Player Matchup

Scylla
Scylla
DapperKewlab
Scylla
Level 20
God Stats
19W - 25L
1,404 SR
Queue Stats
149W - 150L
1,316 Elo+
Solo
Guan Yu
Guan Yu
Ger1891uy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
JXJit
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
caritafeli
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
vHxpnotic00
Chaac
Level 4
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,395 Elo+

VS

Team Averages
Level 16
1,455 SR
1,289 Elo+
Erlang Shen
Erlang Shen
CashCartiii
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,087 Elo+
Solo
Anhur
Anhur
Elexpo1312
Anhur
Level 10
God Stats
4W - 6L
1,224 SR
Queue Stats
98W - 141L
1,126 Elo+
Party 1
Sun Wukong
Sun Wukong
FelicityGz
Sun Wukong
Level 8
God Stats
2W - 3L
1,716 SR
Queue Stats
16W - 23L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
TwitchGothGT
Kuzenbo
Level 28
God Stats
6W - 1L
1,654 SR
Queue Stats
162W - 30L
1,847 Elo+
Solo
Baron Samedi
Baron Samedi
adrianpro47
Baron Samedi
Level 10
God Stats
4W - 9L
1,180 SR
Queue Stats
82W - 139L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 7 / 4
12,006
522
24,262
14,806
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Ger1891uy
Guan Yu
13
1 / 4 / 8
9,274
403
2,602
17,873
11,043
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
JXJit
Terra
13
1 / 7 / 6
8,792
382
5,439
21,567
18,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
caritafeli
Medusa
14
3 / 7 / 7
9,861
429
12,147
16,581
6,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 6 / 5
9,144
398
12,392
21,246
14,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CashCartiii
Erlang Shen
18
16 / 6 / 6
12,014
522
23,961
23,194
16,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
17
6 / 3 / 5
11,377
495
9,398
16,011
6,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
FelicityGz
Sun Wukong
15
3 / 3 / 8
9,830
427
15,583
18,189
12,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
TwitchGothGT
Kuzenbo
16
4 / 2 / 11
11,011
479
16,394
20,352
27,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
adrianpro47
Baron Samedi
14
2 / 4 / 10
9,686
421
11,041
13,011
5,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
18
Kills
31
31
Deaths
18
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CashCartiii
Erlang Shen
16
6
6
3.17
L
Scylla
10
7
4
1.71
W
Anhur
6
3
5
2.83
W
Sun Wukong
FelicityGz
Sun Wukong
3
3
8
2.33
L
Guan Yu
Ger1891uy
Guan Yu
1
4
8
1.25
L
Terra
JXJit
Terra
1
7
6
0.57
W
Kuzenbo
TwitchGothGT
Kuzenbo
4
2
11
4.75
W
Baron Samedi
adrianpro47
Baron Samedi
2
4
10
1.75
L
Medusa
caritafeli
Medusa
3
7
7
0.93
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,842
Damage
76,377
92,073
Taken
90,757
56,552
Mitigated
68,574
22,533
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CashCartiii
Erlang Shen
23,961
12,471
0
3,620
23,194
16,793
1,122
6,778
16,175
124
82,524
L
Scylla
24,262
2,352
549
2,307
14,806
5,560
648
3,699
11,107
76,603
0
W
Anhur
9,398
4,597
0
3,373
16,011
6,280
1,321
6,298
9,298
0
79,584
W
Sun Wukong
FelicityGz
Sun Wukong
15,583
3,045
0
989
18,189
12,935
2,384
5,663
11,984
93
52,806
L
Guan Yu
Ger1891uy
Guan Yu
2,602
766
1,618
1,430
17,873
11,043
0
3,122
14,751
0
22,889
L
Terra
JXJit
Terra
5,439
1,831
4,321
5,170
21,567
18,625
0
8,469
13,098
19,276
0
W
Kuzenbo
TwitchGothGT
Kuzenbo
16,394
4,887
0
2,709
20,352
27,254
0
5,396
14,637
48,668
0
W
Baron Samedi
adrianpro47
Baron Samedi
11,041
2,023
3,816
3,429
13,011
5,312
606
4,425
8,145
40,839
0
L
Medusa
caritafeli
Medusa
12,147
6,483
0
0
16,581
6,637
886
3,760
12,821
0
44,550
L
12,392
2,931
929
6,209
21,246
14,687
240
8,596
12,650
0
47,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
53,918
311
Minions Killed
413
0
Camps Cleared
0
1,957,979
Distance Traveled
2,015,276
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,014
522
104
5
0
392,867
0
L
Scylla
12,006
522
130
6
0
412,362
3
W
Anhur
11,377
495
114
5
0
367,307
0
W
Sun Wukong
9,830
427
72
3
0
446,039
0
L
Guan Yu
9,274
403
32
1
0
423,481
0
L
Terra
8,792
382
25
1
0
379,858
0
W
Kuzenbo
11,011
479
63
3
0
439,662
1
W
Baron Samedi
9,686
421
60
3
0
369,401
1
L
Medusa
9,861
429
59
3
0
379,473
0
L
Chaac
9,144
398
65
3
0
362,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role