Player Matchup

Kukulkan
Kukulkan
EldritchBae
Kukulkan
Level 6
God Stats
22W - 8L
1,662 SR
Queue Stats
22W - 8L
1,659 Elo+
Party 1
Anhur
Anhur
SlaminSalami
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,574 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UltMeHarder
Tsukuyomi
Level 12
God Stats
6W - 1L
1,931 SR
Queue Stats
38W - 13L
1,677 Elo+
Party 1
King Arthur
King Arthur
fusionmark1
King Arthur
Level 138
God Stats
1W - 0L
1,562 SR
Queue Stats
21W - 16L
1,487 Elo+
Party 1
Bellona
Bellona
heylookimdead
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,308 Elo+
Party 1
Team Averages
Level 37
1,631 SR
1,541 Elo+

VS

Team Averages
Level 16
1,503 SR
1,464 Elo+
Sobek
Sobek
AntonAllgeier
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,549 Elo+
Party 2
Loki
Loki
JediLexi
Loki
Level 27
God Stats
3W - 6L
1,432 SR
Queue Stats
69W - 74L
1,479 Elo+
Party 2
Ra
Ra
JoRedCat
Ra
Level 7
God Stats
66W - 103L
1,396 SR
Queue Stats
227W - 273L
1,370 Elo+
Solo
Anubis
Anubis
Lekva1210
Anubis
Level 10
God Stats
49W - 50L
1,519 SR
Queue Stats
151W - 161L
1,459 Elo+
Solo
Fenrir
Fenrir
Pijama21
Fenrir
Level 24
God Stats
14W - 11L
1,668 SR
Queue Stats
82W - 54L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EldritchBae
Kukulkan
18
3 / 0 / 12
10,901
991
5,071
2,969
1,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 20
11,792
1,072
15,241
8,911
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
UltMeHarder
Tsukuyomi
19
8 / 3 / 23
13,353
1,214
22,544
11,773
6,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
fusionmark1
King Arthur
19
12 / 6 / 18
13,278
1,207
18,858
15,285
13,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
19
12 / 5 / 22
13,012
1,183
19,217
14,763
10,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 13
10,420
947
8,274
15,513
18,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
2 / 11 / 9
10,922
993
6,333
20,456
7,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 14 / 9
10,143
922
4,573
16,592
5,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Lekva1210
Anubis
17
5 / 6 / 8
11,687
1,062
12,776
14,783
6,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Pijama21
Fenrir
17
12 / 8 / 6
13,647
1,241
13,072
20,913
8,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
64
43
Kills
19
19
Deaths
43
95
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
4
13
1.63
W
Kukulkan
EldritchBae
Kukulkan
3
0
12
9
L
Loki
2
11
9
0.59
L
0
14
9
0.32
L
Anubis
Lekva1210
Anubis
5
6
8
1.5
L
Fenrir
Pijama21
Fenrir
12
8
6
1.88
W
8
5
20
3.6
W
Tsukuyomi
UltMeHarder
Tsukuyomi
8
3
23
6.5
W
King Arthur
fusionmark1
King Arthur
12
6
18
3.5
W
Bellona
12
5
22
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,931
Damage
45,028
53,701
Taken
88,257
35,145
Mitigated
47,722
7,049
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,274
725
0
750
15,513
18,874
0
539
14,974
14,960
0
W
Kukulkan
EldritchBae
Kukulkan
5,071
137
0
0
2,969
1,416
0
1,171
1,798
33,915
0
L
Loki
6,333
1,328
0
0
20,456
7,543
0
333
20,123
0
18,654
L
4,573
368
40
269
16,592
5,536
0
2,318
14,274
36,788
0
L
Anubis
Lekva1210
Anubis
12,776
510
0
2,061
14,783
6,956
0
1,265
13,518
30,422
0
L
Fenrir
Pijama21
Fenrir
13,072
1,842
0
341
20,913
8,813
0
1,322
19,591
0
29,664
W
15,241
9,112
0
1,357
8,911
3,182
0
4,715
4,196
0
22,733
W
Tsukuyomi
UltMeHarder
Tsukuyomi
22,544
7,224
0
4,584
11,773
6,392
0
4,199
7,471
0
47,506
W
King Arthur
fusionmark1
King Arthur
18,858
2,125
0
0
15,285
13,605
0
8,210
7,075
0
30,057
W
Bellona
19,217
7,990
0
1,108
14,763
10,550
0
7,328
6,800
706
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,336
Gold Earned
56,819
187
Minions Killed
185
11
Camps Cleared
3
985,923
Distance Traveled
974,844
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,420
947
12
1
1
205,801
0
W
Kukulkan
10,901
991
75
7
2
203,874
0
L
Loki
10,922
993
23
2
0
222,746
0
L
Ra
10,143
922
68
6
0
139,871
3
L
Anubis
11,687
1,062
54
5
0
183,366
0
L
Fenrir
13,647
1,241
28
3
2
223,060
0
W
Anhur
11,792
1,072
14
1
1
179,023
0
W
Tsukuyomi
13,353
1,214
50
5
7
201,957
0
W
King Arthur
13,278
1,207
30
3
1
195,625
0
W
Bellona
13,012
1,183
18
2
0
205,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role