Player Matchup

Danzaburou
Danzaburou
ItXx_JuaanVii03
Danzaburou
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 144L
1,502 Elo+
Party 3
King Arthur
King Arthur
SnipingAngel443
King Arthur
Level 96
God Stats
15W - 11L
1,277 SR
Queue Stats
201W - 204L
1,488 Elo+
Party 1
Raijin
Raijin
darkfrost_16
Raijin
Level 109
God Stats
2W - 1L
1,728 SR
Queue Stats
108W - 117L
1,489 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jionix12
Tsukuyomi
Level 110
God Stats
7W - 2L
1,607 SR
Queue Stats
74W - 69L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
lukeydukey08
Baron Samedi
Level 108
God Stats
15W - 7L
1,616 SR
Queue Stats
293W - 267L
1,492 Elo+
Party 1
Team Averages
Level 102
1,546 SR
1,494 Elo+

VS

Team Averages
Level 53
1,527 SR
1,488 Elo+
Loki
Loki
El_Capitan_CJM
Loki
Level 44
God Stats
63W - 79L
1,341 SR
Queue Stats
213W - 223L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
Gricey3
Jing Wei
Level 66
God Stats
10W - 6L
1,609 SR
Queue Stats
290W - 275L
1,566 Elo+
Party 2
Bellona
Bellona
LustrousLeech47
Bellona
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 24L
1,400 Elo+
Party 2
Hera
Hera
Purple aki1032
Hera
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 95L
1,503 Elo+
Solo
Cerberus
Cerberus
TEEEEJ2
Cerberus
Level 54
God Stats
24W - 17L
1,686 SR
Queue Stats
192W - 193L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItXx_JuaanVii03
Danzaburou
19
5 / 4 / 7
12,362
537
10,516
16,932
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SnipingAngel443
King Arthur
20
6 / 0 / 10
13,741
597
15,334
19,791
19,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
20
6 / 1 / 19
12,883
560
19,547
14,610
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jionix12
Tsukuyomi
20
12 / 1 / 11
13,756
598
17,818
16,713
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
lukeydukey08
Baron Samedi
14
1 / 5 / 10
10,283
447
10,495
16,079
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,219
401
4,429
16,659
6,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Gricey3
Jing Wei
16
3 / 5 / 3
10,294
448
13,461
18,797
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 5 / 0
9,258
403
5,739
17,640
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 9 / 2
10,057
437
15,456
20,511
8,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TEEEEJ2
Cerberus
14
3 / 6 / 4
10,164
442
11,168
22,841
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
30
Kills
11
11
Deaths
30
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Jing Wei
Gricey3
Jing Wei
3
5
3
0.9
W
Danzaburou
ItXx_JuaanVii03
Danzaburou
5
4
7
2.13
L
1
5
0
0.2
L
3
9
2
0.44
W
King Arthur
SnipingAngel443
King Arthur
6
0
10
11
L
Cerberus
TEEEEJ2
Cerberus
3
6
4
0.83
W
Raijin
6
1
19
15.5
W
Tsukuyomi
jionix12
Tsukuyomi
12
1
11
17.5
W
Baron Samedi
lukeydukey08
Baron Samedi
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,710
Damage
50,253
84,125
Taken
96,448
50,778
Mitigated
59,691
33,129
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,429
1,577
0
5,181
16,659
6,844
0
3,825
12,739
0
50,449
L
Jing Wei
Gricey3
Jing Wei
13,461
8,545
0
5,266
18,797
7,212
658
4,344
14,325
0
67,271
W
Danzaburou
ItXx_JuaanVii03
Danzaburou
10,516
3,735
0
6,674
16,932
6,784
4,245
2,164
14,743
0
90,843
L
5,739
895
0
3,096
17,640
15,657
0
4,118
13,388
0
44,921
L
15,456
4,111
0
1,530
20,511
8,251
66
7,262
12,809
76,469
0
W
King Arthur
SnipingAngel443
King Arthur
15,334
1,783
0
4,042
19,791
19,307
315
5,506
12,912
0
102,975
L
Cerberus
TEEEEJ2
Cerberus
11,168
946
0
5,612
22,841
21,727
284
9,381
13,145
41,986
0
W
Raijin
19,547
2,338
476
5,143
14,610
5,833
1,375
7,423
7,187
99,154
0
W
Tsukuyomi
jionix12
Tsukuyomi
17,818
4,717
0
9,260
16,713
7,800
3,395
4,012
12,658
0
113,332
W
Baron Samedi
lukeydukey08
Baron Samedi
10,495
640
1,996
5,538
16,079
11,054
813
7,519
8,510
48,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,025
Gold Earned
48,992
705
Minions Killed
503
0
Camps Cleared
0
2,223,585
Distance Traveled
2,125,389
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,219
401
101
4
0
489,172
5
L
Jing Wei
10,294
448
125
5
0
423,181
7
W
Danzaburou
12,362
537
126
5
0
426,119
1
L
Bellona
9,258
403
90
4
0
405,379
6
L
Hera
10,057
437
113
5
0
391,888
5
W
King Arthur
13,741
597
201
9
0
450,627
4
L
Cerberus
10,164
442
74
3
0
415,769
7
W
Raijin
12,883
560
168
7
0
411,493
3
W
Tsukuyomi
13,756
598
159
7
0
538,191
3
W
Baron Samedi
10,283
447
51
2
0
397,155
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role