Player Matchup

Cerberus
Cerberus
Sirhamsbottom
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SweeterZebra168
Danzaburou
Level 45
God Stats
8W - 9L
1,825 SR
Queue Stats
77W - 72L
1,500 Elo+
Party 1
Bellona
Bellona
Thedore Bagwell
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,335 Elo+
Solo
Neith
Neith
Timber Wolf7922
Neith
Level 21
God Stats
4W - 6L
1,530 SR
Queue Stats
10W - 18L
1,283 Elo+
Solo
Ra
Ra
siniztern
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,468 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,417 Elo+

VS

Team Averages
Level 26
1,535 SR
1,381 Elo+
Kuzenbo
Kuzenbo
AGIANTPANDA2
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 220L
1,376 Elo+
Solo
Bellona
Bellona
Awuziiii
Bellona
Level 18
God Stats
5W - 8L
1,642 SR
Queue Stats
33W - 35L
1,331 Elo+
Solo
Neith
Neith
SultanOfSultans
Neith
Level 29
God Stats
4W - 7L
1,559 SR
Queue Stats
478W - 541L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
crazyplayer30
Sun Wukong
Level 27
God Stats
8W - 1L
1,630 SR
Queue Stats
263W - 247L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
goku_ss_god_Blue
Ah Puch
Level 29
God Stats
17W - 16L
1,344 SR
Queue Stats
608W - 628L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sirhamsbottom
Cerberus
19
12 / 1 / 7
13,020
620
18,715
22,464
23,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SweeterZebra168
Danzaburou
17
7 / 1 / 5
11,477
547
11,484
10,923
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
7,275
346
849
6,408
2,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 3 / 3
10,878
518
11,762
12,653
4,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
8,806
419
3,289
9,553
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AGIANTPANDA2
Kuzenbo
14
2 / 6 / 0
9,095
433
4,193
19,878
16,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Awuziiii
Bellona
15
1 / 4 / 1
9,091
433
4,028
13,840
6,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 5 / 0
9,362
446
2,235
13,573
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
crazyplayer30
Sun Wukong
17
4 / 2 / 4
10,732
511
11,912
16,773
10,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 7 / 3
10,918
520
18,696
11,456
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
24
Kills
12
12
Deaths
24
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AGIANTPANDA2
Kuzenbo
2
6
0
0.33
W
Bellona
Awuziiii
Bellona
1
4
1
0.38
L
Cerberus
Sirhamsbottom
Cerberus
12
1
7
15.5
W
0
5
0
0
L
Danzaburou
SweeterZebra168
Danzaburou
7
1
5
9.5
L
0
2
1
0.25
L
3
3
3
1.5
W
Sun Wukong
crazyplayer30
Sun Wukong
4
2
4
3
W
5
7
3
0.93
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,099
Damage
41,064
62,001
Taken
75,520
39,734
Mitigated
41,242
17,194
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AGIANTPANDA2
Kuzenbo
4,193
1,816
0
3,242
19,878
16,289
375
8,934
10,866
29,280
0
W
Bellona
Awuziiii
Bellona
4,028
756
381
5,078
13,840
6,418
1,560
3,768
10,072
0
46,332
L
Cerberus
Sirhamsbottom
Cerberus
18,715
2,614
320
7,104
22,464
23,521
150
8,628
13,836
70,376
0
W
2,235
695
0
7,144
13,573
4,802
0
1,462
12,111
0
71,214
L
Danzaburou
SweeterZebra168
Danzaburou
11,484
4,511
0
3,672
10,923
5,191
0
2,899
8,024
0
71,237
L
849
346
256
2,350
6,408
2,892
0
0
6,408
0
16,363
L
11,762
3,462
0
2,387
12,653
4,709
3,167
3,153
9,500
0
69,124
W
Sun Wukong
crazyplayer30
Sun Wukong
11,912
2,450
0
2,645
16,773
10,499
2,123
1,331
15,442
0
63,957
W
18,696
845
157
1,613
11,456
3,234
1,026
6,246
5,025
47,165
0
L
3,289
279
0
1,105
9,553
3,421
378
8,209
1,344
25,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
49,198
493
Minions Killed
378
0
Camps Cleared
0
1,578,998
Distance Traveled
1,825,661
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,095
433
35
2
0
346,796
2
W
Bellona
9,091
433
88
4
0
387,150
2
L
Cerberus
13,020
620
128
6
0
412,923
1
W
Neith
9,362
446
103
5
0
357,456
0
L
Danzaburou
11,477
547
128
6
0
393,540
0
L
Bellona
7,275
346
40
2
0
151,883
2
L
Neith
10,878
518
126
6
0
350,968
0
W
Sun Wukong
10,732
511
77
4
0
420,006
0
W
Ah Puch
10,918
520
75
4
0
314,253
0
L
Ra
8,806
419
71
3
0
269,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role