Player Matchup

Ares
Ares
BreadGoneBad
Ares
Level 15
God Stats
2W - 3L
949 SR
Queue Stats
14W - 23L
1,696 Elo+
Party 1
Cernunnos
Cernunnos
Grubb3
Cernunnos
Level 28
God Stats
6W - 6L
1,787 SR
Queue Stats
14W - 19L
1,586 Elo+
Party 2
Nemesis
Nemesis
Kallekanin3
Nemesis
Level 25
God Stats
10W - 14L
1,304 SR
Queue Stats
29W - 44L
1,395 Elo+
Party 1
Discordia
Discordia
MissKillStealer
Discordia
Level 18
God Stats
1W - 1L
1,788 SR
Queue Stats
13W - 2L
1,895 Elo+
Party 2
Mulan
Mulan
xForToon
Mulan
Level 29
God Stats
12W - 14L
1,716 SR
Queue Stats
35W - 31L
1,663 Elo+
Party 2
Team Averages
Level 23
1,509 SR
1,647 Elo+

VS

Team Averages
Level 25
1,489 SR
1,406 Elo+
Cernunnos
Cernunnos
OwOy
Cernunnos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 4
Olorun
Olorun
RrahiMB
Olorun
Level 8
God Stats
5W - 2L
1,885 SR
Queue Stats
94W - 65L
1,749 Elo+
Party 4
Nemesis
Nemesis
lecmur
Nemesis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 46L
1,327 Elo+
Party 3
Ares
Ares
lecmurr
Ares
Level 59
God Stats
4W - 8L
1,244 SR
Queue Stats
172W - 221L
1,353 Elo+
Party 3
Hachiman
Hachiman
stanoje73
Hachiman
Level 22
God Stats
4W - 9L
1,317 SR
Queue Stats
50W - 101L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 6
7,762
517
4,612
11,639
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Grubb3
Cernunnos
13
2 / 6 / 11
7,963
531
12,513
10,571
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kallekanin3
Nemesis
13
1 / 2 / 1
7,903
527
2,059
9,439
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MissKillStealer
Discordia
16
9 / 1 / 4
9,937
662
17,197
8,394
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
xForToon
Mulan
15
5 / 1 / 2
9,224
615
9,426
8,182
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OwOy
Cernunnos
14
7 / 4 / 7
8,632
575
12,890
14,389
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
RrahiMB
Olorun
12
0 / 6 / 4
6,913
461
5,672
15,208
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
lecmur
Nemesis
11
3 / 4 / 3
7,016
468
3,851
13,615
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
lecmurr
Ares
10
4 / 2 / 9
7,466
498
3,397
9,056
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
stanoje73
Hachiman
11
2 / 3 / 3
6,855
457
2,327
7,742
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
19
Kills
16
16
Deaths
19
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
W
Cernunnos
Grubb3
Cernunnos
2
6
11
1.25
W
Nemesis
Kallekanin3
Nemesis
1
2
1
0.75
W
Discordia
MissKillStealer
Discordia
9
1
4
11
L
Cernunnos
OwOy
Cernunnos
7
4
7
2.63
L
Olorun
RrahiMB
Olorun
0
6
4
0.33
L
Nemesis
lecmur
Nemesis
3
4
3
1.13
L
Ares
lecmurr
Ares
4
2
9
4.25
L
Hachiman
stanoje73
Hachiman
2
3
3
1.17
W
Mulan
xForToon
Mulan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,807
Damage
28,137
48,225
Taken
60,010
24,989
Mitigated
26,109
13,247
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,612
195
0
624
11,639
7,939
255
1,651
9,988
15,002
0
W
Cernunnos
Grubb3
Cernunnos
12,513
5,024
0
960
10,571
4,332
1,075
2,538
8,033
0
39,143
W
Nemesis
Kallekanin3
Nemesis
2,059
547
0
4,927
9,439
3,596
0
799
8,640
0
53,614
W
Discordia
MissKillStealer
Discordia
17,197
486
0
2,989
8,394
3,031
774
3,036
5,358
69,278
0
L
Cernunnos
OwOy
Cernunnos
12,890
8,160
0
5,919
14,389
5,763
1,377
6,790
7,465
0
57,552
L
Olorun
RrahiMB
Olorun
5,672
2,476
356
5,095
15,208
5,814
0
9,148
5,398
44,297
0
L
Nemesis
lecmur
Nemesis
3,851
892
0
3,222
13,615
6,139
0
2,091
11,313
0
34,728
L
Ares
lecmurr
Ares
3,397
365
0
2,343
9,056
5,928
527
1,808
7,196
10,151
0
L
Hachiman
stanoje73
Hachiman
2,327
781
0
1,225
7,742
2,465
0
1,038
6,404
0
19,170
W
Mulan
xForToon
Mulan
9,426
1,278
0
3,747
8,182
6,091
136
1,045
7,137
0
50,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,789
Gold Earned
36,882
400
Minions Killed
308
0
Camps Cleared
0
1,512,906
Distance Traveled
1,285,214
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,762
517
19
1
0
300,418
0
W
Cernunnos
7,963
531
49
3
0
280,820
4
W
Nemesis
7,903
527
99
7
0
352,705
0
W
Discordia
9,937
662
111
7
0
297,847
4
L
Cernunnos
8,632
575
100
7
0
241,651
1
L
Olorun
6,913
461
84
6
0
249,206
1
L
Nemesis
7,016
468
70
5
0
267,046
1
L
Ares
7,466
498
12
1
0
252,665
1
L
Hachiman
6,855
457
42
3
0
274,646
2
W
Mulan
9,224
615
122
8
0
281,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role