Player Matchup

Janus
Janus
Era of Hades
Janus
Level 127
God Stats
11W - 13L
1,707 SR
Queue Stats
859W - 798L
1,612 Elo+
Solo
Kumbhakarna
Kumbhakarna
Seshethkuunaz
Kumbhakarna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
bloodwolf703
Chaac
Level 85
God Stats
1W - 7L
1,619 SR
Queue Stats
118W - 108L
1,555 Elo+
Solo
Skadi
Skadi
iBlezing
Skadi
Level 157
God Stats
3W - 4L
1,930 SR
Queue Stats
250W - 233L
1,564 Elo+
Solo
Loki
Loki
xXDarhewsXx
Loki
Level 115
God Stats
2W - 3L
1,755 SR
Queue Stats
29W - 17L
1,723 Elo+
Solo
Team Averages
Level 125
1,702 SR
1,591 Elo+

VS

Team Averages
Level 109
1,633 SR
1,604 Elo+
Zeus
Zeus
Loudtoaster3621
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,592 Elo+
Party 1
Athena
Athena
MaxVerstappen
Athena
Level 69
God Stats
1W - 2L
1,750 SR
Queue Stats
178W - 181L
1,591 Elo+
Solo
Loki
Loki
PotterRoyale
Loki
Level 125
God Stats
10W - 4L
1,847 SR
Queue Stats
153W - 119L
1,606 Elo+
Party 1
Yemoja
Yemoja
Pottergreatname
Yemoja
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 149L
1,625 Elo+
Party 1
Agni
Agni
fatjesus9624
Agni
Level 121
God Stats
3W - 3L
1,567 SR
Queue Stats
116W - 103L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,670
741
4,704
4,128
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Seshethkuunaz
Kumbhakarna
9
0 / 0 / 3
5,370
597
2,547
5,629
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 1 / 3
5,901
656
3,563
7,354
5,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
iBlezing
Skadi
9
1 / 0 / 1
5,272
586
2,785
5,142
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 1 / 2
6,463
718
3,571
5,251
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,435
493
3,055
4,013
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
4,293
477
928
3,435
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 0
6,005
667
5,229
6,966
2,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,510
501
2,701
6,069
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
4,969
552
2,275
5,033
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
3
3
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
1
0
0
L
0
1
0
0
L
3
4
0
0.75
L
0
2
0
0
W
Kumbhakarna
Seshethkuunaz
Kumbhakarna
0
0
3
1.5
W
1
1
3
2.5
L
0
5
0
0
W
Skadi
iBlezing
Skadi
1
0
1
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
14,188
27,504
Taken
25,516
12,978
Mitigated
8,717
11,103
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,704
200
0
657
4,128
1,285
0
2,015
2,009
37,336
0
L
3,055
992
0
1,786
4,013
1,044
0
708
3,305
20,584
1,674
L
928
288
0
1,530
3,435
1,102
0
597
2,780
16,238
0
L
5,229
1,291
0
1,292
6,966
2,905
0
136
6,830
0
27,493
L
2,701
650
76
2,120
6,069
2,140
0
2,690
3,329
14,896
0
W
Kumbhakarna
Seshethkuunaz
Kumbhakarna
2,547
583
0
2,522
5,629
2,992
98
2,699
2,916
16,436
0
W
3,563
1,353
0
2,906
7,354
5,736
11
379
6,975
466
30,501
L
2,275
134
0
500
5,033
1,526
0
2,972
1,885
26,421
0
W
Skadi
iBlezing
Skadi
2,785
1,258
0
2,836
5,142
1,421
144
2,737
2,405
0
31,542
W
3,571
514
0
2,182
5,251
1,544
0
743
4,472
0
33,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
24,212
310
Minions Killed
240
0
Camps Cleared
0
946,347
Distance Traveled
830,307
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,670
741
82
9
0
201,560
1
L
Zeus
4,435
493
41
5
0
154,893
4
L
Athena
4,293
477
43
5
0
150,862
2
L
Loki
6,005
667
61
7
0
184,345
0
L
Yemoja
4,510
501
24
3
0
171,461
0
W
Kumbhakarna
5,370
597
21
2
0
178,470
2
W
Chaac
5,901
656
71
8
0
185,386
0
L
Agni
4,969
552
71
8
0
168,746
1
W
Skadi
5,272
586
64
7
0
174,684
0
W
Loki
6,463
718
72
8
0
206,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role