Player Matchup

Nemesis
Nemesis
Beniyasha_
Nemesis
Level 108
God Stats
4W - 3L
1,577 SR
Queue Stats
335W - 349L
1,478 Elo+
Party 3
Vulcan
Vulcan
CR7_Juan_12
Vulcan
Level 157
God Stats
2W - 4L
1,498 SR
Queue Stats
245W - 224L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Demon_bane25
Danzaburou
Level 35
God Stats
35W - 18L
1,557 SR
Queue Stats
291W - 243L
1,467 Elo+
Party 2
Khepri
Khepri
MajesticBear69
Khepri
Level 14
God Stats
3W - 0L
1,887 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 3
Sobek
Sobek
crazymategaming_
Sobek
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 270L
1,595 Elo+
Party 3
Team Averages
Level 80
1,604 SR
1,525 Elo+

VS

Team Averages
Level 65
1,470 SR
1,540 Elo+
Guan Yu
Guan Yu
BigCheifSoe
Guan Yu
Level 32
God Stats
66W - 51L
1,644 SR
Queue Stats
151W - 124L
1,516 Elo+
Solo
Sol
Sol
Blaze_Calamity
Sol
Level 115
God Stats
2W - 7L
1,350 SR
Queue Stats
358W - 351L
1,600 Elo+
Party 1
Khepri
Khepri
The_Angry_DJ
Khepri
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 156L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
WittyE1996
Heimdallr
Level 75
God Stats
2W - 15L
1,309 SR
Queue Stats
374W - 336L
1,577 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jleocol01
Tsukuyomi
Level 67
God Stats
2W - 3L
1,547 SR
Queue Stats
26W - 25L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beniyasha_
Nemesis
15
4 / 2 / 4
8,806
550
8,767
10,585
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
2 / 1 / 2
8,565
535
4,600
5,676
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Demon_bane25
Danzaburou
12
0 / 0 / 1
7,404
463
5,447
5,802
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 1
5,892
368
1,233
5,563
3,632
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 1
8,685
543
8,273
16,072
16,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigCheifSoe
Guan Yu
12
0 / 2 / 1
7,034
440
5,483
13,010
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 3 / 0
9,133
571
6,227
10,415
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
12
0 / 0 / 0
7,355
460
2,763
4,951
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
WittyE1996
Heimdallr
11
0 / 0 / 0
6,489
406
5,341
6,706
2,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
jleocol01
Tsukuyomi
10
2 / 6 / 0
6,682
418
4,814
9,137
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
5
5
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beniyasha_
Nemesis
4
2
4
3
L
Guan Yu
BigCheifSoe
Guan Yu
0
2
1
0.25
L
3
3
0
1
W
Vulcan
2
1
2
3
W
Danzaburou
Demon_bane25
Danzaburou
0
0
1
0.5
W
0
1
1
0.5
L
Khepri
0
0
0
0
L
Heimdallr
WittyE1996
Heimdallr
0
0
0
0
W
5
1
1
5.5
L
Tsukuyomi
jleocol01
Tsukuyomi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,320
Damage
24,628
43,698
Taken
44,219
27,956
Mitigated
24,388
14,871
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beniyasha_
Nemesis
8,767
3,982
0
1,524
10,585
3,739
0
2,942
7,593
0
55,632
L
Guan Yu
BigCheifSoe
Guan Yu
5,483
701
0
3,368
13,010
10,550
0
6,318
6,692
0
31,255
L
6,227
1,734
0
3,177
10,415
3,680
1,180
2,534
7,721
64,582
2,701
W
Vulcan
4,600
2,192
0
750
5,676
2,275
837
3,027
2,649
53,533
0
W
Danzaburou
Demon_bane25
Danzaburou
5,447
3,102
0
2,756
5,802
2,012
0
1,536
4,266
0
57,753
W
1,233
234
0
0
5,563
3,632
0
1,078
4,485
10,586
0
L
Khepri
2,763
0
0
1,667
4,951
4,302
110
610
4,341
25,010
0
L
Heimdallr
WittyE1996
Heimdallr
5,341
2,928
0
2,519
6,706
2,654
475
623
6,083
0
48,021
W
8,273
973
0
9,841
16,072
16,298
0
167
15,355
49,888
0
L
Tsukuyomi
jleocol01
Tsukuyomi
4,814
1,187
282
1,916
9,137
3,202
0
3,783
5,276
0
30,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
36,693
413
Minions Killed
398
0
Camps Cleared
0
1,478,242
Distance Traveled
1,402,591
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,806
550
90
6
0
322,763
1
L
Guan Yu
7,034
440
60
4
0
337,332
0
L
Sol
9,133
571
143
9
0
278,215
3
W
Vulcan
8,565
535
118
7
0
286,004
3
W
Danzaburou
7,404
463
99
6
0
247,073
0
W
Khepri
5,892
368
22
1
0
333,670
5
L
Khepri
7,355
460
35
2
0
291,858
1
L
Heimdallr
6,489
406
103
6
0
295,659
2
W
Sobek
8,685
543
84
5
0
288,732
6
L
Tsukuyomi
6,682
418
57
4
0
199,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role