Player Matchup

Rama
Rama
BashKing
Rama
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Ither222
Artio
Level 129
God Stats
4W - 1L
1,931 SR
Queue Stats
68W - 19L
1,841 Elo+
Party 1
Janus
Janus
WhiteMoFo
Janus
Level 115
God Stats
28W - 8L
1,724 SR
Queue Stats
63W - 25L
1,790 Elo+
Party 1
Team Averages
Level 96
1,718 SR
1,710 Elo+

VS

Team Averages
Level 102
1,642 SR
1,555 Elo+
Guan Yu
Guan Yu
ChrisNèro
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Richist8
Thoth
Level 33
God Stats
1W - 1L
1,868 SR
Queue Stats
3W - 15L
1,529 Elo+
Solo
Mercury
Mercury
TheOmega10101
Mercury
Level 145
God Stats
3W - 3L
1,557 SR
Queue Stats
33W - 32L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
6 / 0 / 5
8,599
860
8,533
6,437
2,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Ither222
Artio
11
4 / 1 / 11
8,745
875
5,956
10,485
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
WhiteMoFo
Janus
11
7 / 2 / 6
8,301
830
8,798
5,427
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChrisNèro
Guan Yu
8
0 / 2 / 2
5,870
587
2,642
7,685
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Richist8
Thoth
10
1 / 8 / 2
6,739
674
2,878
9,322
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
9
2 / 7 / 1
7,180
718
4,540
9,434
3,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
3
3
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
6
0
5
8.5
L
Guan Yu
ChrisNèro
Guan Yu
0
2
2
0.5
W
Artio
Ither222
Artio
4
1
11
9.5
L
Thoth
Richist8
Thoth
1
8
2
0.25
L
Mercury
2
7
1
0.36
W
Janus
WhiteMoFo
Janus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,287
Damage
10,060
22,349
Taken
26,441
11,508
Mitigated
9,872
10,468
Healing
2,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,533
7,079
0
4,618
6,437
2,199
2,581
1,145
5,292
0
43,072
L
Guan Yu
ChrisNèro
Guan Yu
2,642
514
560
1,114
7,685
4,010
0
4,486
3,013
0
8,849
W
Artio
Ither222
Artio
5,956
1,149
964
4,002
10,485
7,822
157
1,186
9,299
16,128
0
L
Thoth
Richist8
Thoth
2,878
287
0
92
9,322
2,848
0
4,792
4,310
23,142
0
L
Mercury
4,540
1,707
0
340
9,434
3,014
0
4,924
4,334
0
10,934
W
Janus
WhiteMoFo
Janus
8,798
67
0
884
5,427
1,487
126
587
4,840
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
19,789
152
Minions Killed
77
0
Camps Cleared
0
560,849
Distance Traveled
483,256
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,599
860
79
8
0
160,078
1
L
Guan Yu
5,870
587
13
1
0
167,245
1
W
Artio
8,745
875
10
1
0
204,427
3
L
Thoth
6,739
674
47
5
0
131,779
1
L
Mercury
7,180
718
17
2
0
184,232
2
W
Janus
8,301
830
63
6
0
196,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role