Player Matchup

Cu Chulainn
Cu Chulainn
Anestheziaas
Cu Chulainn
Level 25
God Stats
8W - 3L
1,656 SR
Queue Stats
66W - 83L
1,502 Elo+
Party 1
Tiamat
Tiamat
Kuichigai
Tiamat
Level 40
God Stats
4W - 5L
1,317 SR
Queue Stats
153W - 159L
1,446 Elo+
Party 1
Apollo
Apollo
LimpinAintEZ
Apollo
Level 139
God Stats
22W - 12L
1,700 SR
Queue Stats
328W - 329L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PrinceCutty
Tsukuyomi
Level 97
God Stats
35W - 35L
1,413 SR
Queue Stats
1,207W - 1,185L
1,385 Elo+
Solo
Yemoja
Yemoja
YourDud3n3ss
Yemoja
Level 29
God Stats
15W - 15L
1,776 SR
Queue Stats
292W - 304L
1,438 Elo+
Party 2
Team Averages
Level 66
1,572 SR
1,454 Elo+

VS

Team Averages
Level 56
1,554 SR
1,481 Elo+
Izanami
Izanami
Azrael57
Izanami
Level 84
God Stats
18W - 12L
1,784 SR
Queue Stats
430W - 442L
1,468 Elo+
Solo
He Bo
He Bo
CallMeRedSky
He Bo
Level 25
God Stats
6W - 11L
1,595 SR
Queue Stats
113W - 135L
1,454 Elo+
Party 3
Scylla
Scylla
Darkerebuz
Scylla
Level 16
God Stats
1W - 6L
1,296 SR
Queue Stats
112W - 128L
1,553 Elo+
Party 4
Sobek
Sobek
QuitePigeon
Sobek
Level 69
God Stats
8W - 4L
1,643 SR
Queue Stats
128W - 151L
1,408 Elo+
Party 3
Guan Yu
Guan Yu
tessflare
Guan Yu
Level 86
God Stats
7W - 10L
1,455 SR
Queue Stats
415W - 451L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anestheziaas
Cu Chulainn
19
3 / 2 / 8
11,901
496
9,081
18,055
14,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Kuichigai
Tiamat
20
9 / 4 / 9
13,363
557
17,425
14,073
10,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
20
9 / 6 / 4
12,832
535
15,026
24,037
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PrinceCutty
Tsukuyomi
19
6 / 3 / 10
12,025
501
17,190
16,226
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
17
1 / 3 / 13
11,089
462
6,015
9,944
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azrael57
Izanami
18
4 / 9 / 5
12,175
507
11,443
18,834
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 4 / 1
12,831
535
11,736
17,518
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Darkerebuz
Scylla
17
2 / 6 / 2
11,403
475
3,078
10,619
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
3 / 5 / 10
11,087
462
12,543
19,784
21,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
tessflare
Guan Yu
18
4 / 4 / 2
12,287
512
11,518
19,331
21,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
28
Kills
18
18
Deaths
28
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Anestheziaas
Cu Chulainn
3
2
8
3.5
L
Izanami
Azrael57
Izanami
4
9
5
0.72
L
5
4
1
1.38
L
Scylla
Darkerebuz
Scylla
2
6
2
0.5
W
Tiamat
Kuichigai
Tiamat
9
4
9
3.38
W
Apollo
9
6
4
1.83
W
Tsukuyomi
PrinceCutty
Tsukuyomi
6
3
10
3.67
L
3
5
10
1.6
W
Yemoja
1
3
13
2.5
L
Guan Yu
tessflare
Guan Yu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,737
Damage
50,318
82,335
Taken
86,086
46,595
Mitigated
62,601
33,749
Healing
26,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Anestheziaas
Cu Chulainn
9,081
1,404
0
5,468
18,055
14,526
1,058
3,948
13,677
8,269
63,974
L
Izanami
Azrael57
Izanami
11,443
8,826
0
3,638
18,834
8,965
2,696
4,576
14,258
0
97,049
L
11,736
461
163
8,182
17,518
6,404
1,509
3,298
14,220
104,021
0
L
Scylla
Darkerebuz
Scylla
3,078
552
0
706
10,619
3,949
299
3,694
6,925
50,990
0
W
Tiamat
Kuichigai
Tiamat
17,425
1,389
0
5,545
14,073
10,005
2,740
3,686
10,245
81,649
0
W
Apollo
15,026
7,214
0
8,637
24,037
8,132
2,135
10,921
13,026
0
87,088
W
Tsukuyomi
PrinceCutty
Tsukuyomi
17,190
3,855
0
6,703
16,226
7,186
1,795
4,611
11,480
0
81,506
L
12,543
456
0
7,224
19,784
21,454
222
6,758
13,026
36,440
0
W
Yemoja
6,015
1,107
5,264
2,132
9,944
6,746
1,187
3,959
5,960
26,872
0
L
Guan Yu
tessflare
Guan Yu
11,518
1,403
1,030
5,974
19,331
21,829
0
6,285
13,046
0
68,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,210
Gold Earned
59,783
569
Minions Killed
611
0
Camps Cleared
0
2,234,222
Distance Traveled
2,062,473
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,901
496
133
6
0
461,028
1
L
Izanami
12,175
507
162
7
0
361,027
5
L
He Bo
12,831
535
145
6
0
442,839
2
L
Scylla
11,403
475
131
5
0
352,806
0
W
Tiamat
13,363
557
147
6
0
427,625
4
W
Apollo
12,832
535
143
6
0
442,365
6
W
Tsukuyomi
12,025
501
109
5
0
466,100
5
L
Sobek
11,087
462
38
2
0
465,730
3
W
Yemoja
11,089
462
37
2
0
437,104
3
L
Guan Yu
12,287
512
135
6
0
440,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role