12,564
1,754
6,952
9,823
28,627
30,234
0
13,023
14,461
29,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,384
Gold Earned
65,642
273
Minions Killed
300
4
Camps Cleared
6
1,535,222
Distance Traveled
1,764,230
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,391
744
39
2
2
331,376
2
L
Heimdallr
13,358
742
94
5
2
300,181
1
W
Chiron
11,901
661
52
3
0
327,501
0
W
Artio
12,200
678
33
2
1
398,473
1
W
Tyr
12,715
706
71
4
1
342,070
1
L
Fenrir
11,622
646
39
2
2
298,769
1
W
Ra
15,435
858
105
6
2
364,810
0
L
Nox
12,197
678
50
3
0
286,649
0
L
Chaac
10,560
587
61
3
0
301,155
0
L
Terra
11,647
647
29
2
0
348,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role