Player Matchup

Kukulkan
Kukulkan
Azkolain
Kukulkan
Level 69
God Stats
20W - 40L
1,351 SR
Queue Stats
28W - 58L
1,321 Elo+
Party 1
Sobek
Sobek
BEDbMAK283
Sobek
Level 105
God Stats
2W - 2L
1,479 SR
Queue Stats
130W - 104L
1,492 Elo+
Solo
Hun Batz
Hun Batz
EBO3
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,357 Elo+
Solo
Chaac
Chaac
Garcikiler
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 65L
1,303 Elo+
Party 1
Medusa
Medusa
julensaec
Medusa
Level 45
God Stats
24W - 39L
1,407 SR
Queue Stats
27W - 55L
1,314 Elo+
Party 1
Team Averages
Level 63
1,448 SR
1,357 Elo+

VS

Team Averages
Level 72
1,448 SR
1,429 Elo+
Ares
Ares
Gilefrag
Ares
Level 124
God Stats
0W - 2L
1,654 SR
Queue Stats
52W - 40L
1,479 Elo+
Solo
Bellona
Bellona
ItzJoshyy
Bellona
Level 48
God Stats
1W - 6L
1,132 SR
Queue Stats
189W - 238L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Ravagebull
Kukulkan
Level 64
God Stats
75W - 96L
1,332 SR
Queue Stats
267W - 270L
1,390 Elo+
Solo
Chernobog
Chernobog
SlayToWin
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 204L
1,469 Elo+
Solo
Ne Zha
Ne Zha
arrezzA
Ne Zha
Level 58
God Stats
4W - 3L
1,624 SR
Queue Stats
90W - 105L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azkolain
Kukulkan
20
12 / 4 / 11
19,135
580
25,419
17,183
8,794
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
20
7 / 6 / 23
17,550
532
22,748
40,921
67,536
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
EBO3
Hun Batz
20
12 / 5 / 11
18,637
565
24,991
30,241
15,570
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
20
4 / 5 / 13
16,660
505
16,457
30,712
39,959
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
julensaec
Medusa
20
10 / 8 / 13
17,590
533
21,615
22,493
10,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
3 / 10 / 11
15,062
456
17,854
31,704
44,028
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
ItzJoshyy
Bellona
20
2 / 10 / 4
13,320
404
16,252
32,768
33,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Ravagebull
Kukulkan
20
11 / 6 / 5
18,277
554
26,704
16,511
8,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
SlayToWin
Chernobog
20
8 / 9 / 5
15,040
456
23,708
29,643
14,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
arrezzA
Ne Zha
20
4 / 10 / 6
14,265
432
17,682
30,915
19,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
45
Kills
28
28
Deaths
45
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azkolain
Kukulkan
12
4
11
4.38
W
Sobek
7
6
23
3.08
W
Hun Batz
EBO3
Hun Batz
12
5
11
3.5
W
Chaac
4
5
13
2.1
L
Ares
3
10
11
0.85
L
Bellona
ItzJoshyy
Bellona
2
10
4
0.4
L
Kukulkan
Ravagebull
Kukulkan
11
6
5
2.25
L
Chernobog
SlayToWin
Chernobog
8
9
5
1.17
L
Ne Zha
arrezzA
Ne Zha
4
10
6
0.7
W
Medusa
julensaec
Medusa
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,230
Damage
102,200
141,550
Taken
141,541
142,436
Mitigated
119,631
45,638
Healing
21,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azkolain
Kukulkan
25,419
491
0
2,528
17,183
8,794
2,375
7,855
9,092
155,920
0
W
Sobek
22,748
1,704
0
15,105
40,921
67,536
519
12,762
27,763
70,790
0
W
Hun Batz
EBO3
Hun Batz
24,991
8,103
630
9,017
30,241
15,570
3,763
9,015
21,082
0
139,554
W
Chaac
16,457
3,460
0
14,014
30,712
39,959
1,954
6,930
23,658
0
90,569
L
Ares
17,854
455
417
1,775
31,704
44,028
0
9,741
21,692
58,596
0
L
Bellona
ItzJoshyy
Bellona
16,252
2,486
0
1,436
32,768
33,993
400
8,732
22,935
0
77,715
L
Kukulkan
Ravagebull
Kukulkan
26,704
1,233
0
1,218
16,511
8,219
74
8,545
7,770
139,603
0
L
Chernobog
SlayToWin
Chernobog
23,708
14,020
0
8,076
29,643
14,137
50
10,788
18,711
0
91,176
L
Ne Zha
arrezzA
Ne Zha
17,682
6,886
0
8,250
30,915
19,254
764
9,651
20,927
0
104,285
W
Medusa
julensaec
Medusa
21,615
12,655
0
4,344
22,493
10,577
6,150
7,016
15,397
0
113,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,572
Gold Earned
75,964
799
Minions Killed
680
0
Camps Cleared
0
2,930,265
Distance Traveled
2,597,203
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,135
580
229
7
0
589,821
17
W
Sobek
17,550
532
76
2
0
566,526
2
W
Hun Batz
18,637
565
187
6
0
660,654
1
W
Chaac
16,660
505
152
5
0
558,579
3
L
Ares
15,062
456
68
2
0
537,925
4
L
Bellona
13,320
404
107
3
0
543,747
1
L
Kukulkan
18,277
554
243
7
0
590,603
7
L
Chernobog
15,040
456
126
4
0
430,357
0
L
Ne Zha
14,265
432
136
4
0
494,571
3
W
Medusa
17,590
533
155
5
0
554,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role